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novafarma/godot/SMOOTH_TERRAIN_READY.md

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🎨 SMOOTH TERRAIN READY!

PHASE 2 COMPLETE:

1. TILESET:

  • SmoothTerrainMaster.tres created
  • 4 terrains: Grass, Dirt, Water, Farmland
  • All using 512x512 LINEAR filtered textures
  • Auto-tiling configured (Match Corners & Sides)

2. MAIN SCENE:

  • MrtvaDolina.tscn created
  • 3 layers: Ground (Z:0), Objects (Z:1), Top (Z:2)
  • Smooth camera controls
  • Dark background

3. PROJECT SETTINGS:

  • Main scene: MrtvaDolina.tscn
  • Linear texture filtering ON

🚀 TEST SMOOTH PAINTING:

  1. Open Godot
  2. MrtvaDolina scene opens automatically
  3. Select GroundLayer
  4. Bottom panel → Terrains tab
  5. Select terrain (Grass/Water/Dirt/Farmland)
  6. PAINT! 🎨

Result: SMOOTH gradients, NO pixelation!


📋 NEXT PHASE (hvis želiš):

Phase 3: Character sprites (Kai, Ana, Gronk)

  • Copy ~4000 sprites to organized folders
  • Set LINEAR filter for smooth characters

Ready to test painting? 🌿