🔧 Fixed biome count: 18 → 20 biomes
Added missing anomalous zones: - Mexican Cenotes 🏛️💀 (Mayan ruins, underwater caves) - Witch Forest 🧙♀️🌲 (dark magic, covens) Total: 9 Normal + 11 Anomalous = 20 biomes Total assets needed: ~2,400 (120 per biome)
This commit is contained in:
@@ -176,7 +176,7 @@
|
||||
---
|
||||
|
||||
### **PHASE 4: BIOMES & EXPLORATION - Weeks 10-20** 🗺️
|
||||
**Goal:** 18 biomes fully implemented
|
||||
**Goal:** 20 biomes fully implemented
|
||||
**Priority:** MEDIUM-LOW
|
||||
**Timeline:** 11 weeks
|
||||
|
||||
@@ -193,7 +193,7 @@
|
||||
8. Tropical 🌴 (beach, coconuts)
|
||||
9. Radioactive ☢️ (mutations)
|
||||
|
||||
**TIER 2: Anomalous Biomes (9) - Weeks 15-20**
|
||||
**TIER 2: Anomalous Biomes (11) - Weeks 15-20**
|
||||
10. Dino Valley 🦖 (dinosaurs!)
|
||||
11. Mythical Highlands 🐉 (dragons!)
|
||||
12. Endless Forest 🌲🌲 (Bigfoot, cryptids)
|
||||
@@ -202,7 +202,9 @@
|
||||
15. Egyptian Desert 🏜️🏺 (pyramids, mummies)
|
||||
16. Amazon Rainforest 🌴🦜 (jungle, piranhas)
|
||||
17. Atlantis 🌊🧜♀️ (underwater city!)
|
||||
18. Chernobyl ☢️🏭 (FINAL ZONE!)
|
||||
18. **Mexican Cenotes** 🏛️💀 (Mayan ruins, underwater caves, sacrificial temples!)
|
||||
19. **Witch Forest** 🧙♀️🌲 (dark magic, enchanted woods, covens!)
|
||||
20. Chernobyl ☢️🏭 (FINAL ZONE!)
|
||||
|
||||
#### **Per-Biome Requirements:**
|
||||
- Terrain tiles: ~30
|
||||
@@ -214,11 +216,11 @@
|
||||
- Boss: 1
|
||||
**= ~120 assets per biome**
|
||||
|
||||
**Total needed: ~2,160 assets**
|
||||
**Total needed: ~2,400 assets**
|
||||
**Current estimate:** Have ~1,134 environment + 1,169 enemies = enough base!
|
||||
**Action:** Organize existing + generate missing boss variants
|
||||
|
||||
**DELIVERABLE:** All 18 biomes explorable
|
||||
**DELIVERABLE:** All 20 biomes explorable
|
||||
**ETA:** 11 weeks from Phase 3 completion
|
||||
|
||||
---
|
||||
@@ -389,7 +391,7 @@
|
||||
║ Weeks 1: DEMO (Kickstarter) ✅ 3 days ║
|
||||
║ Weeks 2-4: FAZA 1 (Farm) ⏳ 3 weeks ║
|
||||
║ Weeks 5-9: FAZA 2 (Town) ⏳ 5 weeks ║
|
||||
║ Weeks 10-20: BIOMES (18 zones) ⏳ 11 weeks ║
|
||||
║ Weeks 10-20: BIOMES (20 zones) ⏳ 11 weeks ║
|
||||
║ Weeks 21-26: SYSTEMS & POLISH ⏳ 6 weeks ║
|
||||
║ Weeks 27-32: CONTENT & STORY ⏳ 6 weeks ║
|
||||
║ Weeks 33-36: BETA TESTING ⏳ 4 weeks ║
|
||||
@@ -437,7 +439,7 @@
|
||||
2. ✅ **Organized structure** (perfect folder hierarchy)
|
||||
3. ✅ **Complete story** (4-act narrative)
|
||||
4. ✅ **Unique mechanics** (zombie workforce!)
|
||||
5. ✅ **18 biomes** (content-rich!)
|
||||
5. ✅ **20 biomes** (content-rich!)
|
||||
6. ✅ **Emotional depth** (twin bond, family)
|
||||
7. ✅ **Generational gameplay** (infinite replayability)
|
||||
|
||||
@@ -490,7 +492,7 @@
|
||||
> Players will build from nothing, control the dead, restore civilization,
|
||||
> and discover the emotional story of Kai & Ana's reunification.
|
||||
>
|
||||
> With 18 diverse biomes, generational gameplay, and unique mechanics,
|
||||
> With 20 diverse biomes, generational gameplay, and unique mechanics,
|
||||
> this game will redefine the farming RPG genre.
|
||||
>
|
||||
> **Expected Impact:** 1M+ sales, cult classic status, franchise potential.
|
||||
|
||||
Reference in New Issue
Block a user