From e3ca870c4006d935e842ff82682ab5525100c959 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Tue, 20 Jan 2026 02:52:01 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=94=A7=20Fixed=20biome=20count:=2018=20?= =?UTF-8?q?=E2=86=92=2020=20biomes?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Added missing anomalous zones: - Mexican Cenotes πŸ›οΈπŸ’€ (Mayan ruins, underwater caves) - Witch Forest πŸ§™β€β™€οΈπŸŒ² (dark magic, covens) Total: 9 Normal + 11 Anomalous = 20 biomes Total assets needed: ~2,400 (120 per biome) --- docs/MASTER_GAME_PLAN_2026.md | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/docs/MASTER_GAME_PLAN_2026.md b/docs/MASTER_GAME_PLAN_2026.md index 33251fec5..327c7ce2a 100644 --- a/docs/MASTER_GAME_PLAN_2026.md +++ b/docs/MASTER_GAME_PLAN_2026.md @@ -176,7 +176,7 @@ --- ### **PHASE 4: BIOMES & EXPLORATION - Weeks 10-20** πŸ—ΊοΈ -**Goal:** 18 biomes fully implemented +**Goal:** 20 biomes fully implemented **Priority:** MEDIUM-LOW **Timeline:** 11 weeks @@ -193,7 +193,7 @@ 8. Tropical 🌴 (beach, coconuts) 9. Radioactive ☒️ (mutations) -**TIER 2: Anomalous Biomes (9) - Weeks 15-20** +**TIER 2: Anomalous Biomes (11) - Weeks 15-20** 10. Dino Valley πŸ¦– (dinosaurs!) 11. Mythical Highlands πŸ‰ (dragons!) 12. Endless Forest 🌲🌲 (Bigfoot, cryptids) @@ -202,7 +202,9 @@ 15. Egyptian Desert 🏜️🏺 (pyramids, mummies) 16. Amazon Rainforest 🌴🦜 (jungle, piranhas) 17. Atlantis πŸŒŠπŸ§œβ€β™€οΈ (underwater city!) -18. Chernobyl ☒️🏭 (FINAL ZONE!) +18. **Mexican Cenotes** πŸ›οΈπŸ’€ (Mayan ruins, underwater caves, sacrificial temples!) +19. **Witch Forest** πŸ§™β€β™€οΈπŸŒ² (dark magic, enchanted woods, covens!) +20. Chernobyl ☒️🏭 (FINAL ZONE!) #### **Per-Biome Requirements:** - Terrain tiles: ~30 @@ -214,11 +216,11 @@ - Boss: 1 **= ~120 assets per biome** -**Total needed: ~2,160 assets** +**Total needed: ~2,400 assets** **Current estimate:** Have ~1,134 environment + 1,169 enemies = enough base! **Action:** Organize existing + generate missing boss variants -**DELIVERABLE:** All 18 biomes explorable +**DELIVERABLE:** All 20 biomes explorable **ETA:** 11 weeks from Phase 3 completion --- @@ -389,7 +391,7 @@ β•‘ Weeks 1: DEMO (Kickstarter) βœ… 3 days β•‘ β•‘ Weeks 2-4: FAZA 1 (Farm) ⏳ 3 weeks β•‘ β•‘ Weeks 5-9: FAZA 2 (Town) ⏳ 5 weeks β•‘ -β•‘ Weeks 10-20: BIOMES (18 zones) ⏳ 11 weeks β•‘ +β•‘ Weeks 10-20: BIOMES (20 zones) ⏳ 11 weeks β•‘ β•‘ Weeks 21-26: SYSTEMS & POLISH ⏳ 6 weeks β•‘ β•‘ Weeks 27-32: CONTENT & STORY ⏳ 6 weeks β•‘ β•‘ Weeks 33-36: BETA TESTING ⏳ 4 weeks β•‘ @@ -437,7 +439,7 @@ 2. βœ… **Organized structure** (perfect folder hierarchy) 3. βœ… **Complete story** (4-act narrative) 4. βœ… **Unique mechanics** (zombie workforce!) -5. βœ… **18 biomes** (content-rich!) +5. βœ… **20 biomes** (content-rich!) 6. βœ… **Emotional depth** (twin bond, family) 7. βœ… **Generational gameplay** (infinite replayability) @@ -490,7 +492,7 @@ > Players will build from nothing, control the dead, restore civilization, > and discover the emotional story of Kai & Ana's reunification. > -> With 18 diverse biomes, generational gameplay, and unique mechanics, +> With 20 diverse biomes, generational gameplay, and unique mechanics, > this game will redefine the farming RPG genre. > > **Expected Impact:** 1M+ sales, cult classic status, franchise potential.