🔧 Fixed biome count: 18 → 20 biomes
Added missing anomalous zones: - Mexican Cenotes 🏛️💀 (Mayan ruins, underwater caves) - Witch Forest 🧙♀️🌲 (dark magic, covens) Total: 9 Normal + 11 Anomalous = 20 biomes Total assets needed: ~2,400 (120 per biome)
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### **PHASE 4: BIOMES & EXPLORATION - Weeks 10-20** 🗺️
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### **PHASE 4: BIOMES & EXPLORATION - Weeks 10-20** 🗺️
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**Goal:** 18 biomes fully implemented
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**Goal:** 20 biomes fully implemented
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**Priority:** MEDIUM-LOW
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**Priority:** MEDIUM-LOW
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**Timeline:** 11 weeks
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**Timeline:** 11 weeks
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8. Tropical 🌴 (beach, coconuts)
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8. Tropical 🌴 (beach, coconuts)
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9. Radioactive ☢️ (mutations)
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9. Radioactive ☢️ (mutations)
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**TIER 2: Anomalous Biomes (9) - Weeks 15-20**
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**TIER 2: Anomalous Biomes (11) - Weeks 15-20**
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10. Dino Valley 🦖 (dinosaurs!)
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10. Dino Valley 🦖 (dinosaurs!)
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11. Mythical Highlands 🐉 (dragons!)
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11. Mythical Highlands 🐉 (dragons!)
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12. Endless Forest 🌲🌲 (Bigfoot, cryptids)
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12. Endless Forest 🌲🌲 (Bigfoot, cryptids)
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15. Egyptian Desert 🏜️🏺 (pyramids, mummies)
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15. Egyptian Desert 🏜️🏺 (pyramids, mummies)
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16. Amazon Rainforest 🌴🦜 (jungle, piranhas)
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16. Amazon Rainforest 🌴🦜 (jungle, piranhas)
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17. Atlantis 🌊🧜♀️ (underwater city!)
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17. Atlantis 🌊🧜♀️ (underwater city!)
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18. Chernobyl ☢️🏭 (FINAL ZONE!)
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18. **Mexican Cenotes** 🏛️💀 (Mayan ruins, underwater caves, sacrificial temples!)
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19. **Witch Forest** 🧙♀️🌲 (dark magic, enchanted woods, covens!)
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20. Chernobyl ☢️🏭 (FINAL ZONE!)
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#### **Per-Biome Requirements:**
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#### **Per-Biome Requirements:**
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- Terrain tiles: ~30
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- Terrain tiles: ~30
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- Boss: 1
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- Boss: 1
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**= ~120 assets per biome**
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**= ~120 assets per biome**
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**Total needed: ~2,160 assets**
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**Total needed: ~2,400 assets**
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**Current estimate:** Have ~1,134 environment + 1,169 enemies = enough base!
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**Current estimate:** Have ~1,134 environment + 1,169 enemies = enough base!
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**Action:** Organize existing + generate missing boss variants
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**Action:** Organize existing + generate missing boss variants
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**DELIVERABLE:** All 18 biomes explorable
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**DELIVERABLE:** All 20 biomes explorable
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**ETA:** 11 weeks from Phase 3 completion
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**ETA:** 11 weeks from Phase 3 completion
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║ Weeks 1: DEMO (Kickstarter) ✅ 3 days ║
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║ Weeks 1: DEMO (Kickstarter) ✅ 3 days ║
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║ Weeks 2-4: FAZA 1 (Farm) ⏳ 3 weeks ║
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║ Weeks 2-4: FAZA 1 (Farm) ⏳ 3 weeks ║
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║ Weeks 5-9: FAZA 2 (Town) ⏳ 5 weeks ║
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║ Weeks 5-9: FAZA 2 (Town) ⏳ 5 weeks ║
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║ Weeks 10-20: BIOMES (18 zones) ⏳ 11 weeks ║
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║ Weeks 10-20: BIOMES (20 zones) ⏳ 11 weeks ║
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║ Weeks 21-26: SYSTEMS & POLISH ⏳ 6 weeks ║
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║ Weeks 21-26: SYSTEMS & POLISH ⏳ 6 weeks ║
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║ Weeks 27-32: CONTENT & STORY ⏳ 6 weeks ║
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║ Weeks 27-32: CONTENT & STORY ⏳ 6 weeks ║
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║ Weeks 33-36: BETA TESTING ⏳ 4 weeks ║
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║ Weeks 33-36: BETA TESTING ⏳ 4 weeks ║
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2. ✅ **Organized structure** (perfect folder hierarchy)
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2. ✅ **Organized structure** (perfect folder hierarchy)
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3. ✅ **Complete story** (4-act narrative)
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3. ✅ **Complete story** (4-act narrative)
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4. ✅ **Unique mechanics** (zombie workforce!)
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4. ✅ **Unique mechanics** (zombie workforce!)
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5. ✅ **18 biomes** (content-rich!)
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5. ✅ **20 biomes** (content-rich!)
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6. ✅ **Emotional depth** (twin bond, family)
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6. ✅ **Emotional depth** (twin bond, family)
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7. ✅ **Generational gameplay** (infinite replayability)
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7. ✅ **Generational gameplay** (infinite replayability)
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> Players will build from nothing, control the dead, restore civilization,
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> Players will build from nothing, control the dead, restore civilization,
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> and discover the emotional story of Kai & Ana's reunification.
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> and discover the emotional story of Kai & Ana's reunification.
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>
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>
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> With 18 diverse biomes, generational gameplay, and unique mechanics,
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> With 20 diverse biomes, generational gameplay, and unique mechanics,
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> this game will redefine the farming RPG genre.
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> this game will redefine the farming RPG genre.
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>
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>
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> **Expected Impact:** 1M+ sales, cult classic status, franchise potential.
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> **Expected Impact:** 1M+ sales, cult classic status, franchise potential.
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