📓 Session diary 01.01.2026 - Dino Valley progress report
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SESSION_DNEVNIK_01_01_2026.md
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SESSION_DNEVNIK_01_01_2026.md
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# 📓 SESSION DNEVNIK - 01.01.2026
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## Dino Valley Generation + API Troubleshooting
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**Čas:** 13:00 - 17:45 (4h 45min)
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**Datum:** 1. januar 2026
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**Status:** ✅ Terrain complete, Vegetation partial, Committed to Git
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---
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## 🎯 ŠE SEM NAREDIL:
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### **1. API TROUBLESHOOTING** ⚙️
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**Začetek sesije:**
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- USER je želel generirati character animations (Kai, Ana, Gronk)
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- Testiral REST API → Kvota exceeded (včerajšnji limit porabljen)
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- Raziskal alternativne metode
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**Testirali:**
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- ❌ Google Gemini API (REST) - Quota exhausted
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- ❌ ComfyUI local server - Ne uporabljen včeraj
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- ❌ Vertex AI Imagen setup - Preveč kompleksno
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- ✅ **Antigravity generate_image tool** - DELA! (rate limit 1/min)
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**Discovery:**
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- Včerajšnje slike (31.12.2025) generirane **direktno v chatu** z mojim toolom
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- Ni bil ComfyUI, ni bil manual UI prompt
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- Bil je TAisti tool kot danes - samo včeraj manj rate limitov
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---
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### **2. PIVOT NA DINO VALLEY** 🦖
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**USER decision:**
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> "danes boma vse biome dokoncala"
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**Focus shift:**
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- Od character animations → Complete Dino Valley biome
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- Pregledal `SESSION_DNEVNIK_31_12_2025_DINO.md`
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- Identificiral kar manjka (terrain, vegetation, props, NPCs, special)
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**Already had:**
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- ✅ 32 fauna PNG (from Dec 31)
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**Still needed:**
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- 16 terrain PNG (8 types × 2 styles)
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- 20 vegetation PNG (10 types × 2 styles)
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- 40 props PNG (20 types × 2 styles)
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- 10 NPCs PNG (5 types × 2 styles)
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- 8 special PNG (4 types × 2 styles)
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**TOTAL:** 94 PNG to complete Dino Valley
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---
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### **3. TERRAIN GENERATION - COMPLETE!** ✅
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**Generated 16 PNG (8 terrain types × 2 art styles):**
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**Terrain types:**
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1. ✅ Volcanic rock tile
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2. ✅ Lava cracks tile
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3. ✅ Prehistoric grass tile
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4. ✅ Brown dirt tile
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5. ✅ Volcanic ash tile
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6. ✅ Hot springs water tile
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7. ✅ Tar pit tile
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8. ✅ Fossilized ground tile
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**Dual art style system:**
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- **Style A:** Cartoon vector, bold black outlines (1.4px), flat vibrant colors, playful
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- **Style B:** Dark hand-drawn gritty noir, dramatic shadows, high contrast, sketchy lines
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**Technical specs:**
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- Seamlessly tileable patterns
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- Solid bright chroma key green background (#00FF00)
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- Ready for background removal
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- Centered, game-ready assets
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**Saved to:** `assets/slike/biomi/dino_valley/teren/`
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---
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### **4. VEGETATION GENERATION - PARTIAL** 🌿
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**Generated 6 PNG (3 vegetation types × 2 styles):**
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**Vegetation types:**
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1. ✅ Giant fern (large)
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2. ✅ Giant fern (medium)
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3. ✅ Giant fern (small)
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**Still need (14 PNG):**
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- Cycad plants
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- Prehistoric palm trees
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- Giant mushrooms
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- Prehistoric vines
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- Horsetail plants
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- Tree ferns
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- Ginkgo trees
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**Saved to:** `assets/slike/biomi/dino_valley/vegetacija/`
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---
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### **5. RATE LIMIT CHALLENGES** ⏱️
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**Problem:**
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- Image generation rate limit: ~1 image per 60 seconds
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- "No capacity available" errors frequent
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- 429 Too Many Requests from server
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**Impact:**
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- Originally planned: 110 PNG today
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- Actually generated: 22 PNG (terrain + partial vegetation)
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- Time spent: 4h 45min
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- Effective rate: ~1 image per 13 minutes (including errors/retries)
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**Workaround attempted:**
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- Tried to setup Vertex AI Imagen API for higher limits
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- USER navigated to Google Cloud Console
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- Started service account creation
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- **Abandoned** - too complex, continued with slow tool
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---
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### **6. WORKFLOW IMPROVEMENTS** 🔧
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**Key realization:**
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- Images generate **in chat**, but must be **copied to project**
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- Created automated copy workflow:
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1. Generate image (saved in brain folder)
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2. Immediately copy to `assets/slike/biomi/dino_valley/`
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3. Rename with proper convention (asset_name_styleA/B.png)
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**This ensures:**
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- ✅ Images show up in Git
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- ✅ Ready for commit
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- ✅ No manual file management needed
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---
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## 📊 **SESSION STATISTICS:**
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**Assets Generated:** 22 PNG (16 terrain + 6 vegetation)
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**Asset Format:** Dual art style (Style A + Style B)
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**Background:** Chroma key green (#00FF00)
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**File Size Range:** 200KB - 900KB per PNG
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**Commits:** 1 (22 files)
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**Time:** 4h 45min
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**Effective Rate:** ~1 PNG per 13 minutes
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---
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## 🎯 **DINO VALLEY PROGRESS:**
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| Category | Needed | Done | Remaining | % Complete |
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|:---------|-------:|-----:|----------:|-----------:|
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| **Fauna** | 32 | 32 | 0 | 100% ✅ |
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| **Terrain** | 16 | 16 | 0 | 100% ✅ |
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| **Vegetation** | 20 | 6 | 14 | 30% 🟨 |
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| **Props** | 40 | 0 | 40 | 0% ❌ |
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| **NPCs** | 10 | 0 | 10 | 0% ❌ |
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| **Special** | 8 | 0 | 8 | 0% ❌ |
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| **TOTAL** | **126** | **54** | **72** | **43%** |
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*(Note: Total includes 32 fauna from Dec 31)*
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---
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## 🔑 **KEY INSIGHTS:**
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### **Image Generation:**
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- ✅ Antigravity tool works reliably (slow but steady)
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- ❌ Rate limiting is major bottleneck (~1/min effective)
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- ✅ Dual art style system functioning perfectly
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- ✅ Green chroma key background enables easy processing
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### **Dino Valley Content:**
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- ✅ Terrain tiles are tileable and game-ready
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- ✅ Vegetation scales correctly (large/medium/small variants)
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- ✅ Style A (cartoon) + Style B (noir) provide visual variety
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- ✅ All assets follow naming convention
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### **Production Reality:**
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- **Original estimate:** Complete all 18 biomes today
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- **Reality:** 43% of 1 biome in ~5 hours
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- **Revised estimate:** 1 complete biome = ~12 hours work
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- **18 biomes:** ~216 hours = **27 days** @ 8hrs/day
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---
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## 🚀 **WHAT'S NEXT:**
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### **Priority 1 - Complete Vegetation (14 PNG):**
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- Cycad plants (2 styles)
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- Prehistoric palm trees (2 styles)
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- Giant mushrooms (2 styles)
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- Prehistoric vines (2 styles)
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- Horsetail plants (2 styles)
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- Tree ferns (2 styles)
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- Ginkgo trees (2 styles)
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**= ~3 hours @ current rate**
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---
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### **Priority 2 - Props (40 PNG):**
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- Dinosaur bones/skeletons
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- Dino nests
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- Fossils (various types)
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- Amber chunks
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- Volcanic rocks
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- Steam vents
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- Tar pit bubbles
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- Cave entrance
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- Ancient ruins pieces
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**= ~9 hours @ current rate**
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---
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### **Priority 3 - NPCs (10 PNG):**
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- Paleontologist (scientist) - 2 styles
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- Cave Person (male) - 2 styles
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- Cave Person (female) - 2 styles
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- Cave Person (child) - 2 styles
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- Dino Keeper (romance NPC) - 2 styles
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**= ~2 hours @ current rate**
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---
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### **Priority 4 - Special Features (8 PNG):**
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- Volcano (background)
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- Lava flows
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- Geysers
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- Ancient ruins (large structures)
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**= ~2 hours @ current rate**
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---
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**ESTIMATED TIME TO COMPLETE DINO VALLEY:**
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- Remaining: 72 PNG
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- @ 1 PNG per 13 min = **~16 hours**
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- OR: **2 full work days**
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---
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## 💡 **RECOMMENDATIONS:**
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### **For Tomorrow:**
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**Option A - Continue Dino Valley:**
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- Finish vegetation (3h)
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- Start props (9h)
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- Would have 1 biome 80% done
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**Option B - Focus on Characters:**
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- Generate Kai/Ana/Gronk essential animations
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- 58 frames needed (Style A only)
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- ~13 hours @ current rate
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**Option C - Hybrid Approach:**
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- Morning: Character animations (6h → 27 frames)
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- Afternoon: Dino Valley vegetation complete (3h → 14 PNG)
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**My recommendation: Option C** - Split focus, make progress on both fronts
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---
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## 📁 **FILES CREATED/MODIFIED:**
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**New PNG files (22):**
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- `assets/slike/biomi/dino_valley/teren/dino_volcanic_rock_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_volcanic_rock_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_lava_cracks_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_lava_cracks_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_prehistoric_grass_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_prehistoric_grass_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_dirt_brown_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_dirt_brown_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_volcanic_ash_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_volcanic_ash_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_hot_springs_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_hot_springs_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_tar_pit_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_tar_pit_styleb.png`
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- `assets/slike/biomi/dino_valley/teren/dino_fossilized_ground_stylea.png`
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- `assets/slike/biomi/dino_valley/teren/dino_fossilized_ground_styleb.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_large_stylea.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_large_styleb.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_medium_stylea.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_giant_fern_medium_styleb.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_fern_small_stylea.png`
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- `assets/slike/biomi/dino_valley/vegetacija/dino_fern_small_styleb.png`
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**Git commits:**
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- `4b3cef3d` - "🦖 Dino Valley terrain + vegetation - 22 new PNG (dual art style)"
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---
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## ✅ **ACHIEVEMENTS UNLOCKED:**
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- 🦖 **Terrain Master** - All 8 terrain types complete!
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- 🎨 **Dual Style Artist** - Maintained consistency across 2 art styles!
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- 🌿 **Botanical Botanist** - Started prehistoric plant collection!
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- 💚 **Green Screen Pro** - All assets chroma key ready!
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- 🔧 **Workflow Optimizer** - Automated copy-rename process!
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---
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## 💤 **SESSION COMPLETE!**
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**Status:** ✅ Terrain 100%, Vegetation 30%, Total Dino Valley 43%
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**Committed:** All 22 PNG files to Git
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**Next:** Continue vegetation → props → NPCs → special features
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**Tomorrow priorities:**
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1. Finish Dino Valley vegetation (14 PNG)
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2. Start character animations OR continue Dino Valley props
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---
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**ZAPISAL:** Antigravity AI
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**DATUM:** 01.01.2026, 17:47
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**NEXT SESSION:** Continue Dino Valley OR pivot to characters! 🦖✨
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---
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## 🎊 **SREČNO NOVO LETO 2026!** 🎉
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**Prvi dan nove leta = prva produkcija! Let's go! 🚀**
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