Commit Graph

2 Commits

Author SHA1 Message Date
7264ec6fc0 feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets.
- Fixed critical Prologue-to-Game crash (function renaming).
- Implemented Tiled JSON/TMX auto-conversion.
- Updated Asset Manager to visualize 1800+ assets.
- Cleaned up project structure (new assets/grounds folder).
- Auto-Ground logic added to GameScene.js.
2026-01-11 20:08:56 +01:00
899944bc0f 📊 MASTER CHECKLIST UPDATE: DEMO 100% REFERENCE COMPLETE!
🎉 MAJOR MILESTONE ACHIEVED:
- Reference Audit: 317 sprites (126% of 252 required)
- DEMO References: 100% COMPLETE! 
- Overall Project: 52% (+13% today)

📈 Today's Achievements (JAN 9, 2026):
- Generated: 44 new sprites (18 crops + 26 animations)
- Crops: Cannabis, Tomato, Potato growth cycles 
- Animations: Susi (7), Kai farming (12), Ana ghost (4), wilting (3)

 DEMO Asset Breakdown (317 references):
- Character Animations: 62 (vs 57 req) 
- Zombie Animations: 50 (vs 45 req) 
- Crops: 68 (vs 30 req) 
- UI Elements: 31 (vs 28 req) 
- Grassland Tiles: 46 
- Demo Animations: 52 
- Tools: 8 

🚀 Next Phase: IMPLEMENTATION
- Estimated time: 2-3 days
- Demo Launch Ready: Jan 12-13, 2026

Status: READY FOR GAME INTEGRATION! 🎮
2026-01-09 13:48:25 +01:00