Files
novafarma/docs/game_design/BIOME_ASSET_SPECIFICATION.md
David Kotnik 13a6420342 🎊 FINAL: Session Complete Jan 7, 2026
📊 TOTAL WORK TODAY:
========================

 ASSETS GENERATED (180):
- 80 Crops (harvested versions)
- 77 Creatures (39 mythical, 24 bosses, 14 dinos)
- 11 Trees (oak, maple, pine, etc.)
- 6 Clothing (gothic worker attire)
- 6 Buildings (farmhouse, barn, etc.)

 SYSTEMS IMPLEMENTED (1):
- WindFoliageSystem (Perlin noise, particles, hair animation)

 DOCUMENTATION (6):
- GAME_BIBLE_2.md (updated with new assets)
- BIOME_ASSET_SPECIFICATION.md (20 biomes analyzed)
- ADVANCED_VISUAL_SYSTEMS_PLAN.md (water systems)
- QUEST_MANIFEST.md v2.0 (complete rewrite)
- SESSION_REPORT_2026_01_07.md (full details)
- All Git commits organized

 TIME: ~5 hours (18:15 - 23:10 CET)

�� STATUS: Production ready for next session!

Next steps: Implement water systems, generate more biome-specific assets
2026-01-07 23:10:43 +01:00

494 lines
11 KiB
Markdown

# 🌍 BIOME-SPECIFIC ASSETS SPECIFICATION
**Created:** Jan 7, 2026 22:40 CET
**Purpose:** Define unique assets for each of 20 biomes
**Status:** 🔄 **SPECIFICATION PHASE**
---
## 📋 ASSET CATEGORIES PER BIOME
Each biome CAN have unique:
1. **Buildings** - Architecture style matching biome theme
2. **Clothing** - Weather/culture appropriate attire
3. **Trees** - Biome-specific vegetation
4. **Crops** - Unique harvestables
5. **Weapons/Tools** - Themed equipment
6. **Props** - Environmental decorations
---
## 🌾 **NORMAL BIOMES (9)**
### 1. GRASSLAND (Travnik)
**Theme:** Starter farm, tutorial zone, peaceful
**Buildings:**
-**Generic farm buildings** (DONE: farmhouse, barn, silo, shed, well, windmill)
- ❌ Small wooden fence
- ❌ Scarecrow
- ❌ Basic storage hut
**Clothing:**
-**Basic worker clothes** (DONE: shirt, pants, boots, hat, gloves, apron)
- ❌ Straw sun hat (light variant)
- ❌ Simple cloak
**Trees:**
- ✅ Oak, Birch, Willow (**11 trees available**)
- ❌ Fruit trees (apple, pear, cherry) - growth stages needed
**Crops:**
-**All 80 basic crops available!**
**Weapons/Tools:**
- ❌ Basic wooden tools (hoe, axe, pickaxe)
- ❌ Pitchfork
- ❌ Watering can
**Verdict:****60% COMPLETE** - Have buildings, clothing, trees, crops. Missing tools/weapons.
---
### 2. FOREST (Gozd)
**Theme:** Dense woods, hunting, lumber
**Buildings:**
- ❌ Log cabin (dark wood)
- ❌ Lumber mill
- ❌ Treehouse
- ❌ Hunter's lodge
**Clothing:**
- ❌ Leather hunter's outfit
- ❌ Forest ranger cloak (green)
- ❌ Leather boots (taller)
**Trees:**
- ✅ Oak, Pine, Maple, Birch (**available**)
- ❌ Moss-covered variants
- ❌ Dead tree variants
**Crops:**
- ❌ Mushrooms (forest-specific)
- ❌ Berries (wild variants)
- ❌ Medicinal herbs
**Weapons/Tools:**
- ❌ Hunting bow
- ❌ Axe (better quality)
- ❌ Trapper's knife
**Verdict:****10% COMPLETE** - Only have generic trees.
---
### 3. DESERT
**Theme:** Sand, heat, nomadic
**Buildings:**
- ❌ Sand stone hut
- ❌ Bedouin tent (large)
- ❌ Oasis well (ornate)
- ❌ Pyramid ruins
**Clothing:**
- ❌ Desert robes (light, flowing)
- ❌ Head wrap (turban)
- ❌ Sandals
- ❌ Face veil
**Trees:**
- ✅ Cactus, Palm (**available**)
- ❌ Dead/twisted trees
- ❌ Baobab
**Crops:**
- ✅ Dates (from palm trees)
- ❌ Desert herbs
- ❌ Prickly pear
**Weapons/Tools:**
- ❌ Scimitar
- ❌ Spear
- ❌ Sand hammer
**Verdict:****15% COMPLETE** - Have palm/cactus trees only.
---
### 4. MOUNTAIN
**Theme:** Rocks, cold peaks, mining
**Buildings:**
- ❌ Stone cabin (grey stone)
- ❌ Mineshaft entrance
- ❌ Forge (blacksmith)
- ❌ Watch tower
**Clothing:**
- ❌ Thick fur coat
- ❌ Mountain boots (heavy)
- ❌ Leather gloves (thick)
- ❌ Wool hat
**Trees:**
- ✅ Pine, Birch (**available**)
- ❌ Stunted alpine trees
- ❌ Gnarled wind-swept trees
**Crops:**
- ❌ Mountain herbs
- ❌ Hardy vegetables
- ❌ Lichen
**Weapons/Tools:**
- ❌ Pickaxe (iron/steel)
- ❌ Ice axe
- ❌ War hammer
**Verdict:****10% COMPLETE** - Have pine/birch trees only.
---
### 5. SWAMP (Močvirje)
**Theme:** Murky water, fog, decay
**Buildings:**
- ❌ Stilted hut (raised on poles)
- ❌ Moss-covered shack
- ❌ Boat dock
- ❌ Witch hut
**Clothing:**
- ❌ Waterproof cloak (dark green)
- ❌ Waders (tall boots)
- ❌ Swamp hat (wide brim)
- ❌ Gas mask (toxic areas)
**Trees:**
- ✅ Willow (**available**)
- ❌ Dead trees (many variants)
- ❌ Mangrove
- ❌ Cypress
**Crops:**
- ❌ Swamp mushrooms
- ❌ Water plants
- ❌ Poisonous herbs
**Weapons/Tools:**
- ❌ Harpoon
- ❌ Machete
- ❌ Poison dagger
**Verdict:****5% COMPLETE** - Have willow tree only.
---
### 6. SNOW/TUNDRA
**Theme:** Ice, blizzards, survival
**Buildings:**
- ❌ Igloo
- ❌ Wooden lodge (thick walls)
- ❌ Ice sculpture/altar
- ❌ Fire pit (large, covered)
**Clothing:**
- ❌ Fur parka (heavy)
- ❌ Snow boots (insulated)
- ❌ Fur mittens
- ❌ Thermal pants
- ❌ Goggles
**Trees:**
- ✅ Pine (**available**)
- ❌ Frozen variants
- ❌ Snow-laden trees
**Crops:**
- ❌ Winter berries
- ❌ Ice flowers
- ❌ Frost herbs
**Weapons/Tools:**
- ❌ Ice pick
- ❌ Snow shovel
- ❌ Frost blade
**Verdict:****5% COMPLETE** - Have pine tree only.
---
### 7. WASTELAND
**Theme:** Ruins, scrap, post-apocalypse
**Buildings:**
- ❌ Scrap metal shelter
- ❌ Ruined building (half-destroyed)
- ❌ Makeshift camp
- ❌ Bunker entrance
**Clothing:**
- ❌ Scavenger outfit (patched)
- ❌ Gas mask
- ❌ Combat boots
- ❌ Shoulder pads (Mad Max style)
**Trees:**
- ❌ Dead trees (completely bare)
- ❌ Twisted metal poles
- ❌ None - wasteland
**Crops:**
- ❌ None - scavenging only
- ❌ Mutant plants
**Weapons/Tools:**
- ❌ Pipe wrench
- ❌ Scrap sword
- ❌ Makeshift gun
**Verdict:****0% COMPLETE** - Nothing done.
---
### 8. TROPICAL/BEACH
**Theme:** Sand, palm trees, paradise
**Buildings:**
- ❌ Bamboo hut
- ❌ Tiki bar
- ❌ Beach cabana
- ❌ Pier/dock
**Clothing:**
- ❌ Swimming shorts
- ❌ Light shirt (open)
- ❌ Sandals
- ❌ Straw hat (beach style)
- ❌ Sunglasses
**Trees:**
- ✅ Palm, Bamboo, Coconut (**available**)
- ❌ Banana tree
**Crops:**
- ✅ Coconut, Banana, Pineapple (**available**)
- ❌ Tropical fruits
**Weapons/Tools:**
- ❌ Spear (fishing)
- ❌ Machete
- ❌ Net
**Verdict:****40% COMPLETE** - Have palm/coconut/banana/pineapple.
---
### 9. RADIOACTIVE ZONE
**Theme:** Nuclear, toxic, glowing
**Buildings:**
- ❌ Hazmat tent
- ❌ Reactor ruins
- ❌ Bunker
- ❌ Decontamination station
**Clothing:**
- ❌ Hazmat suit (full body)
- ❌ Gas mask
- ❌ Radiation gloves
- ❌ Protective boots
**Trees:**
- ❌ Mutant trees (glowing)
- ❌ Dead/twisted variants
**Crops:**
- ❌ Mutant vegetables
- ❌ Glowing mushrooms
**Weapons/Tools:**
- ❌ Geiger counter
- ❌ Radiation gun
- ❌ Decontamination spray
**Verdict:****0% COMPLETE** - Nothing done.
---
## 🔮 **ANOMALOUS BIOMES (11)**
### 10. DINO VALLEY
**Theme:** Prehistoric, dinosaurs, Jurassic
**Buildings:**
- ❌ Bone hut (dinosaur ribs)
- ❌ Cave entrance
- ❌ Research station (modern)
**Clothing:**
- ❌ Caveman furs
- ❌ Bone armor
- ❌ Leather wraps
**Trees:**
- ❌ Ferns (giant)
- ❌ Cycads
- ❌ Prehistoric palms
**Crops:**
- ❌ Prehistoric plants
- ❌ Giant mushrooms
**Weapons/Tools:**
- ❌ Bone club
- ❌ Stone axe
- ❌ Spear (wooden)
**Creatures:****14 dinosaurs DONE!**
**Verdict:****40% COMPLETE** - Dinosaurs done, need everything else.
---
### 11. MYTHICAL HIGHLANDS
**Theme:** Magic, crystals, floating
**Buildings:**
- ❌ Crystal tower
- ❌ Floating platform
- ❌ Magic shrine
- ❌ Enchanter's workshop
**Clothing:**
- ❌ Wizard robes
- ❌ Magic cloak
- ❌ Crystal accessories
**Trees:**
- ❌ Glowing trees (blue/purple)
- ❌ Crystal trees
**Crops:**
- ❌ Magic herbs
- ❌ Glowing flowers
- ❌ Mana berries
**Weapons/Tools:**
- ❌ Magic staff
- ❌ Wand
- ❌ Crystal blade
**Creatures:****Many mythical creatures DONE!**
**Verdict:****35% COMPLETE** - Creatures done, need everything else.
---
### 12. WITCH FOREST (Endless Forest)
**Theme:** Dark magic, cryptids, Baba Yaga
**Buildings:**
- ❌ Witch hut (5 types)
-**Baba Yaga's walking hut (chicken legs!)**
- ❌ Dark altar
- ❌ Ritual circle
**Clothing:**
- ❌ Witch robes (long, tattered)
- ❌ Pointed hat
- ❌ Black cloak
- ❌ Cursed jewelry
**Trees:**
- ❌ Ancient trees (massive)
- ❌ Cursed trees (faces)
- ❌ Dark pine
**Crops:**
- ❌ Poison mushrooms (6 types)
- ❌ Dark herbs (5 types)
- ❌ Cursed flowers
**Weapons/Tools:**
-**Broomstick (reward!)**
- ❌ Witch's knife
- ❌ Cauldron (tool)
**Boss:** Baba Yaga ✅ **DONE!**
**Verdict:****15% COMPLETE** - Boss done, need everything else.
---
### 13-20. OTHER ANOMALOUS (Loch Ness, Catacombs, Egyptian, Amazon, Atlantis, Chernobyl, Mexican Cenotes)
**Assessment:****0-10% COMPLETE** on most - Have some creatures, but NO biome-specific buildings/clothing/trees/weapons.
---
## 📊 OVERALL BIOME ASSET STATUS
| Biome | Buildings | Clothing | Trees | Crops | Weapons | % Complete |
|-------|-----------|----------|-------|-------|---------|------------|
| **Grassland** | ✅ 6/10 | ✅ 6/10 | ✅ 11/15 | ✅ 80/80 | ❌ 0/5 | **60%** |
| **Forest** | ❌ 0/4 | ❌ 0/3 | ✅ 4/10 | ❌ 0/5 | ❌ 0/3 | **10%** |
| **Desert** | ❌ 0/4 | ❌ 0/4 | ✅ 2/5 | ✅ 1/3 | ❌ 0/3 | **15%** |
| **Mountain** | ❌ 0/4 | ❌ 0/4 | ✅ 2/5 | ❌ 0/3 | ❌ 0/3 | **10%** |
| **Swamp** | ❌ 0/4 | ❌ 0/4 | ✅ 1/5 | ❌ 0/3 | ❌ 0/3 | **5%** |
| **Snow/Tundra** | ❌ 0/4 | ❌ 0/5 | ✅ 1/5 | ❌ 0/3 | ❌ 0/3 | **5%** |
| **Wasteland** | ❌ 0/4 | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | **0%** |
| **Tropical** | ❌ 0/4 | ❌ 0/5 | ✅ 3/5 | ✅ 3/5 | ❌ 0/3 | **40%** |
| **Radioactive** | ❌ 0/4 | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | **0%** |
| **Dino Valley** | ❌ 0/3 | ❌ 0/3 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | **40%** ✅ |
| **Mythical** | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | ❌ 0/3 | **35%** ✅ |
| **Witch Forest** | ❌ 0/5 | ❌ 0/4 | ❌ 0/3 | ❌ 0/11 | ❌ 0/3 | **15%** ✅ |
| **Other 8** | ❌ Most 0% | ❌ 0% | ❌ 0% | ❌ 0% | ❌ 0% | **0-10%** |
**AVERAGE: ~15% COMPLETE**
---
## 🎯 PRIORITY GENERATION LIST
### **IMMEDIATE (Next Session):**
1.**Grassland tools/weapons** - Complete the starter biome (5 items)
2. **Forest buildings** - Log cabin, lumber mill, treehouse, hunter's lodge (4 items)
3. **Forest clothing** - Hunter outfit, cloak, boots (3 items)
### **PHASE 1 (Critical):**
1. **Desert biome assets** - Buildings, clothing, special props (15+ items)
2. **Mountain biome assets** - Buildings, clothing, mining tools (15+ items)
3. **Swamp biome assets** - Stilted huts, waders, boats (15+ items)
### **PHASE 2 (Anomalous):**
1. **Witch Forest** - Baba Yaga's hut (ANIMATED!), witch buildings, dark herbs (20+ items)
2. **Dino Valley** - Bone huts, prehistoric trees, caveman gear (15+ items)
3. **Mythical Highlands** - Crystal towers, magic trees, wizard robes (20+ items)
---
## 💡 FINAL VERDICT
**ANSWER:****NE, NISO VSI PRILAGOJENI!**
-**Grassland** je **60% complete** (buildings ✅, clothing ✅, trees ✅, crops ✅)
-**Ostalih 19 biomov**: **0-40% complete**
-**Večina biomov nima** unique buildings, clothing, ali weapons!
-**Imajo** pa mnogi creatures (79 done)
**POTREBUJEM:**
- ~200+ biome-specific buildings
- ~100+ biome-specific clothing sets
- ~50+ biome-specific trees/plants
- ~100+ biome-specific weapons/tools
**SKUPAJ:** ~450-500 additional biome-specific assets!
---
**Recommendation:** Start with **Phase 1 biomes** (Forest, Desert, Mountain, Swamp) in next sessions!