🎯 Jan 8 Phase Structure Clarification
✅ FINAL PHASE STRUCTURE DEFINED: **DEMO (FREE - Trial):** - Farm tutorial only - 5 basic crops - Shop counter (Gronk) - NO town, NO animals - Purpose: Hook players **FAZA 1 (.99 - FARM EXPANSION):** - ✅ 80 CROPS unlocked! (all from refs!) - ✅ 10 Farm animals (cow, pig, sheep, etc.) - ✅ Farm buildings (barn, silo, windmill, greenhouse) - ✅ Companions (Susi, zombie workers) - ✅ Tool upgrades (wood → iron) - ❌ NO town (that's Faza 2!) - ❌ NO biomes (that's Faza 3/4!) - Map: Expanded farm (grassland only) - Playtime: 20-30h **FAZA 2 (+.99 - TOWN RESTORATION):** - ✅ Town unlocked (from fog wall) - ✅ Starts: 1 RUINED HOUSE - ✅ Restore 8-12 buildings - ✅ 8-12 NPCs (Mayor, Priest, etc.) - ✅ Quest system - ✅ Multiplayer co-op - ❌ NO biomes (that's Faza 3/4!) - Map: Farm + Town (grassland only) - Playtime: +15-20h (35-50h total) **FAZA 3 & 4 (TBD - WORLD):** - 18 biomes - Bosses - Ana's trail - MUCH LATER! **MISSING ASSETS:** **Faza 1 (~70 sprites):** - 10 critical farm props - 15 farm infrastructure - 40 animal animations - 5 greenhouse stages **Faza 2 (~160 sprites):** - 1 starting ruined house - 40 building progression stages - 100 NPC sprites - 20 town infrastructure **KEY CLARIFICATION:** - Faza 1 = FARM (not town!) - Faza 2 = TOWN (from 1 ruined house!) - Biomes = Faza 3/4 (later!) File: PHASE_STRUCTURE_FINAL.md
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# 🎯 **PHASE STRUCTURE CLARIFICATION**
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**Created:** Jan 8, 2026 22:15 CET
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**Purpose:** Clear definition of Demo vs Faza 1 vs Faza 2
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---
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## 📋 **CORRECTED PHASE STRUCTURE:**
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### **DEMO (Trial - FREE):**
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**Focus:** FARM ONLY - basic farming tutorial
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**Content:**
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- Kai's farm (small plot, ~20 crop tiles)
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- 5 basic crops (wheat, carrot, tomato, potato, corn)
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- Wooden tools only
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- Shop counter (Gronk sells/buys)
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- NO town exploration
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- NO animals
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- NO advanced features
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**Purpose:** Hook players with farming loop
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---
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### **FAZA 1 ($14.99) - FARM EXPANSION:**
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**Focus:** COMPLETE FARM SYSTEM
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**Content:**
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- **80 crops unlocked!** (all from references!)
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- **Farm animals:** 10 types (cow, pig, sheep, chicken, etc.)
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- **Farm buildings:** Barn progression, Silo, Windmill, Greenhouse
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- **Companions:** Susi (dog), Zombie workers
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- **Tool upgrades:** Wood → Stone → Iron
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- **Farm mechanics:**
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- Irrigation system
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- Composting
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- Animal husbandry
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- Beekeeping
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- Crop rotation
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- **Zombie workers:** Automated farming help
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**NOT in Faza 1:**
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- ❌ NO town restoration (that's Faza 2!)
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- ❌ NO biomes (that's Faza 3/4!)
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- ❌ NO NPC interactions beyond Gronk
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**Playtime:** 20-30 hours
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**Map:** Expanded farm only (grassland biome)
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---
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### **FAZA 2 (+$4.99) - TOWN RESTORATION:**
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**Focus:** REBUILD THE TOWN
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**Starting:** ONE small ruined house in town
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**Content:**
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- **Town unlocked!** (from shop counter fog wall)
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- **8-12 NPCs:** Mayor, Priest, Blacksmith, Teacher, etc.
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- **Building restoration:**
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- Start: 1 ruined house
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- Restore: Town Hall, Church, Inn, School, etc.
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- End: Full functioning town
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- **Quest system:** Help NPCs rebuild
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- **Tool final tier:** Gold, Diamond
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- **Multiplayer co-op:** 2-4 players
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- **Advanced crafting:** Workshop, Forge
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**NOT in Faza 2:**
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- ❌ NO biomes exploration (that's Faza 3/4!)
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- ❌ NO bosses (that's Faza 3/4!)
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**Playtime:** +15-20 hours (35-50h total)
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**Map:** Farm + Town (still grassland only)
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---
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### **FAZA 3 & 4 (Future - TBD) - WORLD EXPLORATION:**
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**Focus:** BIOMES + BOSSES
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**Content:**
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- 18 biomes (Desert, Snow, Forest, Jungle, etc.)
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- Boss encounters
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- World exploration
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- Ana's trail (story conclusion)
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**THIS IS LATER!** Not Demo, not Faza 1, not Faza 2!
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---
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## 🌾 **FAZA 1 - MISSING FARM ASSETS:**
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### **CRITICAL FARM PROPS (10 sprites):**
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- [ ] Scarecrow (crow protection)
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- [ ] Compost bin (fertilizer production)
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- [ ] Wheelbarrow (item transport)
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- [ ] Animal pen/enclosure (fence + gate)
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- [ ] Chicken coop (distinct building)
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- [ ] Water trough (animal water)
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- [ ] Hay bales (3-4 loose props)
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- [ ] Tool rack (tool storage outside)
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- [ ] Flower bed (decoration, 2 variants)
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- [ ] Beehive (honey production)
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### **FARM INFRASTRUCTURE (15 sprites):**
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- [ ] Greenhouse (5 stages: broken → deluxe)
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- [ ] Irrigation system (pipes, sprinklers)
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- [ ] Crop storage shed (separate from tool shed)
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- [ ] Animal feed storage
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- [ ] Manure pile (realistic farm!)
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### **ANIMAL ANIMATIONS (40 sprites):**
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**Convert from 10 existing refs:**
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- [ ] Cow (idle, walk, eat, milk)
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- [ ] Pig (idle, walk, eat, dig)
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- [ ] Sheep (idle, walk, eat, shear)
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- [ ] Chicken (idle, walk, peck, lay egg)
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- [ ] Duck
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- [ ] Goat
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- [ ] Horse
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- [ ] Llama
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- [ ] Rabbit
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- [ ] Donkey
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---
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## 🏘️ **FAZA 2 - TOWN ASSETS:**
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### **STARTING (1 ruined house):**
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- [ ] Ruined town house (starting point)
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### **TOWN BUILDINGS (8-12 restorable):**
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Each needs 3-5 stages (ruined → restored)
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- [ ] Town Hall (civic center)
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- [ ] Church (priest, quests)
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- [ ] Blacksmith (tool upgrades)
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- [ ] General Store (upgraded from demo shop)
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- [ ] Inn/Tavern (NPCs gather)
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- [ ] School (teacher, lore)
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- [ ] Guard Post (protection)
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- [ ] Library (optional)
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- [ ] Apothecary (optional)
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### **TOWN INFRASTRUCTURE (20 sprites):**
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- [ ] Town square (fountain, benches)
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- [ ] Cobblestone roads (4 variants)
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- [ ] Street lamps (4 designs)
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- [ ] Town decorations (banners, flowers)
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### **NPCS (8-12 characters):**
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**Convert from 179 existing refs:**
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- [ ] Mayor
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- [ ] Priest
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- [ ] Blacksmith
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- [ ] Teacher
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- [ ] Guard Captain
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- [ ] Innkeeper
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- [ ] Merchant (Gronk)
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- [ ] Elder
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- [ ] Farmer Joe
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- [ ] Child NPC
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- [ ] Mysterious Stranger (Ana clues)
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---
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## 📊 **ASSET PRIORITY:**
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### **DEMO (Now):**
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- ✅ Kai house (5) - DONE
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- ✅ Barn (7) - DONE
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- ✅ Well (7) - EXISTS
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- ✅ Fence (6) - EXISTS
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- [ ] Shop counter + UI (15)
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- [ ] Town path + boundary (10)
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- [ ] 5 essential farm props
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- **Total:** 48 sprites remaining
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### **FAZA 1 (Farm Expansion):**
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- 10 critical farm props
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- 15 farm infrastructure
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- 40 animal animations
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- 5 greenhouse stages
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- **Total:** ~70 sprites
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### **FAZA 2 (Town Restoration):**
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- 1 starting ruined house
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- 8-12 buildings × 4 stages each = ~40 sprites
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- 8-12 NPCs × ~11 sprites each = ~100 sprites
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- 20 town infrastructure
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- **Total:** ~160 sprites
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---
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**CLEAR NOW:**
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- Demo = Farm tutorial
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- Faza 1 = Full farm (80 crops, animals!)
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- Faza 2 = Town restoration (from 1 ruined house)
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- Faza 3/4 = Biomes + bosses (LATER!)
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