Commit Graph

10 Commits

Author SHA1 Message Date
3ca2cd7f86 Complete Faza 1&2 Status + Batch Visual Cleanup
- Created comprehensive FAZA1_GENERATION_STATUS.md with 10 categories tracking 176 tasks
- Auto-sync system for real-time progress updates
- Batch cleanup: 1411 images scanned across references/, assets/, style_test_samples/
- 33 backgrounds removed total (24 previous + 9 new)
- Updated ROADMAP.md: Visual Cleanup  Complete
- Script: batch_cleanup_all_assets.py for automated processing
- Critical path identified: 17 tasks (60-80h) to Kickstarter Demo ready
2026-01-05 12:08:24 +01:00
6aa5aaf5bb assets: Deleted 3 images via Visual Asset Manager
DELETED FILES (via backend API):
- interior_kitchen_fridge_1767523986761.png
- interior_secret_passage_1767524112663.png
- uploaded_image_1767490252657.png

UPDATED:
- tools/asset_manifest.json: Regenerated (1,166 → 1,163 assets)

ADDED DOCUMENTATION:
- docs/BACKEND_SETUP.md: Backend API setup guide
- tools/requirements.txt: Flask dependencies

TOTAL ASSETS: 1,166 → 1,163 (-3)

METHOD: Visual Asset Manager backend API
BACKEND STATUS:  Working perfectly on port 5001
DELETE FEATURE:  Fully functional

First successful delete via UI! 🎉
2026-01-04 20:33:26 +01:00
970851da5d refactor: Smart Asset Organization - 916 files reorganized
EXECUTED SMART ORGANIZATION:
 916 assets moved to categorized folders
 Smart naming applied: {category}_{subcategory}_{description}_style32.png
 Slovenian folder structure implemented
 Manifest generated: ASSET_ORGANIZATION_MANIFEST.json

FOLDER STRUCTURE:
- liki/ (gronk, kai, ana, zombiji, npcs)
- biomi/ (desert, gore, džungla, močvirje, arktika)
- zgradbe/ (hiše, javne, kmetijske, delavnice)
- objekti/ (pohištvo, shranjevanje, razsvetljava, dekoracije)
- narava/ (rastline, pridelki, živali)
- oprema/ (orožje, orodja, zaščita)
- vmesnik/ (gumbi, ikone, vrstice, okna)
- teren/, notranjost/, učinki/, kreature_mutanti/

SCAN IMPROVEMENTS:
- Naming issues: 2,322 → 870 (-1,452 / -62% 🎉)
- Broken refs: 200 → 199 (-1)
- Still TODO: Fix remaining 199 broken references

Next: Fix broken path references in code
2026-01-04 19:21:13 +01:00
908c048e4e assets: Add Lawyer and Mayor NPCs (Style 32)
Generated preview assets for political system:
- lawyer_character_style32.png (grey suit, thick glasses, briefcase)
- mayor_character_style32.png (post-apo outfit, red sash)

Asset count: 344 Style 32 images (1202+ total)
Ready for v1.0 political system implementation
2026-01-04 18:57:50 +01:00
ce7d9e7d32 docs: Director Mode v1.0 - Master Directive & Implementation Plan
Added comprehensive directive and implementation plan for v1.0 release:
- Political systems (Lawyer, Mayor)
- Work automation (Zombie workers, 4-frame animations)
- Cinematic intro (Ken Burns, typewriter, blur-to-clear)
- Accessibility (ADHD mode, colorblind filters, asset gallery)

Current asset count: 1200+ images
Latest batch: 342 Style 32 assets
Status: Ready for autonomous execution
2026-01-04 18:56:17 +01:00
57bca551d4 generianih 15 slik. 2026-01-04 16:40:34 +01:00
2b51906554 🎨 INTERIOR OBJECTS BATCH - 45 New Sprites
Generated and organized 45 interior object sprites in Style 32:

HOME ESSENTIALS (11):
- Beds: sleeping bag, wooden, king-size
- Tables: small crafting, large planning
- Universal: ladder, stairs, lantern, wardrobe, chest, bookshelf

FARM INTERIOR (3):
- Crafting workshop bench
- Wooden storage crate
- Grain sack

KITCHEN EXTENSION (5):
- Stove, counter, fridge, sink, recipe shelf

BASEMENT/ALCHEMY LAB (8):
- Alchemy bottle, brewing cauldron
- Chemistry set, potion shelf
- Basement stairs, secret passage
- Ritual circle, memory vault

BAKERY INTERIOR (5):
- Brick oven, service counter
- Bread shelf, flour sacks, baking tools

BARBER SHOP (5):
- Barber chair, mirror
- Piercing tools, dye shelf, scissors rack

LAWYER OFFICE (3):
- Lawyer desk, overhead lamp, law bookshelf

MINE EQUIPMENT (5):
- Mine entrance, ladder, elevator cage
- Cart tracks, stone crusher

Total session sprites: 322 (277 previous + 45 new)
Image generation quota exhausted at 12:02 CET
Quota reset: ~14:20 CET (15 sprites remaining to generate)
2026-01-04 12:22:57 +01:00
a926acb056 🌍 Style 32 Terrain Tiles - 30 Seamless Tileable Sprites
- Generated 30 tileable terrain tiles in Dark-Chibi Noir (Style 32)
- All tiles are 32x32 pixels with seamless edges for Tiled integration
- Ultra-thick 5px black outlines, flat cel-shaded colors
- Gothic aesthetic with skull motifs, purple glows, occult symbols

Categories:
 Natural Ground (10): grass, dirt, sand, mud, snow, desert, jungle, moss, roots
 Stone & Construction (6): cobblestone, flagstone, wood floor, brick, gravel, ruined tiles
 Water & Liquids (4): shallow water, deep water, blood pool, slime ooze
 Extreme Environments (6): lava, ice, cave, ash, crystal floor, void abyss
 Special/Cursed (4): corrupted ground, bone pile, metal grate, tilled farmland

Perfect for:
- Map building in Tiled Editor
- Biome creation (forest, desert, snow, lava, crystal caves)
- Interior design (floors, paths)
- Atmospheric dark fantasy zones

Documentation: GENERATION_SESSION_JAN_04_TERRAIN_COMPLETE.md

Session total: ~190 PNG sprites (buildings, UI, weapons, terrain)
2026-01-04 11:17:13 +01:00
958cefb534 🔥 Style 32 V2 Weapons/Tools - All 30 Regenerated in Gothic Style
- Regenerated ALL 30 weapons/tools with proper Dark-Chibi Noir aesthetic
- Added purple/pink glowing halos to every weapon
- Skull decorations on handles, pommels, and surfaces
- Occult runes and symbols carved/etched on all tools
- Dark gothic color palette (charcoal wood, black iron)
- Spikes and sharp details for menacing-cute aesthetic
- Ultra-thick 5px black outlines (Cult of the Lamb style)
- Flat cel-shaded colors, NO gradients
- Chroma green backgrounds for easy compositing

Categories regenerated:
 9 Combat Weapons (sword, dagger, spear, bow, crossbow, hammer, staff, club, mace)
 8 Farming Tools (axe, pickaxe, hoe, shovel, watering can, scythe, sickle, pitchfork)
 10 Utility Tools (fishing rod, torch, lantern, wrench, saw, bucket, rope, scissors, needle)
 3 Special Items (magnifying glass, compass, hourglass)
 1 Defensive Gear (wooden shield)

Validated against Cult of the Lamb reference images
Session documentation: GENERATION_SESSION_JAN_04_V2_COMPLETE.md

Total session assets: ~160 PNG sprites (buildings, UI, weapons V1+V2)
2026-01-04 11:06:34 +01:00
adeff074b5 🎨 Style 32 Assets - Session Jan 04: 125+ UI, Buildings, Tools & Weapons
- Generated 42 buildings (houses, barns, churches, commercial, industrial)
- Created 30 special structures & props (wells, statues, shrines, etc)
- Designed 30 UI elements (buttons, bars, icons, menus)
- Produced 30 weapons & tools (farming tools + combat weapons)
- Regenerated 10 weapons in proper Dark-Chibi Noir gothic style (v2)
  * Added purple/pink glowing halos
  * Skull decorations & occult runes
  * Dark gothic color palette
- All assets follow Style 32 standards: thick black outlines, flat cel-shading, chroma green background
- Session complete documentation added

Total: ~125 Style 32 sprites ready for game integration
2026-01-04 10:58:48 +01:00