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novafarma/assets/references
David Kotnik f424d1dd7c 🏡 Jan 8 Kai's House Progression - 3 Stages
 GENERATED KAI'S SHELTER PROGRESSION:

**3 Upgrade Stages:**

1. **Sleeping Bag/Tent (START - FREE):**
   - Makeshift shelter, tattered canvas
   - Wooden sticks, campfire stones
   - Basic survival mode
   - Size: 64x64px
   - File: 01_sleeping_bag.png

2. **Wooden Hut (UPGRADE - 500g + 50 wood):**
   - Simple wooden shack
   - Crooked shingles, moss
   - Rustic peasant style
   - Size: 96x96px
   - File: 02_wooden_hut.png

3. **Gothic House (FINAL - 2000g + 200 wood + 100 stone):**
   - Eastern European gothic style
   - Pointed arch door, stained glass
   - Gargoyle decoration
   - Chimney with smoke
   - Dark but cozy
   - Size: 128x128px
   - File: 03_gothic_house.png

**Location:** /assets/references/buildings/kai_house/

**Progression Path:**
Demo → Sleeping bag (free)
Earn 500g → Wooden hut
Faza 1 quest → Gothic house

**Game Functions:**
- Stage 1: Spawn point, save game
- Stage 2: +Storage (10 slots), basic crafting
- Stage 3: +Large storage (20 slots), advanced crafting, Ana's photo

**Art Style:**
- Cult of the Lamb inspired
- Dark-chibi noir aesthetic
- Thick black outlines
- Gothic elements (final stage)
- Weathered/lived-in look

**Includes README.md with full specs!**

Demo assets: 3/58 complete (5%)
2026-01-08 21:33:30 +01:00
..
2026-01-07 22:32:02 +01:00
2026-01-07 22:32:02 +01:00

📁 REFERENCES - Master Visual Law

Purpose: Visual references that define the EXACT look for all characters.
Rule: NOTHING gets generated without matching these references.


📂 Folder Structure:

/main_characters/

Main playable characters and key story NPCs:

  • kai/ - Kai Marković (pink+green dreads, katana, piercings)
  • ana/ - Ana Marković (blonde, blue eyes WITH pupils)
  • gronk/ - Gronk (pink dreads, vape, troll)

/npcs/

Town service NPCs:

  • ivan_kovac/ - Blacksmith ( HAVE: download.jpg in assets/slike 🟢/konsistentno/)
  • mayor/ - Župan (town administrator)
  • miro_pravnik/ - Lawyer
  • arborist/ - Tree planter
  • tehnik/ - Technician
  • sivilja/ - Seamstress
  • pek/ - Baker
  • kustos/ - Museum Curator
  • teacher/ - School Teacher

/companions/

Friendly followers:

  • zombie_scout/ - Zombi Skavt (red bandana, backpack, red eyes WITH pupils)

/enemies/

Hostile NPCs:

  • nomad_raiders/ - Desert Nomads, Frost Bandits, etc.
  • zombies/ - Various zombie types

/species/

Fantasy races:

  • trolls/ - Troli (town inhabitants)
  • fairies/ - Vilinci
  • elves/ - Škratje

🎨 What to Put in Each Folder:

Each character folder should contain:

  1. Master Reference - Full body portrait, front-facing
  2. Face Close-up (optional) - For dialogue portraits
  3. Action Poses (optional) - Specific animations

File Naming:

  • master_reference.png - Main reference image
  • face_closeup.png - Dialogue portrait
  • action_01.png, action_02.png - Specific poses

Style Rules (Style 32 - Dark-Chibi Noir):

ALL references must follow:

  • 32x32px base (or multiples: 64x64, 96x96)
  • Thick black outlines (4-5px)
  • Chibi proportions (big head, small body)
  • Flat colors with subtle shading
  • Top-down or isometric view
  • Green background (#00FF00) for easy keying

Eye Rules:

  • 👥 Friendly NPCs/Humans: Red eyes WITH dark pupils
  • 🧟 Weak/Tamed Zombies: White eyes, NO pupils
  • 🧟 Strong/Wild Zombies: Red eyes, NO pupils
  • 🧡 Zombi Skavt (exception): Red eyes WITH pupils

🔒 Visual Law:

Once a reference is approved and placed here:

  • NO changes without user approval
  • ALL future generations must match this reference
  • Consistency is LAW

Status: 🟢 Ready for reference images
Next: User will add existing references to appropriate folders