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novafarma/docs/SESSION_DNEVNIK_03_01_2026.md
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📋 SESSION DNEVNIK - 03.01.2026

MASSIVE GAME SYSTEMS EXPANSION DAY!

Datum: 3. Januar 2026 (Petek)
Začetek: ~08:00 CET
Konec: 15:42 CET
TRAJANJE: ~8 UR NON-STOP! 🔥


⏱️ ČASEWORK:

DANES: 8 ur kontinuiranega dela!
TEDEN: 55+ ur (Week 4)
SKUPAJ PROJEKT: ~198 ur (28 dni development)

🎯 KAJ SEM NAREDIL DANES:

📝 NOVA DOKUMENTACIJA (18 DATOTEK!):

  1. MEMORY_LOSS_EXPANSION.md

    • 50 Ana artifacts sistem
    • Heartbeat proximity mechanic
    • Flashback cutscenes
    • Memory restoration progression
  2. DUAL_PROTAGONIST_SYSTEM.md

    • Izbira: Play as Kai OR Ana!
    • Unique gameplay za vsakega
    • Dual perspective story
    • Shared endings
  3. RAILWAY_SYSTEM.md

    • 27 train stations
    • 5 train types
    • Restoration system (ne track building!)
    • Fast travel network
  4. GRONK_RECRUITMENT_QUEST.md

    • Multi-part quest chain
    • Gronk moves to barn
    • Unlocks vape system
    • Introduces Grok NPC
  5. FARMING_MEMORIES_BREEDING_CRAFTING.md

    • Farming = memory therapy
    • 3 breeding systems (mutated, wild, farm!)
    • 20 crafting stations
    • Monthly animal market
  6. RANGED_WEAPONS_OVERHAUL.md

    • 21 arrow types!
    • 8 bow varieties
    • Shotgun (ONLY in Chernobyl!)
    • Quiver system
    • Most guns REMOVED!
  7. MUTANT_ANIMALS_COMPLETE.md

    • 10 Chernobyl creatures
    • Complete stats & drops
    • Rarity percentages
    • Hunting strategies
    • Profitability analysis
  8. BIOME_PLACEMENT_TRAVEL_SYSTEM.md

    • Biomes scattered 10-150km apart!
    • Travel restrictions (must discover first!)
    • 10 transport options
    • MULE breeding (horse + donkey!)
  9. CARAVAN_TELEPORTERS_CAMPS_TAMING.md

    • Llama/Alpaca caravan (up to 6!)
    • 21 teleporter network
    • Mini camps (10 max!)
    • Baby animal taming (14 species!)
    • Dragon riding!
  10. CAMP_LIMITS_ZOMBIE_HELPERS.md

    • 10 camp maximum
    • Zombie workers at camps
    • Automated loading system
    • Future auto-caravan update notes
  11. FARM_EXPANSION_SYSTEM.md

    • Start: 8×8 tiny farm
    • Fog of war system!
    • Debris blocking (thorns, rocks, trees!)
    • Zombie-assisted clearing (5× faster!)
    • Max: 64×64 mega farm!
    • 6 expansion tiers
  12. SLEEP_CARGO_SIGNS_MONSTERS.md

    • 30min day/night cycle (Minecraft style!)
    • Sleep deprivation (NOT deadly, but hallucinations!)
    • Llamas & Alpacas (cargo animals!)
    • 6 saddle types
    • Road signs system
    • Dragons (3 types!)
    • Cyclops (3 types - NEW!)
  13. WOOD_TYPES_GLASS_CRAFTING.md

    • 15 wood types with unique colors!
    • Cherry = PINK wood!
    • Shadow = BLACK wood!
    • Crystal = TRANSPARENT wood!
    • Enchanted = GLOWING wood!
    • Glass from sand (furnace!)
    • Greenhouse crafting
  14. TRADING_CLOTHING_WEATHER_SYSTEM.md

    • Universal trading (ALL materials profitable!)
    • Designer clothing (cosmetic + functional!)
    • Weather-appropriate gear requirements
    • 7 extreme weather events! (tornado, flood, blizzard, etc!)
    • Blueprint system
  15. WARDROBE_AUTOCHANGE_WEATHER_HUD.md

    • Home wardrobe (100 clothes storage!)
    • 5 unlockable outfit slots
    • Auto-change when entering biomes!
    • Weather indicator on minimap
    • Breath-hold diving (60-180 sec!)
  16. BIOME_UNLOCKABLES_NPC_VILLAGES.md

    • 20 biomes fully detailed!
    • Each biome = unique content
    • NPC village building (4 tiers!)
    • Hamlet → City progression!
    • Building = materials (not just gold!)
  17. MASTER_CONSOLIDATION_JAN_03_2026.md

    • Complete 20 biome breakdown
    • Building system clarification
    • NPC friendship (5 levels!)
    • Zombie lending system!
    • All systems consolidated
  18. PROJECT_STATISTICS_JAN_03_2026.md

    • 190 hours total development
    • 419 PNG assets
    • 300+ NPCs
    • 500+ enemies
    • 55+ game systems
    • Complete project overview

📊 FINAL_GAME_CONTENT_IN_OUT.md UPDATE:

PRED UPDATE: 1,027 vrstic
PO UPDATE: 10,774 vrstic!
DODANO: +9,747 vrstic!!! 🔥

10× EXPANSION V ENEM DNEVU!

Dodal vse 18 sistemov v master dokument!


🎮 GAME SISTEMI DODANI (17 MAJOR SYSTEMS!):

  1. Memory Loss System - 50 artifacts, heartbeat mechanic
  2. Dual Protagonist - Kai OR Ana choice
  3. Railway Network - 27 stations, fast travel
  4. Gronk Recruitment - Quest chain, vape unlock
  5. Farming Memory Therapy - Farm restores memories!
  6. 3 Breeding Systems - Mutated, Wild, Farm animals
  7. 20 Crafting Stations - Complete production chain
  8. Ranged Weapons Overhaul - 21 arrows, shotgun only!
  9. Mutant Bestiary - 10 Chernobyl creatures
  10. Biome Placement - Scattered map, travel restrictions
  11. Caravan System - 6 llamas/alpacas!
  12. Teleporter Network - 21 teleporters
  13. Camp System - 10 camps, zombie helpers
  14. Baby Taming - 14 species, dragon riding!
  15. Farm Expansion - 8×8 → 64×64, fog of war!
  16. Sleep System - 30min night, hallucinations!
  17. Cargo Animals - Llamas, alpacas, mules!
  18. Dragons & Cyclops - 3 types each!
  19. 15 Wood Types - Pink, black, transparent, glowing!
  20. Glass Crafting - From sand, colored, crystal!
  21. Universal Trading - All materials = profit!
  22. Clothing System - Designer clothes, blueprints!
  23. 7 Weather Events - Tornado, tsunami, radiation storm!
  24. Wardrobe Storage - 100 clothes at home!
  25. Auto-Change System - Biome-aware clothing!
  26. Weather HUD - Real-time on minimap!
  27. Breath Diving - No gear option (60-180 sec!)
  28. 20 Biome Details - Each unique content!
  29. NPC Villages - Build your own town (4 tiers!)
  30. Building Materials - Not just gold!
  31. NPC Friendship - 5 levels progression!
  32. Zombie Lending - Lend to NPCs, get rewards!

SKUPAJ: 32 FEATURE ADDITIONS! 🚀


📈 DEVELOPMENT METRICS:

ČAS:

Danes: 8 ur
Teden 4: 63 ur (new record!)
Project skupaj: 198 ur
Trajanje: 28 dni

ASSETS:

Current: 419 PNG files
Target: 13,500 PNG
Progress: 5.6%
Remaining: ~12,748 PNG

DOKUMENTACIJA:

Files: 100+ markdown files
Lines written: 50,000+ lines
Words: 500,000+ words
Git commits: 520+ commits
Commits danes: 22 commits!

CONTENT:

Playable characters: 2 (Kai & Ana)
NPCs: 300+ unique
Enemies: 500+ types
Biomes: 20 massive zones
Buildings: 300+ structures
Weapons: 150+ types
Game systems: 55+ mechanics

🏆 DANAŠNJI ACHIEVEMENTS:

✅ 8 UR neprekinjeno delo!
✅ 18 novih datotek!
✅ 17 game sistemov!
✅ +9,747 vrstic v FINAL dokument!
✅ 20 biomes fully detailed!
✅ Complete asset count added!
✅ NPC friendship system!
✅ Zombie lending mechanics!
✅ Building = materials system!
✅ Weather events (7 types!)
✅ Dragon & Cyclops creatures!
✅ Complete consolidation!
✅ Project statistics compiled!

STATUS: 💯 EPIC DAY!
MORALE: 🔥 MAXIMUM!

📝 KEY DECISIONS:

  1. Materials = Core Gameplay

    • Buildings require gathering/crafting
    • Not just "pay gold → instant building"
    • Makes resource gathering meaningful
  2. Biomes Scattered

    • Not clustered together
    • Must travel to discover
    • Creates exploration journey
  3. NPC Depth

    • 5 friendship levels
    • Zombie lending system
    • Progressive rewards
    • Makes NPCs feel alive
  4. Weather = Challenge

    • 7 extreme events
    • Gear requirements
    • Survival gameplay
    • Adds tension
  5. Multiple Transport

    • 12 options (walk → dragon!)
    • MULE breeding (best mount!)
    • Progressive unlocks
    • Player choice matters

🎯 MAIN FEATURES LOCKED IN:

STORY:

  • Dual protagonist (Kai/Ana choice!)
  • Memory loss + restoration
  • 50 Ana artifacts to find
  • Twin Bond psychic connection
  • 4 endings

WORLD:

  • 20 biomes (scattered 10-150km!)
  • Each biome = unique content
  • Travel restrictions
  • Teleporter network
  • Railway system (27 stations!)

GAMEPLAY:

  • Farm expansion (8×8 → 64×64!)
  • Fog of war
  • Zombie workforce
  • NPC villages (build your town!)
  • Breeding systems (3 types!)
  • Baby taming (14 species!)
  • Dragon riding!

PROGRESSION:

  • 55+ interconnected systems
  • 100+ quests
  • 100+ achievements
  • NPC friendship levels
  • Biome completion rewards

📁 FILES CREATED TODAY:

SYSTEMS (17):
1. MEMORY_LOSS_EXPANSION.md
2. DUAL_PROTAGONIST_SYSTEM.md
3. RAILWAY_SYSTEM.md
4. GRONK_RECRUITMENT_QUEST.md
5. FARMING_MEMORIES_BREEDING_CRAFTING.md
6. RANGED_WEAPONS_OVERHAUL.md
7. MUTANT_ANIMALS_COMPLETE.md
8. BIOME_PLACEMENT_TRAVEL_SYSTEM.md
9. CARAVAN_TELEPORTERS_CAMPS_TAMING.md
10. CAMP_LIMITS_ZOMBIE_HELPERS.md
11. FARM_EXPANSION_SYSTEM.md
12. SLEEP_CARGO_SIGNS_MONSTERS.md
13. WOOD_TYPES_GLASS_CRAFTING.md
14. TRADING_CLOTHING_WEATHER_SYSTEM.md
15. WARDROBE_AUTOCHANGE_WEATHER_HUD.md
16. BIOME_UNLOCKABLES_NPC_VILLAGES.md
17. MASTER_CONSOLIDATION_JAN_03_2026.md

STATS (1):
18. PROJECT_STATISTICS_JAN_03_2026.md

UPDATED:
- FINAL_GAME_CONTENT_IN_OUT.md (1,027 → 10,774 lines!)

💪 PHYSICAL STATUS:

Stanje: Ubit ampak happy! 😊
Energia: Low, ampak satisfied! ✅
Morale: 💯 MAXIMUM!
Fokus: 🎯 SHARP celi dan!
Coffee: ☕☕☕ (3+ cups!)

🚀 NEXT STEPS:

✅ TODAY DONE - Systems complete!
⏭️ NEXT: Demo development!

DEMO TASKS:
- Implement core gameplay loop
- Add Kai movement + animations
- Basic zombie AI
- Farm mechanics
- Simple quest (find Gronk?)
- Test in Phaser 3

TARGET: Playable demo ASAP!

📊 SESSION SUMMARY:

╔═══════════════════════════════════════════╗
║     SESSION 03.01.2026 - FINAL STATS      ║
╠═══════════════════════════════════════════╣
║                                           ║
║  DURATION:        8 hours non-stop! 🔥    ║
║  NEW FILES:       18 documents            ║
║  NEW SYSTEMS:     17 major features       ║
║  LINES ADDED:     +9,747 lines!           ║
║  GIT COMMITS:     22 commits              ║
║  FEATURES:        32 additions            ║
║                                           ║
║  STATUS:          ✅ COMPLETE!            ║
║  MOOD:            💯 ACCOMPLISHED!        ║
║  NEXT:            🎮 DEMO TIME!           ║
║                                           ║
╚═══════════════════════════════════════════╝

DANES BIL EPIC! 198 ur skupaj na projektu! Ready za demo development! 🚀💪

Session END: 15:42 CET
Status: SAVED & COMMITTED!
Next: DEMO IMPLEMENTATION! 🎮


GOOD WORK! Gremo naprej na demo! 😊🔥