Commit Graph

14 Commits

Author SHA1 Message Date
325ed52479 neki bo 2026-04-26 23:25:37 +02:00
b660429e3c feat: Faza 1 Gameplay Loop - Kista, Sekanje, Gradnja, Kmetovanje, Dnevnik, Zombiji
- Starter Chest (Kista): Nov sprite asset (chest_closed.png), zamenjal rectangles z dejansko sliko, dodal axe reward ob odprtju
- Sekanje dreves: Zahteva Sekiro v rokah, padec drevesa odvrze 3 kose lesa (pickup sistem), unlock dnevniska vnosa
- Gradnja Barikad [B]: Nov wooden_fence.png asset, BuildingSystem posodobljen z leseno barikado (cena: 2 les), ghost preview z grid snappingom, deductItem() API
- Farming zanka: Popravljen seed property v InventorySystem, unlock ob prvem sajenju in zetvi
- Kaijev Dnevnik [J]: Novi JournalSystem.js s 6 vnosi, gotski UI z zlatimi okviri, animirano odpiranje, odklepanje ob napredku
- Zombie nochni napadi: Stopnjevano po nochih (max 8, hitrost do 65px/s, krajsi spawn delay), unlock dnevnika ob prvi nochi
- InventorySystem: Popravljen bug kjer tools niso bili dodani v hotbar, dodan axe in wood v ITEM_DEFS, nova deductItem() funkcija
- Pomoznna remove_bg.py skripta za odstranjevanje belega ozadja assetov
2026-03-13 20:11:46 +01:00
188bd769cf 🔥 FAZE SPRINT 1-3 COMPLETION: DayNight, Inventory, Core Farming System, Mrtvi Zombiji (ShamblerAI & Alfa Moć Taming), Sredili assets & daily UI 2026-03-03 17:46:41 +01:00
d3a93b6e7b 🎉 SESSION COMPLETE - Final Save
FINAL SESSION COMMIT:
Date: 2026-02-11 00:17
Duration: 6+ hours
Assets: 23 generated

ALL FILES SAVED:
 23 asset files (Characters + Environment + References)
 Rain system code (GrassScene_Clean.js)
 Documentation (MASTER_GAME_BIBLE.md)
 Diary (MASTER_DNEVNIK)
 Removed old vegetation assets

PROGRESS: 14.4% (23/160)

NEXT SESSION:
- Kai death animation
- Kai tool animations
- Batch 4: Polaroid intro

Session End: 2026-02-11 00:17
Everything saved and committed! ��
2026-02-11 00:17:17 +01:00
7b8194caca Asset Analysis Complete + Generation Plan 2026-02-10 17:27:01 +01:00
e49a61eb88 style 32 vegetation overhaul: 3-stage growth, real-farm mechanics, occlusion, and critical crash fixes 2026-02-10 11:40:00 +01:00
019a28e7e4 Update: Island System Phase 1, Ocean Visualization, UI Visibility, Electron Build Fixes 2026-02-08 07:55:00 +01:00
e0be842c85 Shrani spremembe - 2026-02-02: Čiščenje kode, Electron build setup, GrassScene popravki 2026-02-02 08:44:51 +01:00
34f36efd2e Feature: Realistic Tree (Shadow + Clipping + Grass Masking) 2026-02-02 07:34:36 +01:00
608043ab2b Update: Editor removal, Zoom fix, Cellar entrance, Pond restore 2026-02-02 07:19:43 +01:00
3d82c935b4 Dev Log Update 2026-02-01 23:45: Map Reset, Water System V2, Camera Zoom Fixes 2026-02-01 00:48:04 +01:00
59ea185aa0 Implementacija neskončne reke z animacijo toka 2026-01-31 10:00:09 +01:00
2e9af7bee7 Popravek dimenzij in hitboxa za Gronka ter posodobitev assetov 2026-01-31 07:47:38 +01:00
2669a435eb docs: clean start 30.1.2026 - updated master diary and bible, renamed project 2026-01-30 21:03:47 +01:00