✅ COMPLETE BIOME NPC COVERAGE (166 NPCs): - Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style) - Phase 2 Magical Biomes: 80 NPCs (diversos stilov) - Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai) ✅ CREATURE GENERATION START (22/109): - Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow) - Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama) - Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.) 📚 DOCUMENTATION: - Updated GAME_BIBLE.md with complete creature catalog (109 total) - Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md - Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md - Updated BIOME spreadsheets 📁 ORGANIZATION: - Created /assets/references/creatures/ structure - Organized all NPCs by biome - Reference style strategy defined 🎯 PROGRESS: - Master References: 188 images generated today - 68% of total creature/NPC work complete! - Quota exhausted (resets 22:01) but amazing progress! Next: Complete remaining creatures (87+) after quota reset
1.7 KiB
1.7 KiB
GOTHIC CHURCH/GRAVEYARD REFERENCE
File: gothic_church_reference.jpg
Type: Building Reference (Church/Mystical House)
Style: Smooth cartoon with thick outlines
VISUAL CHARACTERISTICS:
Building Style:
- Dark gothic architecture
- Thick black outlines (SMOOTH, not pixel art)
- Multi-level structure with steep roofs
- Dark gray/purple color palette
- Warm lantern lights (yellow/orange glow)
- Purple mystical accents
Key Elements:
- Gravestones - "RIP" markers, tilted/weathered
- Purple Crystals - mystical gem decorations
- Lanterns - hanging decorative lights
- Steep Roofs - dark shingle texture
- Windows - arched gothic style with purple glow
- Chimney - stone tower with crystals on top
- Snow/Frost - white accents on edges
Color Palette:
- Building: Dark gray
#2C2C3C - Roof: Charcoal
#1A1A2E - Accents: Purple
#8B4789 - Lights: Warm yellow
#FFD700 - Crystals: Bright purple
#DA70D6 - Snow: White
#F0F8FF
USE CASES:
- Church Building - Župnik's church restoration
- Graveyard Design - Cemetery layout and gravestones
- Mystical Buildings - Fantasy/gothic structures
- Night Scenes - Lighting and atmosphere
- Crystal/Gem Props - Decorative elements
STYLE NOTES:
✅ Perfect master reference for:
- Gothic architecture
- Smooth cartoon outlines (NOT pixel art)
- Atmospheric lighting
- Mystical/magical elements
- Graveyard props
This reference demonstrates the EXACT smooth line quality we want for all gothic/church buildings in the game.
Added: 2026-01-05
Source: User-provided reference
Status: Master reference for gothic buildings