# 🎨 SMOOTH TERRAIN READY! ## βœ… **PHASE 2 COMPLETE:** ### **1. TILESET:** - βœ… `SmoothTerrainMaster.tres` created - βœ… 4 terrains: Grass, Dirt, Water, Farmland - βœ… All using 512x512 LINEAR filtered textures - βœ… Auto-tiling configured (Match Corners & Sides) ### **2. MAIN SCENE:** - βœ… `MrtvaDolina.tscn` created - βœ… 3 layers: Ground (Z:0), Objects (Z:1), Top (Z:2) - βœ… Smooth camera controls - βœ… Dark background ### **3. PROJECT SETTINGS:** - βœ… Main scene: `MrtvaDolina.tscn` - βœ… Linear texture filtering ON --- ## πŸš€ **TEST SMOOTH PAINTING:** 1. **Open Godot** 2. **MrtvaDolina** scene opens automatically 3. **Select GroundLayer** 4. **Bottom panel β†’ Terrains tab** 5. **Select terrain (Grass/Water/Dirt/Farmland)** 6. **PAINT!** 🎨 **Result:** SMOOTH gradients, NO pixelation! ✨ --- ## πŸ“‹ **NEXT PHASE (hvis ΕΎeliΕ‘):** **Phase 3:** Character sprites (Kai, Ana, Gronk) - Copy ~4000 sprites to organized folders - Set LINEAR filter for smooth characters **Ready to test painting?** 🌿