diff --git a/DEMO_COMPLETE_CHECKLIST.md b/docs/game_design/DEMO_COMPLETE_CHECKLIST.md similarity index 100% rename from DEMO_COMPLETE_CHECKLIST.md rename to docs/game_design/DEMO_COMPLETE_CHECKLIST.md diff --git a/GAME_OPENING_ASSETS.md b/docs/game_design/GAME_OPENING_ASSETS.md similarity index 100% rename from GAME_OPENING_ASSETS.md rename to docs/game_design/GAME_OPENING_ASSETS.md diff --git a/KICKSTARTER_MASTER_PLAN.md b/docs/game_design/KICKSTARTER_MASTER_PLAN.md similarity index 100% rename from KICKSTARTER_MASTER_PLAN.md rename to docs/game_design/KICKSTARTER_MASTER_PLAN.md diff --git a/MICRO_FARM_EXACT_PLAN.md b/docs/game_design/MICRO_FARM_EXACT_PLAN.md similarity index 100% rename from MICRO_FARM_EXACT_PLAN.md rename to docs/game_design/MICRO_FARM_EXACT_PLAN.md diff --git a/NPC_STYLE_GUIDE.md b/docs/game_design/NPC_STYLE_GUIDE.md similarity index 100% rename from NPC_STYLE_GUIDE.md rename to docs/game_design/NPC_STYLE_GUIDE.md diff --git a/docs/game_design/README.md b/docs/game_design/README.md new file mode 100644 index 000000000..843a3f7e1 --- /dev/null +++ b/docs/game_design/README.md @@ -0,0 +1,172 @@ +# ๐Ÿ“š GAME DESIGN DOCUMENTATION - MASTER INDEX + +**Location:** `/docs/game_design/` +**Created:** 30.12.2025 04:13 +**Purpose:** All game design documents in ONE place! + +--- + +## ๐ŸŽฏ START HERE + +### **๐Ÿ“– GAME_BIBLE.md** โญ MAIN DOCUMENT +**Complete game reference - READ THIS FIRST!** +- Story, characters, gameplay systems +- All 235+ characters described +- 18 biomes, 27 towns +- 4 endings +- Complete production plan +- **1,071 lines - EVERYTHING in one file!** + +--- + +## ๐Ÿš€ PRODUCTION PLANS + +### **1. KICKSTARTER_MASTER_PLAN.md** +**10-week timeline to Kickstarter launch (March 2025)** +- Week-by-week breakdown +- Asset targets (182 min โ†’ 330 wow factor) +- Cost estimates (FREE!) +- Milestone tracking + +### **2. MICRO_FARM_EXACT_PLAN.md** +**Exact 247-asset demo plan** +- Complete asset breakdown by category +- 10-day generation schedule (Batch 1-9) +- Micro farm concept (8ร—8 start) +- Progress tracking + +### **3. GAME_OPENING_ASSETS.md** +**Opening sequence asset priority** +- Scene-by-scene breakdown +- Opening cutscene assets +- Tutorial assets +- 3-day playable intro plan + +### **4. DEMO_COMPLETE_CHECKLIST.md** +**Full demo feature checklist** +- All 247 assets listed +- Gameplay features required +- 15-20 min demo flow +- Completion criteria + +--- + +## ๐ŸŽจ ART & STYLE + +### **5. NPC_STYLE_GUIDE.md** +**NPC facial feature requirements** +- Clearly visible eyes & mouth โœ… +- Expression guidelines +- Updated prompt templates +- Quality checklist + +--- + +## ๐Ÿ“ QUICK REFERENCE + +**Need to know:** | **Open this file:** +---|--- +What's the story? | `GAME_BIBLE.md` โ†’ Story & Setting +Who are the characters? | `GAME_BIBLE.md` โ†’ Main Characters +How many NPCs? | `GAME_BIBLE.md` โ†’ NPCs (180 total!) +What's the art style? | `GAME_BIBLE.md` โ†’ Art Style, or `NPC_STYLE_GUIDE.md` +What assets do I need? | `MICRO_FARM_EXACT_PLAN.md` (247 exact list) +When's Kickstarter? | `KICKSTARTER_MASTER_PLAN.md` (March 2025!) +How to start demo? | `GAME_OPENING_ASSETS.md` +What's the timeline? | `KICKSTARTER_MASTER_PLAN.md` (10 weeks) +How does game start? | `GAME_BIBLE.md` โ†’ Story, or `MICRO_FARM_EXACT_PLAN.md` + +--- + +## ๐Ÿ“Š ASSET PRODUCTION DOCS (Outside this folder) + +**These files are in project root or assets/ folder:** + +**Asset Generation:** +- `GRAVITY_GENERATION_README.md` - Art style guide (root) +- `AUTONOMOUS_SETUP.md` - Google Cloud setup (root) +- `QUICKSTART_AUTONOMOUS.md` - Quick start (root) +- `assets/images/demo/README.md` - Complete asset manifest โญ + +**Scripts:** +- `scripts/autonomous_generation.py` - Overnight generation +- `scripts/remove_background.py` - Background removal +- `scripts/mass_production_overnight.py` - Batch system + +**Other Plans:** +- `REALISTIC_PLAN.md` - Production strategy (root) +- `OVERNIGHT_LOG.md` - Tonight's log (root) +- `FULL_PRODUCTION_PLAN.md` - 11K asset plan (root) +- `BUILDING_REGISTRY.md` - All buildings (root) + +--- + +## ๐ŸŽฏ TODAY'S SESSION SUMMARY (Dec 30, 2025) + +**What we accomplished:** +1. โœ… Generated 70 test samples (all categories) +2. โœ… Confirmed "Gritty Noir" art style +3. โœ… Created complete demo plan (247 assets) +4. โœ… Built folder structure (`assets/images/demo/`) +5. โœ… Wrote comprehensive documentation +6. โœ… Set up autonomous generation system + +**Progress:** +- Before: 156/422 base assets (37%) +- After: ~226/422 (54%) +- Demo foundation: โœ… COMPLETE! + +--- + +## โœ… QUICK START CHECKLIST (Tomorrow Morning) + +**When you wake up:** + +1. โ˜ Open `GAME_BIBLE.md` (10-min read of key sections) +2. โ˜ Review tonight's 70 test samples (check quality) +3. โ˜ Read `MICRO_FARM_EXACT_PLAN.md` (know the 247 assets) +4. โ˜ Decide: Google Cloud setup or manual batches? +5. โ˜ **START Batch 1: Kai animations** (45 assets) + +**By tomorrow evening:** +โ†’ Kai character READY! โœ… + +--- + +## ๐ŸŽฎ GAME AT A GLANCE + +**Title:** Krvava ลฝetev (Bloody Harvest / DolinaSmrti) +**Genre:** Survival RPG + Farming + Story Adventure +**Style:** Gritty Noir Hand-Drawn 2D +**Platform:** PC (Web-based) + +**Story:** Twin scientist Kai searches for lost sister Ana in post-apocalyptic Slovenia, using zombie control powers and building a farm from 8ร—8 plot to empire. + +**Demo:** 247 assets, 15-20 min playable, March 2025 Kickstarter +**Full Game:** 11,037 assets, 180 NPCs, 18 biomes, 4 endings + +--- + +## ๐Ÿ“ž NEED SOMETHING? + +**Can't find info?** Check `GAME_BIBLE.md` first (it has EVERYTHING!) +**Need asset list?** โ†’ `MICRO_FARM_EXACT_PLAN.md` or `assets/images/demo/README.md` +**Timeline?** โ†’ `KICKSTARTER_MASTER_PLAN.md` +**Art style guide?** โ†’ `NPC_STYLE_GUIDE.md` or `GAME_BIBLE.md` (Art Style section) + +--- + +## ๐ŸŒ™ GOOD NIGHT! + +**All game design docs are now in:** +``` +/docs/game_design/ +``` + +**Tomorrow we start production! ๐Ÿš€** + +--- + +**Files in this folder:** 6 +**Total lines of documentation:** ~2,500+ +**Everything you need:** โœ… HERE!