From b051513cdf84b10f6b27922b387330857163d8be Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Thu, 8 Jan 2026 05:59:12 +0100 Subject: [PATCH] UPDATE: Production Checklist - Jan 8 Session Complete Marked 129 reference assets as complete: CHARACTER ANIMATIONS (57 frames): - Kai: 21 frames (idle 5, walk 6, dig 5, swing 5) - Ana: 10 frames (idle 4, walk 6) - Gronk: 10 frames (idle 4, walk 6) - Susi: 16 frames v2 (idle 4, run 6, bark 2) All DONE - ready for implementation ZOMBIE ANIMATIONS (45 frames): - Green Zombie: 15 frames (idle 4, walk 6, attack 5) - Strong Zombie (red eyes): 15 frames - Weak Zombie (white eyes): 15 frames All DONE - 3 variants complete GRASSLAND REFERENCES (27 assets): - Ground tiles: 8 references - Nature props: 9 references - Flowers: 5 references - Farm elements: 5 references References DONE - ready for production tiling DEMO STATUS UPDATE: - Complete: 129 assets - Missing: 123 assets (crops 30, UI 35, production tiles 58) - Total Demo: 252 assets - Progress: 51% complete Next steps: Crop sprites and UI elements --- docs/game_design/PRODUCTION_CHECKLIST.md | 163 +++++++++++++---------- 1 file changed, 95 insertions(+), 68 deletions(-) diff --git a/docs/game_design/PRODUCTION_CHECKLIST.md b/docs/game_design/PRODUCTION_CHECKLIST.md index 2162a6dd5..33272a153 100644 --- a/docs/game_design/PRODUCTION_CHECKLIST.md +++ b/docs/game_design/PRODUCTION_CHECKLIST.md @@ -1,10 +1,18 @@ # 🎯 COMPLETE PRODUCTION CHECKLIST **Created:** Jan 8, 2026 02:32 CET +**Last Updated:** Jan 8, 2026 05:56 CET **Purpose:** Exact checklist for Demo, Phase 1, Phase 2 **Based on:** Verified asset inventory + Gap analysis ---- +**🎉 JAN 8 SESSION UPDATE:** +✅ **129 Reference Assets Generated!** +- Character animations: 57 frames (Kai, Ana, Gronk, Susi) ✅ +- Zombie animations: 45 frames (3 variants) ✅ +- Grassland references: 27 assets (tiles, props, flowers, farm) ✅ +- **Cult of the Lamb art style established!** + + ## 🎮 **DEMO CHECKLIST (10-Minute Kickstarter Demo)** @@ -15,21 +23,22 @@ - ✅ Ana master reference (2 files) - ✅ Gronk master reference (2 files) -**KAJ MANJKA:** -- [ ] **Kai Idle Animation** (4 frames) - standing still, hair moving -- [ ] **Kai Walk Animation** (6 frames) - walking cycle -- [ ] **Kai Dig Animation** (5 frames) - digging with hoe -- [ ] **Kai Swing Animation** (5 frames) - swinging tool -- [ ] **Ana Idle Animation** (4 frames) - for memory flashbacks -- [ ] **Ana Walk Animation** (6 frames) - for memory flashbacks -- [ ] **Gronk Idle Animation** (4 frames) - if in demo -- [ ] **Gronk Walk Animation** (6 frames) - if in demo -- [ ] **Susi Master Reference** (1 file) - dog character -- [ ] **Susi Idle Animation** (4 frames) -- [ ] **Susi Run Animation** (6 frames) -- [ ] **Susi Bark Animation** (2 frames) +**✅ COMPLETE - JAN 8, 2026:** +- [x] **Kai Idle Animation** (5 frames) ✅ DONE +- [x] **Kai Walk Animation** (6 frames) ✅ DONE +- [x] **Kai Dig Animation** (5 frames) ✅ DONE +- [x] **Kai Swing Animation** (5 frames) ✅ DONE +- [x] **Ana Idle Animation** (4 frames) ✅ DONE +- [x] **Ana Walk Animation** (6 frames) ✅ DONE +- [x] **Gronk Idle Animation** (4 frames) ✅ DONE +- [x] **Gronk Walk Animation** (6 frames) ✅ DONE +- [x] **Susi Master Reference** (1 file) ✅ DONE +- [x] **Susi Idle Animation** (4 frames v2) ✅ DONE +- [x] **Susi Run Animation** (6 frames v2) ✅ DONE +- [x] **Susi Bark Animation** (2 frames v2) ✅ DONE -**TOTAL MISSING: 47 sprite files** +**TOTAL COMPLETE: 57 sprite files** ✅ +**TOTAL MISSING: 0 sprite files** --- @@ -38,63 +47,77 @@ **KAJ IMAMO:** - ✅ Generic tree references (11 base species) -**KAJ MANJKA:** -- [ ] **Ground Tiles:** - - [ ] Grass tile (light) - 32x32px - - [ ] Grass tile (dark) - 32x32px - - [ ] Dirt path tile - 32x32px - - [ ] Tilled soil (dry) - 32x32px - - [ ] Tilled soil (wet) - 32x32px - - [ ] Stone path tile - 32x32px - - [ ] Grass border tiles (8 variations) - - [ ] Path corner tiles (4 variations) +**✅ REFERENCES COMPLETE - JAN 8, 2026:** +- [x] **Ground Tiles (8 references):** + - [x] Grass tile (light) ✅ + - [x] Grass tile (dark) ✅ + - [x] Dirt path tile ✅ + - [x] Tilled soil (dry) ✅ + - [x] Tilled soil (wet) ✅ + - [x] Stone path tile ✅ + - [x] Grass border top ✅ + - [x] Grass border corner ✅ -- [ ] **Nature Props:** - - [ ] Small rock (3 variations) - - [ ] Medium rock (3 variations) - - [ ] Large rock (2 variations) - - [ ] Bush (green) - 3 sizes - - [ ] Bush (flowering) - 2 variations - - [ ] Tall grass tuft (5 variations for wind animation) - - [ ] Fallen log (2 variations) - - [ ] Tree stump (2 variations) - - [ ] Mushroom cluster (3 variations) +- [x] **Nature Props (9 references):** + - [x] Rock small ✅ + - [x] Rock medium ✅ + - [x] Rock large ✅ + - [x] Bush green ✅ + - [x] Bush flowering ✅ + - [x] Tall grass tuft ✅ + - [x] Fallen log ✅ + - [x] Tree stump ✅ + - [x] Mushroom small ✅ -- [ ] **Flowers:** - - [ ] Red flowers (patch) - - [ ] Blue flowers (patch) - - [ ] Yellow flowers (patch) - - [ ] White flowers (patch) - - [ ] Mixed flower patch +- [x] **Flowers (5 references):** + - [x] Red flower patch ✅ + - [x] Blue flower patch ✅ + - [x] Yellow flower patch ✅ + - [x] White flower patch ✅ + - [x] Mixed flower patch ✅ -- [ ] **Trees (Grassland-specific):** - - [ ] Oak tree (summer) - full - - [ ] Oak tree (autumn) - yellow leaves - - [ ] Pine tree (evergreen) - full - - [ ] Willow tree (drooping branches) +- [x] **Farm Elements (5 references):** + - [x] Fence horizontal ✅ + - [x] Fence vertical ✅ + - [x] Fence corner ✅ + - [x] Farm sign post ✅ + - [x] Farm gate closed ✅ -- [ ] **Farm Elements:** - - [ ] Crop plot (8 states: empty → ready to harvest) - - [ ] Water well (animated bucket) - - [ ] Wooden fence (horizontal, vertical, corner, T-junction) - - [ ] Farm sign post - - [ ] Farm gate (open/closed) +**KAJ ŠE MANJKA (Production Tiles):** +- [ ] Grass border tiles (6 more variations for full tileset) +- [ ] Path corner tiles (3 more variations) +- [ ] Trees: Oak (summer/autumn), Pine, Willow ✅ HAVE REFERENCES +- [ ] Crop plot growth states (8 states) +- [ ] Water well (animated bucket) +- [ ] Fence T-junction +- [ ] Farm gate open state -**TOTAL MISSING: ~85 assets** +**REFERENCES COMPLETE: 27 assets** ✅ +**PRODUCTION TILES MISSING: ~58 assets** (based on 27 references) --- ### **🚨 CATEGORY 3: BASIC ENEMY (Zombie)** -**KAJ IMAMO:** -- ❓ Možno da imamo mythical/zombie v creatures +**✅ COMPLETE - JAN 8, 2026:** -**KAJ MANJKA:** -- [ ] **Basic Zombie Idle** (4 frames) - standing -- [ ] **Basic Zombie Walk** (6 frames) - slow shamble -- [ ] **Basic Zombie Attack** (5 frames) - lunging +**GREEN ZOMBIE (White Eyes) - 15 frames:** +- [x] **Idle** (4 frames) ✅ DONE +- [x] **Walk** (6 frames) ✅ DONE +- [x] **Attack** (5 frames) ✅ DONE -**TOTAL MISSING: 15 sprite files** +**STRONG ZOMBIE (Red Eyes) - 15 frames:** +- [x] **Idle** (4 frames) ✅ DONE +- [x] **Walk** (6 frames) ✅ DONE +- [x] **Attack** (5 frames) ✅ DONE + +**WEAK ZOMBIE (White Eyes) - 15 frames:** +- [x] **Idle** (4 frames) ✅ DONE +- [x] **Walk** (6 frames) ✅ DONE +- [x] **Attack** (5 frames) ✅ DONE + +**TOTAL COMPLETE: 45 sprite files** ✅ +**TOTAL MISSING: 0 sprite files** --- @@ -171,14 +194,18 @@ ### **📊 DEMO TOTAL:** -| Category | Missing | -|----------|---------| -| Character Animations | 47 | -| Grassland Biome | 85 | -| Basic Zombie | 15 | -| Crop Sprites | 30 | -| UI Elements | 35 | -| **TOTAL** | **212 assets** | +| Category | Complete | Missing | Notes | +|----------|----------|---------|-------| +| Character Animations | ✅ 57 | 0 | **JAN 8 DONE!** | +| Grassland Biome | ✅ 27 refs | ~58 prod | References complete | +| Basic Zombie | ✅ 45 | 0 | **JAN 8 DONE! 3 variants** | +| Crop Sprites | 0 | 30 | Not started | +| UI Elements | 0 | 35 | Not started | +| **DEMO TOTAL** | **✅ 129** | **123** | **252 total** | + +**🎉 JAN 8 SESSION: 129 REFERENCE ASSETS COMPLETE!** +**Characters + Zombies ready for implementation!** +**Grassland references ready for production tiling!** ---