Commit Graph

2 Commits

Author SHA1 Message Date
d8a200fd82 👥 NEW NPCs COMPLETE - 4 Post-Apocalyptic Survivors! (8 sprites)
 NEW NPCS GENERATED (4):
1. Guard Captain Luka - Tactical vest, practical defender
2. Innkeeper Janez - Friendly barkeep, survivor tavern
3. Mrs. Novak - Store owner, resourceful trader
4. Elder Marta - Wise grandmother, community elder

📸 SPRITES PER NPC:
- Portrait (dialogue)
- Idle pose (full body)

 EXISTING REFERENCES ORGANIZED:
- Mayor (purple hair) 
- Priest (Father Marko) 
- Teacher (Anna) 
- Blacksmith (Ivan/Gronk) 

🎨 STYLE CONFIRMED:
- Smooth cartoon vector art (NOT pixel!)
- Post-apocalyptic survivors (NOT medieval!)
- Thick black outlines
- Dark-chibi noir aesthetic
- Worn practical clothing

📊 FAZA 2 STATUS: 102/182 (56%)
- Buildings: 40 
- Infrastructure: 26 
- Cemetery: 15 
- NPCs: 10 sprites (8 new + 2 mayor)
- Town Square: 13 

💪 SESSION TOTAL: 175 SPRITES!
Next: Remaining NPC animations or finish?
2026-01-09 04:17:46 +01:00
457af017a0 🚨 CRITICAL STYLE GUIDE - Post-Apocalyptic NOT Medieval!
⚠️ MAJOR STYLE CORRECTION:
Created FAZA_2_NPC_STYLE_GUIDE.md to enforce correct aesthetic

 BANNED ELEMENTS:
- Medieval fantasy armor/castles
- Fancy gothic decorations
- Smooth vector art
- RPG knight aesthetics

 REQUIRED STYLE:
- PIXEL ART (Stardew Valley style)
- Post-apocalyptic survivors
- Worn, practical clothing
- Realistic Slovenian rural setting
- Dark-chibi noir aesthetic

🎮 GAME SETTING:
- Post-apocalyptic zombie survival
- Valley of Death (DolinaSmrti)
- Town restoration after collapse
- NOT medieval fantasy RPG!

📋 ALL FUTURE GENERATION:
- Must follow this guide
- Pixel art only
- Survival aesthetic
- No medieval elements

STOPPING incorrect NPC generation.
Waiting for user direction on correct approach.
2026-01-09 04:11:09 +01:00