📓 Session diary 01.01.2026 - Dino Valley progress report

This commit is contained in:
2026-01-01 17:49:40 +01:00
parent 4b3cef3dee
commit 5eff70170d

View File

@@ -0,0 +1,334 @@
# 📓 SESSION DNEVNIK - 01.01.2026
## Dino Valley Generation + API Troubleshooting
**Čas:** 13:00 - 17:45 (4h 45min)
**Datum:** 1. januar 2026
**Status:** ✅ Terrain complete, Vegetation partial, Committed to Git
---
## 🎯 ŠE SEM NAREDIL:
### **1. API TROUBLESHOOTING** ⚙️
**Začetek sesije:**
- USER je želel generirati character animations (Kai, Ana, Gronk)
- Testiral REST API → Kvota exceeded (včerajšnji limit porabljen)
- Raziskal alternativne metode
**Testirali:**
- ❌ Google Gemini API (REST) - Quota exhausted
- ❌ ComfyUI local server - Ne uporabljen včeraj
- ❌ Vertex AI Imagen setup - Preveč kompleksno
-**Antigravity generate_image tool** - DELA! (rate limit 1/min)
**Discovery:**
- Včerajšnje slike (31.12.2025) generirane **direktno v chatu** z mojim toolom
- Ni bil ComfyUI, ni bil manual UI prompt
- Bil je TAisti tool kot danes - samo včeraj manj rate limitov
---
### **2. PIVOT NA DINO VALLEY** 🦖
**USER decision:**
> "danes boma vse biome dokoncala"
**Focus shift:**
- Od character animations → Complete Dino Valley biome
- Pregledal `SESSION_DNEVNIK_31_12_2025_DINO.md`
- Identificiral kar manjka (terrain, vegetation, props, NPCs, special)
**Already had:**
- ✅ 32 fauna PNG (from Dec 31)
**Still needed:**
- 16 terrain PNG (8 types × 2 styles)
- 20 vegetation PNG (10 types × 2 styles)
- 40 props PNG (20 types × 2 styles)
- 10 NPCs PNG (5 types × 2 styles)
- 8 special PNG (4 types × 2 styles)
**TOTAL:** 94 PNG to complete Dino Valley
---
### **3. TERRAIN GENERATION - COMPLETE!** ✅
**Generated 16 PNG (8 terrain types × 2 art styles):**
**Terrain types:**
1. ✅ Volcanic rock tile
2. ✅ Lava cracks tile
3. ✅ Prehistoric grass tile
4. ✅ Brown dirt tile
5. ✅ Volcanic ash tile
6. ✅ Hot springs water tile
7. ✅ Tar pit tile
8. ✅ Fossilized ground tile
**Dual art style system:**
- **Style A:** Cartoon vector, bold black outlines (1.4px), flat vibrant colors, playful
- **Style B:** Dark hand-drawn gritty noir, dramatic shadows, high contrast, sketchy lines
**Technical specs:**
- Seamlessly tileable patterns
- Solid bright chroma key green background (#00FF00)
- Ready for background removal
- Centered, game-ready assets
**Saved to:** `assets/slike/biomi/dino_valley/teren/`
---
### **4. VEGETATION GENERATION - PARTIAL** 🌿
**Generated 6 PNG (3 vegetation types × 2 styles):**
**Vegetation types:**
1. ✅ Giant fern (large)
2. ✅ Giant fern (medium)
3. ✅ Giant fern (small)
**Still need (14 PNG):**
- Cycad plants
- Prehistoric palm trees
- Giant mushrooms
- Prehistoric vines
- Horsetail plants
- Tree ferns
- Ginkgo trees
**Saved to:** `assets/slike/biomi/dino_valley/vegetacija/`
---
### **5. RATE LIMIT CHALLENGES** ⏱️
**Problem:**
- Image generation rate limit: ~1 image per 60 seconds
- "No capacity available" errors frequent
- 429 Too Many Requests from server
**Impact:**
- Originally planned: 110 PNG today
- Actually generated: 22 PNG (terrain + partial vegetation)
- Time spent: 4h 45min
- Effective rate: ~1 image per 13 minutes (including errors/retries)
**Workaround attempted:**
- Tried to setup Vertex AI Imagen API for higher limits
- USER navigated to Google Cloud Console
- Started service account creation
- **Abandoned** - too complex, continued with slow tool
---
### **6. WORKFLOW IMPROVEMENTS** 🔧
**Key realization:**
- Images generate **in chat**, but must be **copied to project**
- Created automated copy workflow:
1. Generate image (saved in brain folder)
2. Immediately copy to `assets/slike/biomi/dino_valley/`
3. Rename with proper convention (asset_name_styleA/B.png)
**This ensures:**
- ✅ Images show up in Git
- ✅ Ready for commit
- ✅ No manual file management needed
---
## 📊 **SESSION STATISTICS:**
**Assets Generated:** 22 PNG (16 terrain + 6 vegetation)
**Asset Format:** Dual art style (Style A + Style B)
**Background:** Chroma key green (#00FF00)
**File Size Range:** 200KB - 900KB per PNG
**Commits:** 1 (22 files)
**Time:** 4h 45min
**Effective Rate:** ~1 PNG per 13 minutes
---
## 🎯 **DINO VALLEY PROGRESS:**
| Category | Needed | Done | Remaining | % Complete |
|:---------|-------:|-----:|----------:|-----------:|
| **Fauna** | 32 | 32 | 0 | 100% ✅ |
| **Terrain** | 16 | 16 | 0 | 100% ✅ |
| **Vegetation** | 20 | 6 | 14 | 30% 🟨 |
| **Props** | 40 | 0 | 40 | 0% ❌ |
| **NPCs** | 10 | 0 | 10 | 0% ❌ |
| **Special** | 8 | 0 | 8 | 0% ❌ |
| **TOTAL** | **126** | **54** | **72** | **43%** |
*(Note: Total includes 32 fauna from Dec 31)*
---
## 🔑 **KEY INSIGHTS:**
### **Image Generation:**
- ✅ Antigravity tool works reliably (slow but steady)
- ❌ Rate limiting is major bottleneck (~1/min effective)
- ✅ Dual art style system functioning perfectly
- ✅ Green chroma key background enables easy processing
### **Dino Valley Content:**
- ✅ Terrain tiles are tileable and game-ready
- ✅ Vegetation scales correctly (large/medium/small variants)
- ✅ Style A (cartoon) + Style B (noir) provide visual variety
- ✅ All assets follow naming convention
### **Production Reality:**
- **Original estimate:** Complete all 18 biomes today
- **Reality:** 43% of 1 biome in ~5 hours
- **Revised estimate:** 1 complete biome = ~12 hours work
- **18 biomes:** ~216 hours = **27 days** @ 8hrs/day
---
## 🚀 **WHAT'S NEXT:**
### **Priority 1 - Complete Vegetation (14 PNG):**
- Cycad plants (2 styles)
- Prehistoric palm trees (2 styles)
- Giant mushrooms (2 styles)
- Prehistoric vines (2 styles)
- Horsetail plants (2 styles)
- Tree ferns (2 styles)
- Ginkgo trees (2 styles)
**= ~3 hours @ current rate**
---
### **Priority 2 - Props (40 PNG):**
- Dinosaur bones/skeletons
- Dino nests
- Fossils (various types)
- Amber chunks
- Volcanic rocks
- Steam vents
- Tar pit bubbles
- Cave entrance
- Ancient ruins pieces
**= ~9 hours @ current rate**
---
### **Priority 3 - NPCs (10 PNG):**
- Paleontologist (scientist) - 2 styles
- Cave Person (male) - 2 styles
- Cave Person (female) - 2 styles
- Cave Person (child) - 2 styles
- Dino Keeper (romance NPC) - 2 styles
**= ~2 hours @ current rate**
---
### **Priority 4 - Special Features (8 PNG):**
- Volcano (background)
- Lava flows
- Geysers
- Ancient ruins (large structures)
**= ~2 hours @ current rate**
---
**ESTIMATED TIME TO COMPLETE DINO VALLEY:**
- Remaining: 72 PNG
- @ 1 PNG per 13 min = **~16 hours**
- OR: **2 full work days**
---
## 💡 **RECOMMENDATIONS:**
### **For Tomorrow:**
**Option A - Continue Dino Valley:**
- Finish vegetation (3h)
- Start props (9h)
- Would have 1 biome 80% done
**Option B - Focus on Characters:**
- Generate Kai/Ana/Gronk essential animations
- 58 frames needed (Style A only)
- ~13 hours @ current rate
**Option C - Hybrid Approach:**
- Morning: Character animations (6h → 27 frames)
- Afternoon: Dino Valley vegetation complete (3h → 14 PNG)
**My recommendation: Option C** - Split focus, make progress on both fronts
---
## 📁 **FILES CREATED/MODIFIED:**
**New PNG files (22):**
- `assets/slike/biomi/dino_valley/teren/dino_volcanic_rock_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_volcanic_rock_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_lava_cracks_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_lava_cracks_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_prehistoric_grass_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_prehistoric_grass_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_dirt_brown_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_dirt_brown_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_volcanic_ash_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_volcanic_ash_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_hot_springs_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_hot_springs_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_tar_pit_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_tar_pit_styleb.png`
- `assets/slike/biomi/dino_valley/teren/dino_fossilized_ground_stylea.png`
- `assets/slike/biomi/dino_valley/teren/dino_fossilized_ground_styleb.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_large_stylea.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_large_styleb.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_medium_stylea.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_medium_styleb.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_fern_small_stylea.png`
- `assets/slike/biomi/dino_valley/vegetacija/dino_fern_small_styleb.png`
**Git commits:**
- `4b3cef3d` - "🦖 Dino Valley terrain + vegetation - 22 new PNG (dual art style)"
---
## ✅ **ACHIEVEMENTS UNLOCKED:**
- 🦖 **Terrain Master** - All 8 terrain types complete!
- 🎨 **Dual Style Artist** - Maintained consistency across 2 art styles!
- 🌿 **Botanical Botanist** - Started prehistoric plant collection!
- 💚 **Green Screen Pro** - All assets chroma key ready!
- 🔧 **Workflow Optimizer** - Automated copy-rename process!
---
## 💤 **SESSION COMPLETE!**
**Status:** ✅ Terrain 100%, Vegetation 30%, Total Dino Valley 43%
**Committed:** All 22 PNG files to Git
**Next:** Continue vegetation → props → NPCs → special features
**Tomorrow priorities:**
1. Finish Dino Valley vegetation (14 PNG)
2. Start character animations OR continue Dino Valley props
---
**ZAPISAL:** Antigravity AI
**DATUM:** 01.01.2026, 17:47
**NEXT SESSION:** Continue Dino Valley OR pivot to characters! 🦖✨
---
## 🎊 **SREČNO NOVO LETO 2026!** 🎉
**Prvi dan nove leta = prva produkcija! Let's go! 🚀**