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🎯 Jan 8 Phase Structure Clarification
✅ FINAL PHASE STRUCTURE DEFINED:
**DEMO (FREE - Trial):**
- Farm tutorial only
- 5 basic crops
- Shop counter (Gronk)
- NO town, NO animals
- Purpose: Hook players
**FAZA 1 (.99 - FARM EXPANSION):**
- ✅ 80 CROPS unlocked! (all from refs!)
- ✅ 10 Farm animals (cow, pig, sheep, etc.)
- ✅ Farm buildings (barn, silo, windmill, greenhouse)
- ✅ Companions (Susi, zombie workers)
- ✅ Tool upgrades (wood → iron)
- ❌ NO town (that's Faza 2!)
- ❌ NO biomes (that's Faza 3/4!)
- Map: Expanded farm (grassland only)
- Playtime: 20-30h
**FAZA 2 (+.99 - TOWN RESTORATION):**
- ✅ Town unlocked (from fog wall)
- ✅ Starts: 1 RUINED HOUSE
- ✅ Restore 8-12 buildings
- ✅ 8-12 NPCs (Mayor, Priest, etc.)
- ✅ Quest system
- ✅ Multiplayer co-op
- ❌ NO biomes (that's Faza 3/4!)
- Map: Farm + Town (grassland only)
- Playtime: +15-20h (35-50h total)
**FAZA 3 & 4 (TBD - WORLD):**
- 18 biomes
- Bosses
- Ana's trail
- MUCH LATER!
**MISSING ASSETS:**
**Faza 1 (~70 sprites):**
- 10 critical farm props
- 15 farm infrastructure
- 40 animal animations
- 5 greenhouse stages
**Faza 2 (~160 sprites):**
- 1 starting ruined house
- 40 building progression stages
- 100 NPC sprites
- 20 town infrastructure
**KEY CLARIFICATION:**
- Faza 1 = FARM (not town!)
- Faza 2 = TOWN (from 1 ruined house!)
- Biomes = Faza 3/4 (later!)
File: PHASE_STRUCTURE_FINAL.md
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2026-01-08 22:16:12 +01:00 |
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