Files
novafarma/src
David Kotnik fde21fcc42 🎬 A+B COMPLETE: Extended Prologue + Tiled Guide!
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A) EXTENDED PROLOGUE (12 scenes instead of 6)
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✅ More detailed story
✅ Ana dialogue added
✅ Lab breach scene with alarms
✅ Explosion and discovery of Ana's lab coat
✅ More emotional depth
✅ Flash + shake effects on key moments

NEW DIALOGUE:
1. World intro (longer)
2. Virus apocalypse (with flash)
3. Kai introduction (scientist)
4. Ana excited about Alpha strain
5. Kai being cautious
6. ALARM - BREACH IN SECTOR 7! (shake + flash)
7. Kai warning Ana to run (shake)
8. Ana protecting samples
9. Explosion aftermath (flash)
10. Finding Ana's coat and blood
11. No body = hope she's alive
12. Journey begins

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B) TILED WORKFLOW GUIDE
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✅ Created: TILED_WORKFLOW_GUIDE.md
✅ Complete tutorial for Tiled integration
✅ QuickStart with brew install
✅ Map creation steps
✅ Tileset setup (32x32)
✅ Object layers (spawns, items)
✅ Game integration (2 methods)
✅ Asset recommendations from slike 🟢
✅  Tips & best practices
✅ Testing workflow

READY FOR TILED! 🗺️
2026-01-03 22:27:35 +01:00
..
2025-12-12 02:41:00 +01:00
2025-12-24 15:52:40 +01:00

Dolina Smrti - Source Code

Glavna izvorna koda za igro Dolina Smrti (Valley of Death).

Struktura

  • data/ - Podatkovne datoteke (recepti, konfiguracije)
  • entities/ - Igralne entitete (Player, NPC, Creatures)
  • scenes/ - Phaser scene (GameScene, MenuScene, itd.)
  • systems/ - Sistemi igre (130+ sistemov!)
  • ui/ - UI komponente in vmesniki
  • utils/ - Pomožne funkcije in orodja
  • workers/ - Web Workers za ozadjene naloge
  • game.js - Glavni Phaser game konfiguracija

Glavne Scene

Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v scenes/ direktoriju.

Sistemi

Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.