Commit Graph

3 Commits

Author SHA1 Message Date
0985af29e5 Green Background Removal + TSX Generation + Bug Fixes
Removed green backgrounds from 30 tileset PNGs (16.4M pixels!)
 Created mass TSX generation script for 3877 individual objects
 Fixed TiledTestScene cursor crash bug
 Added micro_farm_8x8 JSON loading support
 Documentation: GREEN_BACKGROUND_FIX.md, MASS_TSX_GENERATION.md

Scripts:
- scripts/remove_green_background.py (batch transparency fix)
- scripts/generate_mass_tsx.py (3877 .tsx files generator)

Backups: assets/tilesets/backup_green_bg/
2025-12-22 11:23:25 +01:00
a11b5476c0 Tiled auto-tiling setup + 16x16 starting base map
- Fixed XML headers in all TSX files (removed spaces)
- Created starting_base_16x16.tmx map (768x768px)
- Generated micro camp objects (1-tile icons)
- Added all tilesets to new map:
  * grass_soil_autotile.tsx
  * fence_autotile.tsx
  * starting_camp.tsx
  * farm_obstacles.png
- Generated 7 TOP-DOWN object sprite sheets
- Organized 60 Krvava Zetev sprites
- Updated DNEVNIK with session notes

Ready for Tiled map design on Monday!
2025-12-20 00:47:49 +01:00
7cc66d0e2b Added Tiled auto-tiling system + TOP-DOWN assets
- Created 4 TSX tilesets with terrain/wang set definitions
- grass_soil_autotile.tsx (terrain-based)
- fence_autotile.tsx (wang set)
- water_tileset_autotile.tsx
- grass_tileset_autotile.tsx

Documentation:
- AUTO_TILING_VODIC.md (Slovenian guide)
- TERRAIN_NOTATION_REFERENCE.md
- AUTO_TILING_CHECKLIST.md
- AUTO_TILING_SESSION_SUMMARY.md
- Updated MICRO_FARM_VODIC.md
- Updated DNEVNIK.md

Generated TOP-DOWN sprite sheets (7 packs):
- town_buildings_topdown.png
- trees_topdown_pack.png
- rocks_obstacles_topdown.png
- mine_entrances_topdown.png
- starting_camp_topdown.png
- farm_structures_topdown.png
- buildings_ruins_states.png (3 states per building)

Organized 60 Krvava Zetev sprites in krvava_zetev_sprites folder
All assets vibrant colors, NO grays, ready for Tiled!
2025-12-19 23:58:25 +01:00