feat: Tiled Map Editor setup and initial farm map design

- Installed and configured Tiled Map Editor
- Created 4 tilesets (grass, water, dirt, decorations)
- Generated farm_2d.tmx (100x100 orthogonal map)
- Created 4 render layers (Ground, Paths, Decorations, DecorationsTall)
- Painted grass base layer across entire map
- Added dirt path network
- Placed decorative elements (trees, flowers, rocks)
- Recovered and fixed tileset PNG images
- Updated 2D_CONVERSION_LOG.md with Phase 5 completion (85% done)

Next: Export to JSON and integrate into Phaser game
This commit is contained in:
2025-12-17 19:11:29 +01:00
parent d1d65ea563
commit 17e988f96f
10 changed files with 453 additions and 21 deletions

View File

@@ -326,13 +326,24 @@ const grassBG = this.scene.add.tileSprite(0, 0, mapWidth, mapHeight, 'tile2d_gra
- WeatherSystem.js has full implementation
- 4 phases: dawn, day, dusk, night
- Automatic color overlays
Tiled Map Design 0% (optional - future)
⏳ Advanced Features 0% (optional - future)
✅ Phase 5: Tiled Map Setup 100% (90min) DONE - 17.12.2025 19:06
- Installed Tiled Map Editor
- Created 4 tilesets (grass, water, dirt, decorations)
- Created 100x100 orthogonal map (farm_2d.tmx)
- Created 4 layers (Ground, Paths, Decorations, DecorationsTall)
- Painted grass base layer
- Added dirt path
- Added decorative trees, flowers, rocks
⏳ Phase 6: Water & Polish 0% (optional - future)
- Add pond/water features
- More path networks
- Fine-tune decorations
⏳ Phase 7: Phaser Integration 0% (next - import JSON to game)
TOTAL: 100% (2.5hr) COMPLETE!
TOTAL: 85% (4hr) IN PROGRESS! 🚀
```
**Status:** Core 2D visual overhaul complete! Ready for gameplay or Tiled!
**Status:** Tiled map created! Next: Export to JSON and integrate into Phaser game!
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