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novafarma/docs/DEMO_MVP_MISSING_ASSETS.md
2026-01-20 01:05:17 +01:00

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# ✅ **DEMO MVP - EXACT MISSING ASSETS**
**Created:** Jan 8, 2026 19:15 CET
**Purpose:** SAMO za demo - Kai's farm + Town counter
**Biomes:** LATER (Faza 1 unlock!)
---
## 🎮 **DEMO SCOPE (Trial Mode):**
**Accessible:**
- ✅ Kai's farm (small plot)
- ✅ Town shop (counter only, no exploration)
- ✅ Basic farming (5 crops, wood tools)
**LOCKED (Faza 1):**
- ❌ Biomes exploration
- ❌ Full town access
- ❌ NPCs (except shopkeeper)
- ❌ Enemies/combat
- ❌ Quests
---
## ✅ **ŠTA JE ŽE READY ZA DEMO:**
### **CHARACTERS - ✅ COMPLETE:**
- ✅ Kai (22 sprites)
- ✅ Gronk (shopkeeper - 12 sprites)
- ✅ Susi (dog - 16 sprites) - hidden in farm
### **CROPS - ✅ COMPLETE:**
- ✅ Wheat (6 stages)
- ✅ Carrot (6 stages)
- ✅ Tomato (6 stages)
- ✅ Potato (6 stages)
- ✅ Corn (6 stages)
### **TOOLS - ✅ COMPLETE:**
- ✅ Wooden Hoe
- ✅ Wooden Watering Can
- ✅ Wooden Axe (for trees)
- ✅ Wooden Pickaxe (for rocks)
### **GRASSLAND (farm terrain) - ✅ COMPLETE:**
- ✅ Grass tiles (53 variants total)
- ✅ Dirt/soil
- ✅ Water tiles
- ✅ Trees (oak, birch)
- ✅ Rocks
### **UI - ✅ COMPLETE:**
- ✅ Inventory (28 sprites)
- ✅ Health bar
- ✅ Stamina bar
- ✅ Tool selector
---
## ❌ **ŠTA ŠE MANJKA ZA DEMO (MINIMAL):**
### **PRIORITY 1: FARM BUILDINGS (15 slik) - HIGH:**
**1. Kai's House (5 slik):**
- [ ] House exterior (front view)
- [ ] House door (open state)
- [ ] House door (closed state)
- [ ] House roof (separate layer for depth)
- [ ] House interior background (optional)
**2. Small Barn (3 slike):**
- [ ] Barn exterior (ruined state)
- [ ] Barn door
- [ ] Hay pile inside (optional)
**3. Well (4 slike):**
- ✅ Already exists! (animated, 4 frames)
- Check if in correct format
**4. Fence (3 slike):**
- [ ] Fence post (vertical)
- [ ] Fence post (horizontal)
- [ ] Fence corner piece
---
### **PRIORITY 2: TOWN ASSETS (25 slik) - HIGH:**
**5. Shop Counter Building (8 slik):**
- [ ] Small shop exterior
- [ ] Shop counter (where Gronk stands)
- [ ] Shop roof
- [ ] Shop sign (hanging)
- [ ] Shop door (open/closed)
- [ ] Shop window
- [ ] Shelf background (behind counter)
- [ ] Counter top surface
**6. Town Ground Tiles (10 slik):**
- [ ] Cobblestone path (4 variants)
- [ ] Dirt road (3 variants)
- [ ] Stone tiles (3 variants)
- **Note:** Keep simple, just paths to shop
**7. Town Props (7 slik):**
- [ ] Signpost (pointing to shop)
- [ ] Lamppost (street light)
- [ ] Town well (different from farm well)
- [ ] Barrel (decoration)
- [ ] Crate (decoration)
- [ ] Wooden bench
- [ ] Town gate (marks trial boundary)
---
### **PRIORITY 3: FARM PROPS (10 slik) - MEDIUM:**
**8. Farm Tools/Props:**
- [ ] Scarecrow (keeps birds away)
- [ ] Wooden crate (storage)
- [ ] Watering can (prop, not tool)
- [ ] Seed bag (prop)
- [ ] Compost bin
- [ ] Tool shed (small)
- [ ] Wheelbarrow
- [ ] Flower bed (decoration)
- [ ] Beehive (honey production)
- [ ] Chicken coop (small, no chickens yet)
---
### **PRIORITY 4: UI ENHANCEMENTS (8 slik) - LOW:**
**9. Shop UI:**
- [ ] Shop panel background
- [ ] Buy button
- [ ] Sell button
- [ ] Price tag display
- [ ] Inventory to shop arrow
- [ ] Currency counter (gold icon)
**10. Trial Mode UI:**
- [ ] "LOCKED - Purchase Full Game" overlay
- [ ] Trial mode indicator (top corner)
---
## 📊 **DEMO MISSING ASSETS SUMMARY:**
| Category | Sprites | Priority | Time |
|----------|---------|----------|------|
| **Farm Buildings** | 15 | HIGH | 2-3 hours |
| **Town Assets** | 25 | HIGH | 4-5 hours |
| **Farm Props** | 10 | MEDIUM | 2 hours |
| **UI Enhancements** | 8 | LOW | 1-2 hours |
| **TOTAL** | **58** | - | **9-12 hours** |
---
## 🎯 **DEMO MVP - BARE MINIMUM (40 slik):**
**For basic playable demo:**
- ✅ Farm Buildings (15) - HIGH
- ✅ Town Counter (15 of 25) - Shop + counter only
- ⚠️ Farm Props (5 of 10) - Scarecrow, crate, shed, wheelbarrow, compost
- ⚠️ Shop UI (5 of 8) - Buy/sell only
**ABSOLUTE MINIMUM: 40 sprites**
**Time: 6-8 hours work**
---
## 📅 **PRODUCTION SCHEDULE:**
### **TODAY/TOMORROW (Jan 8-9):**
**Phase 1: Farm Buildings (15 slik, 2-3h)**
- [ ] Kai's house (5)
- [ ] Small barn (3)
- [ ] Check well (4 - might exist)
- [ ] Fence pieces (3)
### **THIS WEEKEND (Jan 10-12):**
**Phase 2: Town Counter (15 slik, 3-4h)**
- [ ] Shop building (8)
- [ ] Basic town tiles (4 of 10 - just paths)
- [ ] Essential props (3 of 7 - sign, lamppost, gate)
### **NEXT WEEK (Jan 13-14):**
**Phase 3: Polish (13 slik, 3-4h)**
- [ ] Farm props (5 essential)
- [ ] Shop UI (5)
- [ ] Trial boundary (3)
---
## ✅ **DEMO CHECKLIST (Priority Order):**
### **ABSOLUTELY MUST HAVE (Blocks demo):**
- [ ] Kai's house (5)
- [ ] Shop counter building (8)
- [ ] Shop UI (5)
- [ ] Town path tiles (4)
- [ ] Farm fence (3)
**MINIMUM VIABLE: 25 sprites**
### **HIGHLY RECOMMENDED (Polish demo):**
- [ ] Small barn (3)
- [ ] Farm props (5 - scarecrow, crate, shed, etc.)
- [ ] Town props (3 - sign, lamppost, gate)
- [ ] Town ground variety (6 more tiles)
**COMPLETE DEMO: +17 = 42 total**
### **NICE TO HAVE (Can add later):**
- [ ] More farm decorations (5)
- [ ] More town decorations (4)
- [ ] Trial mode UI polish (3)
- [ ] Additional shop elements (4)
**FULL POLISH: +16 = 58 total**
---
## 🎮 **DEMO GAMEPLAY FLOW:**
**1. START (Farm):**
- Kai wakes up near house
- Tutorial: "Use WASD to move"
- Tutorial: "Press E near well to get water"
**2. FARMING:**
- Tutorial: "Equip Hoe, click soil to till"
- Tutorial: "Plant seeds (from starting chest)"
- Tutorial: "Water crops daily"
- Tutorial: "Harvest when ready"
**3. TOWN:**
- Tutorial: "Follow path to town"
- Reach shop counter
- Gronk: "Welcome! Sell crops here!"
- Tutorial: "Sell crops for gold"
- Tutorial: "Buy more seeds"
**4. TRIAL LIMIT:**
- Try to explore beyond → Fog wall
- Message: "Purchase full game to explore!"
- Trial continues indefinitely on farm
---
## 🚀 **IMMEDIATE ACTION:**
**START NOW - Kai's House (5 sprites, ~1 hour):**
1. Generate simple cottage exterior
2. Add door (closed state)
3. Add roof layer
4. Test in game
5. Adjust if needed
**REFERENCE:**
- Use `/assets/references/buildings/` for style
- Cult of the Lamb aesthetic
- Dark-chibi noir style
- Thick black outlines
---
## 📊 **REVISED TIMELINE:**
| Phase | Assets | Time | Status |
|-------|--------|------|--------|
| **Current** | 698 | - | ✅ Complete |
| **Demo Add** | 58 | 9-12h | ❌ Missing |
| **Demo Total** | 756 | - | 92% ready |
| **Faza 1** | +737 | 15-19 weeks | Later |
| **Faza 2** | +280 | 5-6 weeks | Much later |
---
**CORRECTED PRIORITY:**
1.**DEMO (NOW):** Farm + Town counter (58 slik)
2. ⏸️ **FAZA 1 (later):** Biomes + full town (737 slik)
3. ⏸️ **FAZA 2 (much later):** Multiplayer (280 slik)
---
**HVALA ZA POPRAVEK! Demo focus je farm + shop counter!** 🏡🏪