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2 Commits

Author SHA1 Message Date
3101d7c4f6 📋 Jan 8 Updated DEMO_TASKS - 20% Complete
 UPDATED TASK TRACKER:

**COMPLETED (12/60 - 20%):**

**Kai's House (5 stages):**
- Stage 1: Sleeping bag (48px)
- Stage 2: Tent (64px)
- Stage 3: Wooden hut (96px)
- Stage 4: Gothic house (128px)
- Stage 5: Gothic manor (192px)

**Barn (7 total):**
- Stage 1: Ruined (128px)
- Stage 2: Partial repair (128px)
- Stage 3: Repaired basic (128px)
- Stage 4: Upgraded stable (160px)
- Stage 5: Deluxe estate (192px)
- EXTRA: Barn door (64x96px)
- EXTRA: Barn interior (96px)

**REMAINING (48/60 - 80%):**
- Farm Buildings: 4 (well, fence)
- Shop Counter: 15
- Town Path: 10
- Farm Props: 10
- UI Polish: 5
- Bonus: 5

**PROGRESS:**
- House: 100% 
- Barn: 100% 
- Farm Buildings: 0%
- Overall: 20%

**NEXT:**
1. Check well refs
2. Fence (3 pieces)
3. Scarecrow

EXCELLENT PROGRESS! 🚀
2026-01-08 22:04:26 +01:00
91be256e76 📋 Jan 8 Demo Production Tasks - Complete Checklist
 CREATED COMPLETE TASK TRACKER:

File: DEMO_TASKS.md

**TASK BREAKDOWN (60 total):**

 **COMPLETED (3):**
- Kai's house progression (3 stages)

 **REMAINING (57):**

**Farm Buildings (12):**
- Barn (3): exterior, door, interior
- Well (4): base, roof, bucket, water (check refs first!)
- Fence (5): vertical, horizontal, corner, gate

**Shop Counter (15):**
- Building exterior (5): wall, window, roof, sign, door
- Interior (5): counter, shelves, cash box, display, marker
- UI (5): buy, sell, price, currency, transaction panel

**Town Path (10):**
- Cobblestone (4 variants)
- Dirt road (3 variants)
- Boundary (3): gate, sign, fog wall

**Farm Props (10):**
- Priority (5): scarecrow, shed, compost, wheelbarrow, flowers
- Optional (5): beehive, coop, crate, trough, hay

**UI Polish (5):**
- Trial indicators (3): badge, button, lock
- Shop enhancements (2): arrow, currency counter

**Bonus (5):**
- Signpost, lamppost, mailbox, gnome, cat

**PROGRESS SUMMARY:**
| Category | Total | Done | Left | % |
|----------|-------|------|------|---|
| House | 3 | 3 | 0 | 100% |
| Farm | 12 | 0 | 12 | 0% |
| Shop | 15 | 0 | 15 | 0% |
| Path | 10 | 0 | 10 | 0% |
| Props | 10 | 0 | 10 | 0% |
| UI | 5 | 0 | 5 | 0% |
| Bonus | 5 | 0 | 5 | 0% |
| TOTAL | 60 | 3 | 57 | 5% |

**TIME ESTIMATE:**
- Remaining: 15-20 hours
- Schedule: 1 week at 2-3h/day
- Minimum viable: 40 sprites
- Complete polish: 60 sprites

**NEXT PRIORITY:**
1. Check well in refs
2. Barn (3 sprites)
3. Fence (5 sprites)
4. Scarecrow (1 sprite)

**SESSION PLAN:**
- Session 1: Farm buildings (2-3h)
- Session 2: Shop counter (3-4h)
- Session 3: Town path (2h)
- Session 4: Polish (2h)

All tasks organized with checkboxes for tracking!
2026-01-08 21:38:31 +01:00