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Author SHA1 Message Date
6f9d5e1ab6 🎯 Jan 8 Phase Structure Clarification
 FINAL PHASE STRUCTURE DEFINED:

**DEMO (FREE - Trial):**
- Farm tutorial only
- 5 basic crops
- Shop counter (Gronk)
- NO town, NO animals
- Purpose: Hook players

**FAZA 1 (.99 - FARM EXPANSION):**
-  80 CROPS unlocked! (all from refs!)
-  10 Farm animals (cow, pig, sheep, etc.)
-  Farm buildings (barn, silo, windmill, greenhouse)
-  Companions (Susi, zombie workers)
-  Tool upgrades (wood → iron)
-  NO town (that's Faza 2!)
-  NO biomes (that's Faza 3/4!)
- Map: Expanded farm (grassland only)
- Playtime: 20-30h

**FAZA 2 (+.99 - TOWN RESTORATION):**
-  Town unlocked (from fog wall)
-  Starts: 1 RUINED HOUSE
-  Restore 8-12 buildings
-  8-12 NPCs (Mayor, Priest, etc.)
-  Quest system
-  Multiplayer co-op
-  NO biomes (that's Faza 3/4!)
- Map: Farm + Town (grassland only)
- Playtime: +15-20h (35-50h total)

**FAZA 3 & 4 (TBD - WORLD):**
- 18 biomes
- Bosses
- Ana's trail
- MUCH LATER!

**MISSING ASSETS:**

**Faza 1 (~70 sprites):**
- 10 critical farm props
- 15 farm infrastructure
- 40 animal animations
- 5 greenhouse stages

**Faza 2 (~160 sprites):**
- 1 starting ruined house
- 40 building progression stages
- 100 NPC sprites
- 20 town infrastructure

**KEY CLARIFICATION:**
- Faza 1 = FARM (not town!)
- Faza 2 = TOWN (from 1 ruined house!)
- Biomes = Faza 3/4 (later!)

File: PHASE_STRUCTURE_FINAL.md
2026-01-08 22:16:12 +01:00