Files
novafarma/assets/references/buildings/GOTHIC_CHURCH_README.md
David Kotnik 247e197ff1 🎨 MASSIVE UPDATE: 166 Biome NPCs + 22 Creatures Generated!
 COMPLETE BIOME NPC COVERAGE (166 NPCs):
- Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style)
- Phase 2 Magical Biomes: 80 NPCs (diversos stilov)
- Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai)

 CREATURE GENERATION START (22/109):
- Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow)
- Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama)
- Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.)

📚 DOCUMENTATION:
- Updated GAME_BIBLE.md with complete creature catalog (109 total)
- Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md
- Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md
- Updated BIOME spreadsheets

📁 ORGANIZATION:
- Created /assets/references/creatures/ structure
- Organized all NPCs by biome
- Reference style strategy defined

🎯 PROGRESS:
- Master References: 188 images generated today
- 68% of total creature/NPC work complete!
- Quota exhausted (resets 22:01) but amazing progress!

Next: Complete remaining creatures (87+) after quota reset
2026-01-06 20:41:38 +01:00

1.7 KiB

GOTHIC CHURCH/GRAVEYARD REFERENCE

File: gothic_church_reference.jpg
Type: Building Reference (Church/Mystical House)
Style: Smooth cartoon with thick outlines


VISUAL CHARACTERISTICS:

Building Style:

  • Dark gothic architecture
  • Thick black outlines (SMOOTH, not pixel art)
  • Multi-level structure with steep roofs
  • Dark gray/purple color palette
  • Warm lantern lights (yellow/orange glow)
  • Purple mystical accents

Key Elements:

  • Gravestones - "RIP" markers, tilted/weathered
  • Purple Crystals - mystical gem decorations
  • Lanterns - hanging decorative lights
  • Steep Roofs - dark shingle texture
  • Windows - arched gothic style with purple glow
  • Chimney - stone tower with crystals on top
  • Snow/Frost - white accents on edges

Color Palette:

  • Building: Dark gray #2C2C3C
  • Roof: Charcoal #1A1A2E
  • Accents: Purple #8B4789
  • Lights: Warm yellow #FFD700
  • Crystals: Bright purple #DA70D6
  • Snow: White #F0F8FF

USE CASES:

  1. Church Building - Župnik's church restoration
  2. Graveyard Design - Cemetery layout and gravestones
  3. Mystical Buildings - Fantasy/gothic structures
  4. Night Scenes - Lighting and atmosphere
  5. Crystal/Gem Props - Decorative elements

STYLE NOTES:

Perfect master reference for:

  • Gothic architecture
  • Smooth cartoon outlines (NOT pixel art)
  • Atmospheric lighting
  • Mystical/magical elements
  • Graveyard props

This reference demonstrates the EXACT smooth line quality we want for all gothic/church buildings in the game.


Added: 2026-01-05
Source: User-provided reference
Status: Master reference for gothic buildings