Files
novafarma/docs/COMPLETE_PRODUCTION_PLAN.md
2026-01-20 01:05:17 +01:00

341 lines
7.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# 🎯 DOLINASMRTI - COMPLETE PRODUCTION PLAN
**Datum:** 2026-01-02
**Total Target:** ~14,000 assetov
**Strategy:** Prioritize gameplay-critical assets first
---
## **FAZE - PO PRIORITETI:**
---
## **✅ PHASE 1: FARM CROPS (COMPLETE)**
**Status:** ✅ DONE (103/103)
**Asseti:**
- Sadje: 30 slik (Style 30)
- Zelenjava: 30 slik (Style 30)
- Ganja: 15 slik (Style 30)
- Drevesa: 10 slik (Style 30)
- Rože: 8 slik (Style 30)
- Duplikati: 10 slik
**= 103 slik ✅**
---
## **🔥 PHASE 2: CORE GAMEPLAY ENEMIES (PRIORITY!)**
**Status:** ⏳ IN PROGRESS (0/30)
**Zakaj najprej:**
- Potrebuješ za DEMO
- Potrebuješ za testiranje combat systema
- Najpomembnejši za gameplay loop
**Asseti - SAMO BASIC POSES (ne full spritesheets):**
### **Zombiji (10 slik):**
1. zombie_basic - Basic shambling zombie
2. zombie_runner - Fast aggressive zombie
3. zombie_tank - Large heavy zombie
4. zombie_spitter - Acid spitter
5. zombie_exploder - Bloater that explodes
6. zombie_crawler - Ground crawler
7. zombie_screamer - Sound attack
8. zombie_bride - Wedding dress zombie
9. zombie_cop - Police zombie
10. zombie_doctor - Medical zombie
**= 10 slik (Style 32)**
### **Farm Živali (10 slik):**
11. chicken - Farm chicken
12. cow - Farm cow
13. pig - Farm pig
14. sheep - Farm sheep
15. horse - Rideable horse
16. goat - Farm goat
17. duck - Farm duck
18. rabbit - Small rabbit
19. dog - Farm dog
20. cat - Farm cat
**= 10 slik (Style 32)**
### **Basic NPCs (10 slik):**
21. merchant_general - General store
22. merchant_seeds - Seed shop
23. doctor - Town doctor
24. nurse - Medical assistant
25. police_chief - Law enforcement
26. farmer_old - Farming mentor
27. bartender - Town tavern
28. blacksmith - Weapon/tool maker
29. wizard - Magic mentor
30. mayor - Town leader
**= 10 slik (Style 32)**
**PHASE 2 TOTAL: 30 slik**
---
## **🦖 PHASE 3: BIOME 1 - DINO VALLEY (DEMO BIOME)**
**Status:** ⏳ PENDING (0/50)
**Zakaj:**
- Najpopularnejši biom
- Perfektno za Kickstarter demo
- Unique selling point
**Asseti:**
### **Dinozavri (12 slik):**
1. dino_trex - T-Rex predator
2. dino_raptor - Velociraptor
3. dino_trike - Triceratops
4. dino_stego - Stegosaurus
5. dino_bronto - Brontosaurus
6. dino_ankylo - Ankylosaurus
7. dino_ptero - Pterodactyl
8. dino_spino - Spinosaurus
9. dino_dilo - Dilophosaurus
10. dino_pachy - Pachycephalosaurus
11. dino_parasaur - Parasaurolophus
12. dino_compy - Compsognathus
**= 12 slik (Style 32)**
### **Dino Valley Vegetation (15 slik):**
13. fern_large - Large prehistoric fern
14. fern_small - Small fern cluster
15. mushroom_red_giant - Giant red mushroom
16. mushroom_brown - Brown mushroom
17. cycad_palm - Cycad tree
18. moss_patch_green - Green moss
19. moss_patch_glow - Glowing moss
20. horsetail_plant - Ancient horsetail
21. ginkgo_leaves - Ginkgo foliage
22. cattail_giant - Giant cattail
23. grass_prehistoric - Prehistoric grass
24. tree_fern - Tree fern
25. cycad_tree - Large cycad
26. dead_tree - Dead tree trunk
27. volcanic_rock - Lava stone
**= 15 slik (Style 30)**
### **Dino Valley Items (10 slik):**
28. dino_bone_small - Small bone
29. dino_bone_large - Large bone
30. dino_hide - Raw hide
31. dino_scales - Colored scales
32. dino_tooth - Sharp tooth
33. dino_claw - Sharp claw
34. dino_feather - Feather
35. amber - Prehistoric amber
36. volcanic_rock_item - Rock item
37. tar - Tar pit tar
**= 10 slik (Style 32)**
### **Dino Valley Props (8 slik):**
38. skull_trex - T-Rex skull
39. skull_trike - Triceratops skull
40. ribcage - Skeleton ribcage
41. nest_empty - Empty nest
42. nest_eggs - Nest with eggs
43. tar_pit - Tar pit
44. cave_entrance - Cave opening
45. stone_altar - Ritual altar
**= 8 slik (Style 32)**
### **Terrain Tiles (5 slik):**
46. dirt_volcanic - Volcanic soil (seamless tile)
47. grass_prehistoric - Grass (seamless tile)
48. rock_lava - Lava stone (seamless tile)
49. mud - Mud terrain (seamless tile)
50. path_dirt - Dirt path (seamless tile)
**= 5 slik (Style 32)**
**PHASE 3 TOTAL: 50 slik**
---
## **🔧 PHASE 4: CORE TOOLS & WEAPONS**
**Status:** ⏳ PENDING (0/30)
**Zakaj:**
- Potrebno za crafting system
- Potrebno za combat
- Potrebno za farming
**Asseti:**
### **Farm Tools (10 slik):**
1. hoe - Basic hoe
2. watering_can - Watering can
3. pickaxe - Mining pickaxe
4. axe - Woodcutting axe
5. shovel - Digging shovel
6. scythe - Harvesting scythe
7. hammer - Crafting hammer
8. fishing_rod - Fishing rod
9. bucket - Water bucket
10. seeds_bag - Seed pouch
**= 10 slik (Style 32)**
### **Weapons (10 slik):**
11. sword_basic - Basic sword
12. bow - Hunting bow
13. gun_pistol - Pistol
14. gun_shotgun - Shotgun
15. knife - Combat knife
16. spear - Throwing spear
17. club - Melee club
18. machete - Jungle machete
19. crossbow - Crossbow
20. grenade - Explosive
**= 10 slik (Style 32)**
### **Consumables (10 slik):**
21. health_potion - HP restore
22. stamina_potion - Stamina restore
23. antidote - Poison cure
24. bandage - First aid
25. food_bread - Bread
26. food_meat_cooked - Cooked meat
27. food_soup - Vegetable soup
28. water_bottle - Water
29. coffee - Energy drink
30. medkit - Medical kit
**= 10 slik (Style 32)**
**PHASE 4 TOTAL: 30 slik**
---
## **🏠 PHASE 5: BASIC FARM BUILDINGS**
**Status:** ⏳ PENDING (0/15)
**Zakaj:**
- Potrebno za farm gameplay
- Core building mechanics
- Kickstarter demo content
**Asseti:**
1. farmhouse - Main farmhouse
2. barn - Animal barn
3. coop - Chicken coop
4. silo - Grain storage
5. well - Water well
6. fence_wood - Wooden fence section
7. fence_stone - Stone fence section
8. gate_wood - Wooden gate
9. scarecrow - Field scarecrow
10. shed_tool - Tool shed
11. greenhouse - Greenhouse
12. windmill - Windmill
13. stable - Horse stable
14. mailbox - Mailbox
15. sign_wood - Wooden sign
**= 15 slik (Style 32)**
**PHASE 5 TOTAL: 15 slik**
---
## **📊 SUMMARY PO FAZAH:**
| Phase | Category | Count | Priority | Status |
|-------|----------|-------|----------|--------|
| 1 | Farm Crops | 103 | ✅ | DONE |
| 2 | Core Enemies & NPCs | 30 | 🔥 | START HERE |
| 3 | Dino Valley Biome | 50 | 🦖 | Next |
| 4 | Tools & Weapons | 30 | 🔧 | Then |
| 5 | Farm Buildings | 15 | 🏠 | Then |
| **TOTAL SO FAR** | | **228** | | |
---
## **🎮 MAIN CHARACTERS (NA KONEC!)**
**Pustimo za zadnje - manual creation:**
- Kai (12 animation frames)
- Ana (12 animation frames)
- Gronk (4 poses)
- Susi (4 poses)
**= 32 slik (kasneje, ročno)**
---
## **⏭️ LATE-STAGE PHASES (po Phase 5):**
**Phase 6:** Remaining Biomes (1-20)
- ~1,000 slik (20 biomov × 50 assetov)
**Phase 7:** All Creatures
- ~500 slik (vse kreature razen zombijev)
**Phase 8:** All Items
- ~2,000 slik (crafting materials, quest items)
**Phase 9:** UI & Effects
- ~500 slik (icons, particles, VFX)
**Phase 10:** Seasonal & Events
- ~300 slik (holiday, events)
---
## **🎯 IMMEDIATE ACTION PLAN:**
**ZDAJ:**
1. Start Phase 2 (Core Gameplay)
- 10 zombijev
- 10 farm živali
- 10 basic NPCs
**Naslednje 2-3 dni:**
2. Phase 3 (Dino Valley)
- 12 dinozavrov
- 15 vegetation
- 23 items/props/terrain
**Naslednji teden:**
3. Phase 4 (Tools & Weapons)
4. Phase 5 (Buildings)
**= 228 slik v 1-2 tednih!**
---
## **PRODUCTION NOTES:**
**Generacija:**
- Če je QUOTA approval: Full speed (500slik/dan)
- Če NI quota: Slow mode (20 slik/dan)
- Manual review vsake slike za quality
**Prioriteta:**
- Gameplay-critical assets first
- Demo-ready content prioritized
- Main characters LAST (manual control)
---
**ZAČNEMO Z PHASE 2! 🚀**