Commit Graph

5 Commits

Author SHA1 Message Date
30dda835b7 📝 Session Complete: Dual-Style System Day 1
Afternoon session summary added to dev journal:
- 2 hour productive session
- 33 dual-style assets generated (100% daily goal)
- Dual Art Style System fully documented
- 3 git commits with all assets saved
- Total project time: ~125.5 hours

INNOVATION: Mixed art style game (Style A cartoon + Style B noir)
- Unique visual identity for DolinaSmrti
- Art style reflects Kai's emotional state
- Major differentiator for Kickstarter pitch

Ready for Day 2 tomorrow! 🚀
2025-12-30 13:44:19 +01:00
e9e36e7faa 🎨 Dual Art Style System: Added Style A (Exaggerated Cartoon) and Style B (Gritty Noir)
- Documented dual-style production strategy in dev journal
- Generated first 3 dual-style assets: Kai idle & walk (both styles)
- Assets saved to demo/characters/ folder
- Strategy: Generate BOTH styles for all assets, mix contextually in-game
- Style A: Fun cartoon (NPCs, UI, lighthearted moments)
- Style B: Gritty noir (Kai, enemies, dramatic scenes)
- Unique mixed-style visual identity for DolinaSmrti
2025-12-30 13:08:06 +01:00
27b1c796e5 📅 Session complete - Dec 30, 2025 (52 min): Generated 80 assets, created complete game documentation system, established 247-asset demo plan. Ready for Batch 1 tomorrow! 🚀 2025-12-30 04:16:01 +01:00
8d81cb8c8f docs: Organize all game design docs into docs/game_design/ with master index 2025-12-30 04:13:33 +01:00
ca1e1f3f02 docs: Create complete Game Bible - all story, characters, systems, and production plan consolidated 2025-12-30 04:10:27 +01:00