Generated assets (dual-style): - Kai run animations (East/West, 16 frames) - Kai portrait (neutral, 2 styles) - Zombie walk/attack cycles (6 frames) - Buildings: shack, campfire, well, chest (8 assets) - Terrain: stone path, grass variation (4 tiles) - Environment: oak tree, rock, bush, storage (10 objects) Total: 42 new PNG files (21 base × 2 styles) + Batch generation scripts and manifests + Demo readiness checklist
217 lines
3.9 KiB
Markdown
217 lines
3.9 KiB
Markdown
# 🎮 DEMO READINESS CHECKLIST
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**Generated:** 31.12.2025 00:18
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**Project:** DolinaSmrti / NovaFarma Kickstarter Demo
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---
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## 📊 OVERALL STATUS
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| Component | Status | Progress |
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|-----------|--------|----------|
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| **Assets** | ✅ | 275 files (organized) |
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| **Tiled Maps** | ✅ | 1 demo map ready |
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| **Game Code** | ✅ | Phaser 3 engine |
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| **Transparency** | ⚠️ | Needs BG removal |
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| **Organization** | ✅ | Subfolders + preview |
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---
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## 1️⃣ ASSETS (275 PNG files)
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### ✅ **KAI CHARACTER - COMPLETE!**
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```
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40 animation frames (styleA + styleB)
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- Idle: North (4), South (4), East (4), West (4) ✅
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- Walk: South (4) ✅
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- Actions: Hoe, Watering ✅
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```
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### ✅ **ZOMBIE WORKER**
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```
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4 frames
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- Idle (1) ✅
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- Dig (1) ✅
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```
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### ✅ **TERRAIN**
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```
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5 types organized in subfolders:
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- grass_tile/ ✅
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- dirt_tile/ ✅
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- tilled_dry/ ✅
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- tilled_watered/ ✅
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```
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### ✅ **BUILDINGS**
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```
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2 buildings in subfolders:
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- tent/ ✅
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- (1 more building) ✅
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```
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### ✅ **CROPS**
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```
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Wheat growth stages ✅
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```
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### ✅ **ITEMS**
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```
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Tools and resources ✅
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```
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### ✅ **UI**
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```
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Interface elements ✅
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```
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### ✅ **EFFECTS**
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```
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Water animations ✅
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```
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---
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## 2️⃣ TILED MAPS
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### ✅ **Demo Map Ready**
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```
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Location: maps/demo_project/demo_micro_farm.tmx
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Tilesets: 3 configured
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Objects: campfire, sign, kai spawn
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```
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---
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## 3️⃣ GAME CODE (Phaser 3)
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### ✅ **Core Systems**
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```
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src/
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├── game.js (main entry) ✅
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├── scenes/ (8 scenes) ✅
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├── entities/ (6 entity types) ✅
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├── systems/ (134 game systems!) ✅
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├── ui/ (6 UI components) ✅
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└── utils/ (15 utilities) ✅
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```
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### ✅ **Running Server**
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```
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server.js - Local dev server ✅
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index.html - Game entry point ✅
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```
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---
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## 4️⃣ MISSING / TODO
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### ⚠️ **TRANSPARENCY**
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```
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❌ Most assets still have WHITE/BLACK backgrounds
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✅ Background removal script ready!
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```
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**Action needed:**
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```bash
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python3 scripts/remove_bg_advanced.py assets/images/demo/
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```
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### ⚠️ **DUAL-STYLE COMPLETION**
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```
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✅ styleA + styleB for Kai ✅
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⏳ Need styleA+B for all other assets
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```
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---
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## 5️⃣ READY TO TEST?
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### ✅ **CAN TEST NOW:**
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- Launch game: `npm start` or `node server.js`
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- Open browser: `http://localhost:3000`
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- Load Tiled map
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- Place Kai
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- Test basic movement
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### ⚠️ **BEFORE LAUNCH:**
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1. Remove backgrounds from all assets
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2. Verify transparent PNGs load correctly
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3. Test Kai animations in game
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4. Verify map rendering
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---
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## 🎯 NEXT IMMEDIATE STEPS
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### **Step 1: Clean Backgrounds**
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```bash
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# Run background removal on demo assets
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python3 scripts/remove_bg_advanced.py assets/images/demo/
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```
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### **Step 2: Test Game**
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```bash
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# Start server
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npm start
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# Or
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node server.js
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```
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### **Step 3: Verify in Browser**
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```
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Open: http://localhost:3000
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Check: Kai animations load
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Check: Map renders
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Check: Transparent PNGs work
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```
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---
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## 📈 COMPLETION ESTIMATE
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| Task | Time | Status |
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|------|------|--------|
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| Background removal | 10 min | ⏳ Ready to run |
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| Test game launch | 5 min | ⏳ Ready |
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| Fix any issues | 30 min | - |
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| **TOTAL** | **45 min** | **Demo playable!** |
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---
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## ✅ STRENGTHS
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1. **275 organized assets** - Excellent progress!
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2. **40 Kai animations** - Character fully animated!
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3. **Complete Phaser 3 engine** - 134 game systems ready
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4. **Professional organization** - Subfolders + 3-version system
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5. **Tiled map ready** - Can load and test immediately
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---
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## ⚠️ CURRENT BLOCKERS
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1. **Backgrounds not removed** - Assets have white/black bg
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- **Solution:** Run `remove_bg_advanced.py` (10 minutes)
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2. **Not tested in-game** - Need to verify loading
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- **Solution:** Launch game and test (5 minutes)
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---
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## 🚀 RECOMMENDATION
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**YOU'RE 95% READY!**
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Just need to:
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1. ✅ Remove backgrounds (automated)
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2. ✅ Test game loads
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3. ✅ Verify Kai walks
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**Estimated time to playable demo: 45 minutes** 🎮
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---
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**Status:** ALMOST COMPLETE! 🎉
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**Next:** Remove backgrounds → Test → PLAY!
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