docs: Organize all game design docs into docs/game_design/ with master index

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# 📚 GAME DESIGN DOCUMENTATION - MASTER INDEX
**Location:** `/docs/game_design/`
**Created:** 30.12.2025 04:13
**Purpose:** All game design documents in ONE place!
---
## 🎯 START HERE
### **📖 GAME_BIBLE.md** ⭐ MAIN DOCUMENT
**Complete game reference - READ THIS FIRST!**
- Story, characters, gameplay systems
- All 235+ characters described
- 18 biomes, 27 towns
- 4 endings
- Complete production plan
- **1,071 lines - EVERYTHING in one file!**
---
## 🚀 PRODUCTION PLANS
### **1. KICKSTARTER_MASTER_PLAN.md**
**10-week timeline to Kickstarter launch (March 2025)**
- Week-by-week breakdown
- Asset targets (182 min → 330 wow factor)
- Cost estimates (FREE!)
- Milestone tracking
### **2. MICRO_FARM_EXACT_PLAN.md**
**Exact 247-asset demo plan**
- Complete asset breakdown by category
- 10-day generation schedule (Batch 1-9)
- Micro farm concept (8×8 start)
- Progress tracking
### **3. GAME_OPENING_ASSETS.md**
**Opening sequence asset priority**
- Scene-by-scene breakdown
- Opening cutscene assets
- Tutorial assets
- 3-day playable intro plan
### **4. DEMO_COMPLETE_CHECKLIST.md**
**Full demo feature checklist**
- All 247 assets listed
- Gameplay features required
- 15-20 min demo flow
- Completion criteria
---
## 🎨 ART & STYLE
### **5. NPC_STYLE_GUIDE.md**
**NPC facial feature requirements**
- Clearly visible eyes & mouth ✅
- Expression guidelines
- Updated prompt templates
- Quality checklist
---
## 📁 QUICK REFERENCE
**Need to know:** | **Open this file:**
---|---
What's the story? | `GAME_BIBLE.md` → Story & Setting
Who are the characters? | `GAME_BIBLE.md` → Main Characters
How many NPCs? | `GAME_BIBLE.md` → NPCs (180 total!)
What's the art style? | `GAME_BIBLE.md` → Art Style, or `NPC_STYLE_GUIDE.md`
What assets do I need? | `MICRO_FARM_EXACT_PLAN.md` (247 exact list)
When's Kickstarter? | `KICKSTARTER_MASTER_PLAN.md` (March 2025!)
How to start demo? | `GAME_OPENING_ASSETS.md`
What's the timeline? | `KICKSTARTER_MASTER_PLAN.md` (10 weeks)
How does game start? | `GAME_BIBLE.md` → Story, or `MICRO_FARM_EXACT_PLAN.md`
---
## 📊 ASSET PRODUCTION DOCS (Outside this folder)
**These files are in project root or assets/ folder:**
**Asset Generation:**
- `GRAVITY_GENERATION_README.md` - Art style guide (root)
- `AUTONOMOUS_SETUP.md` - Google Cloud setup (root)
- `QUICKSTART_AUTONOMOUS.md` - Quick start (root)
- `assets/images/demo/README.md` - Complete asset manifest ⭐
**Scripts:**
- `scripts/autonomous_generation.py` - Overnight generation
- `scripts/remove_background.py` - Background removal
- `scripts/mass_production_overnight.py` - Batch system
**Other Plans:**
- `REALISTIC_PLAN.md` - Production strategy (root)
- `OVERNIGHT_LOG.md` - Tonight's log (root)
- `FULL_PRODUCTION_PLAN.md` - 11K asset plan (root)
- `BUILDING_REGISTRY.md` - All buildings (root)
---
## 🎯 TODAY'S SESSION SUMMARY (Dec 30, 2025)
**What we accomplished:**
1. ✅ Generated 70 test samples (all categories)
2. ✅ Confirmed "Gritty Noir" art style
3. ✅ Created complete demo plan (247 assets)
4. ✅ Built folder structure (`assets/images/demo/`)
5. ✅ Wrote comprehensive documentation
6. ✅ Set up autonomous generation system
**Progress:**
- Before: 156/422 base assets (37%)
- After: ~226/422 (54%)
- Demo foundation: ✅ COMPLETE!
---
## ✅ QUICK START CHECKLIST (Tomorrow Morning)
**When you wake up:**
1. ☐ Open `GAME_BIBLE.md` (10-min read of key sections)
2. ☐ Review tonight's 70 test samples (check quality)
3. ☐ Read `MICRO_FARM_EXACT_PLAN.md` (know the 247 assets)
4. ☐ Decide: Google Cloud setup or manual batches?
5.**START Batch 1: Kai animations** (45 assets)
**By tomorrow evening:**
→ Kai character READY! ✅
---
## 🎮 GAME AT A GLANCE
**Title:** Krvava Žetev (Bloody Harvest / DolinaSmrti)
**Genre:** Survival RPG + Farming + Story Adventure
**Style:** Gritty Noir Hand-Drawn 2D
**Platform:** PC (Web-based)
**Story:** Twin scientist Kai searches for lost sister Ana in post-apocalyptic Slovenia, using zombie control powers and building a farm from 8×8 plot to empire.
**Demo:** 247 assets, 15-20 min playable, March 2025 Kickstarter
**Full Game:** 11,037 assets, 180 NPCs, 18 biomes, 4 endings
---
## 📞 NEED SOMETHING?
**Can't find info?** Check `GAME_BIBLE.md` first (it has EVERYTHING!)
**Need asset list?**`MICRO_FARM_EXACT_PLAN.md` or `assets/images/demo/README.md`
**Timeline?**`KICKSTARTER_MASTER_PLAN.md`
**Art style guide?**`NPC_STYLE_GUIDE.md` or `GAME_BIBLE.md` (Art Style section)
---
## 🌙 GOOD NIGHT!
**All game design docs are now in:**
```
/docs/game_design/
```
**Tomorrow we start production! 🚀**
---
**Files in this folder:** 6
**Total lines of documentation:** ~2,500+
**Everything you need:** ✅ HERE!