UPDATE: Production Checklist - Jan 8 Session Complete

Marked 129 reference assets as complete:

CHARACTER ANIMATIONS (57 frames):
- Kai: 21 frames (idle 5, walk 6, dig 5, swing 5)
- Ana: 10 frames (idle 4, walk 6)
- Gronk: 10 frames (idle 4, walk 6)
- Susi: 16 frames v2 (idle 4, run 6, bark 2)
All DONE - ready for implementation

ZOMBIE ANIMATIONS (45 frames):
- Green Zombie: 15 frames (idle 4, walk 6, attack 5)
- Strong Zombie (red eyes): 15 frames
- Weak Zombie (white eyes): 15 frames
All DONE - 3 variants complete

GRASSLAND REFERENCES (27 assets):
- Ground tiles: 8 references
- Nature props: 9 references
- Flowers: 5 references
- Farm elements: 5 references
References DONE - ready for production tiling

DEMO STATUS UPDATE:
- Complete: 129 assets
- Missing: 123 assets (crops 30, UI 35, production tiles 58)
- Total Demo: 252 assets
- Progress: 51% complete

Next steps: Crop sprites and UI elements
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2026-01-08 05:59:12 +01:00
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# 🎯 COMPLETE PRODUCTION CHECKLIST
**Created:** Jan 8, 2026 02:32 CET
**Last Updated:** Jan 8, 2026 05:56 CET
**Purpose:** Exact checklist for Demo, Phase 1, Phase 2
**Based on:** Verified asset inventory + Gap analysis
---
**🎉 JAN 8 SESSION UPDATE:**
**129 Reference Assets Generated!**
- Character animations: 57 frames (Kai, Ana, Gronk, Susi) ✅
- Zombie animations: 45 frames (3 variants) ✅
- Grassland references: 27 assets (tiles, props, flowers, farm) ✅
- **Cult of the Lamb art style established!**
## 🎮 **DEMO CHECKLIST (10-Minute Kickstarter Demo)**
@@ -15,21 +23,22 @@
- ✅ Ana master reference (2 files)
- ✅ Gronk master reference (2 files)
**KAJ MANJKA:**
- [ ] **Kai Idle Animation** (4 frames) - standing still, hair moving
- [ ] **Kai Walk Animation** (6 frames) - walking cycle
- [ ] **Kai Dig Animation** (5 frames) - digging with hoe
- [ ] **Kai Swing Animation** (5 frames) - swinging tool
- [ ] **Ana Idle Animation** (4 frames) - for memory flashbacks
- [ ] **Ana Walk Animation** (6 frames) - for memory flashbacks
- [ ] **Gronk Idle Animation** (4 frames) - if in demo
- [ ] **Gronk Walk Animation** (6 frames) - if in demo
- [ ] **Susi Master Reference** (1 file) - dog character
- [ ] **Susi Idle Animation** (4 frames)
- [ ] **Susi Run Animation** (6 frames)
- [ ] **Susi Bark Animation** (2 frames)
**✅ COMPLETE - JAN 8, 2026:**
- [x] **Kai Idle Animation** (5 frames) ✅ DONE
- [x] **Kai Walk Animation** (6 frames) ✅ DONE
- [x] **Kai Dig Animation** (5 frames) ✅ DONE
- [x] **Kai Swing Animation** (5 frames) ✅ DONE
- [x] **Ana Idle Animation** (4 frames) ✅ DONE
- [x] **Ana Walk Animation** (6 frames) ✅ DONE
- [x] **Gronk Idle Animation** (4 frames) ✅ DONE
- [x] **Gronk Walk Animation** (6 frames) ✅ DONE
- [x] **Susi Master Reference** (1 file) ✅ DONE
- [x] **Susi Idle Animation** (4 frames v2) ✅ DONE
- [x] **Susi Run Animation** (6 frames v2) ✅ DONE
- [x] **Susi Bark Animation** (2 frames v2) ✅ DONE
**TOTAL MISSING: 47 sprite files**
**TOTAL COMPLETE: 57 sprite files**
**TOTAL MISSING: 0 sprite files**
---
@@ -38,63 +47,77 @@
**KAJ IMAMO:**
- ✅ Generic tree references (11 base species)
**KAJ MANJKA:**
- [ ] **Ground Tiles:**
- [ ] Grass tile (light) - 32x32px
- [ ] Grass tile (dark) - 32x32px
- [ ] Dirt path tile - 32x32px
- [ ] Tilled soil (dry) - 32x32px
- [ ] Tilled soil (wet) - 32x32px
- [ ] Stone path tile - 32x32px
- [ ] Grass border tiles (8 variations)
- [ ] Path corner tiles (4 variations)
**✅ REFERENCES COMPLETE - JAN 8, 2026:**
- [x] **Ground Tiles (8 references):**
- [x] Grass tile (light)
- [x] Grass tile (dark)
- [x] Dirt path tile
- [x] Tilled soil (dry)
- [x] Tilled soil (wet)
- [x] Stone path tile
- [x] Grass border top ✅
- [x] Grass border corner ✅
- [ ] **Nature Props:**
- [ ] Small rock (3 variations)
- [ ] Medium rock (3 variations)
- [ ] Large rock (2 variations)
- [ ] Bush (green) - 3 sizes
- [ ] Bush (flowering) - 2 variations
- [ ] Tall grass tuft (5 variations for wind animation)
- [ ] Fallen log (2 variations)
- [ ] Tree stump (2 variations)
- [ ] Mushroom cluster (3 variations)
- [x] **Nature Props (9 references):**
- [x] Rock small ✅
- [x] Rock medium ✅
- [x] Rock large ✅
- [x] Bush green
- [x] Bush flowering
- [x] Tall grass tuft
- [x] Fallen log
- [x] Tree stump
- [x] Mushroom small ✅
- [ ] **Flowers:**
- [ ] Red flowers (patch)
- [ ] Blue flowers (patch)
- [ ] Yellow flowers (patch)
- [ ] White flowers (patch)
- [ ] Mixed flower patch
- [x] **Flowers (5 references):**
- [x] Red flower patch
- [x] Blue flower patch
- [x] Yellow flower patch
- [x] White flower patch
- [x] Mixed flower patch
- [ ] **Trees (Grassland-specific):**
- [ ] Oak tree (summer) - full
- [ ] Oak tree (autumn) - yellow leaves
- [ ] Pine tree (evergreen) - full
- [ ] Willow tree (drooping branches)
- [x] **Farm Elements (5 references):**
- [x] Fence horizontal ✅
- [x] Fence vertical ✅
- [x] Fence corner ✅
- [x] Farm sign post ✅
- [x] Farm gate closed ✅
- [ ] **Farm Elements:**
- [ ] Crop plot (8 states: empty → ready to harvest)
- [ ] Water well (animated bucket)
- [ ] Wooden fence (horizontal, vertical, corner, T-junction)
- [ ] Farm sign post
- [ ] Farm gate (open/closed)
**KAJ ŠE MANJKA (Production Tiles):**
- [ ] Grass border tiles (6 more variations for full tileset)
- [ ] Path corner tiles (3 more variations)
- [ ] Trees: Oak (summer/autumn), Pine, Willow ✅ HAVE REFERENCES
- [ ] Crop plot growth states (8 states)
- [ ] Water well (animated bucket)
- [ ] Fence T-junction
- [ ] Farm gate open state
**TOTAL MISSING: ~85 assets**
**REFERENCES COMPLETE: 27 assets**
**PRODUCTION TILES MISSING: ~58 assets** (based on 27 references)
---
### **🚨 CATEGORY 3: BASIC ENEMY (Zombie)**
**KAJ IMAMO:**
- ❓ Možno da imamo mythical/zombie v creatures
**✅ COMPLETE - JAN 8, 2026:**
**KAJ MANJKA:**
- [ ] **Basic Zombie Idle** (4 frames) - standing
- [ ] **Basic Zombie Walk** (6 frames) - slow shamble
- [ ] **Basic Zombie Attack** (5 frames) - lunging
**GREEN ZOMBIE (White Eyes) - 15 frames:**
- [x] **Idle** (4 frames) ✅ DONE
- [x] **Walk** (6 frames) ✅ DONE
- [x] **Attack** (5 frames) ✅ DONE
**TOTAL MISSING: 15 sprite files**
**STRONG ZOMBIE (Red Eyes) - 15 frames:**
- [x] **Idle** (4 frames) ✅ DONE
- [x] **Walk** (6 frames) ✅ DONE
- [x] **Attack** (5 frames) ✅ DONE
**WEAK ZOMBIE (White Eyes) - 15 frames:**
- [x] **Idle** (4 frames) ✅ DONE
- [x] **Walk** (6 frames) ✅ DONE
- [x] **Attack** (5 frames) ✅ DONE
**TOTAL COMPLETE: 45 sprite files**
**TOTAL MISSING: 0 sprite files**
---
@@ -171,14 +194,18 @@
### **📊 DEMO TOTAL:**
| Category | Missing |
|----------|---------|
| Character Animations | 47 |
| Grassland Biome | 85 |
| Basic Zombie | 15 |
| Crop Sprites | 30 |
| UI Elements | 35 |
| **TOTAL** | **212 assets** |
| Category | Complete | Missing | Notes |
|----------|----------|---------|-------|
| Character Animations | ✅ 57 | 0 | **JAN 8 DONE!** |
| Grassland Biome | ✅ 27 refs | ~58 prod | References complete |
| Basic Zombie | ✅ 45 | 0 | **JAN 8 DONE! 3 variants** |
| Crop Sprites | 0 | 30 | Not started |
| UI Elements | 0 | 35 | Not started |
| **DEMO TOTAL** | **✅ 129** | **123** | **252 total** |
**🎉 JAN 8 SESSION: 129 REFERENCE ASSETS COMPLETE!**
**Characters + Zombies ready for implementation!**
**Grassland references ready for production tiling!**
---