14 KiB
🗺️ FAZA 3 & 4 - DETAILED EXPANSION PLAN
Created: January 12, 2026, 00:27 CET
Focus: World exploration, systems expansion, memory recovery
Duration: ~20 hours gameplay (10h per Faza)
🌍 FAZA 3 - FIRST EXPLORATION (€14 for new buyers, FREE for EA)
Tagline: "The world is bigger than you thought..."
📦 CORE CONTENT:
🏞️ BIOMES (3 Normal + 1 Magical):
NORMAL BIOMES (3):
- Forest (Endless Forest variant)
- Dense woods, tall trees
- Mini-Boss: Forest Guardian (mutated bear)
- Resources: Hardwood, mushrooms, herbs
- Desert (Egyptian Desert lite)
- Sand dunes, ancient ruins
- Mini-Boss: Sand Worm
- Resources: Cacti, rare minerals
- Swamp
- Murky water, twisted trees
- Mini-Boss: Swamp Troll
- Resources: Rare plants, alchemical ingredients
MAGICAL BIOME (1) - SURPRISE!: 4. Witch Forest 🌙✨
- Enchanted dark woods
- Glowing mushrooms, magical fog
- Mini-Boss: Corrupted Dryad
- Resources: Magical herbs, spell components
- First magical biome! (Hint at more)
- Mysterious portals (inactive, for later)
Why Witch Forest?
- Dark fantasy vibe fits early game
- Not TOO crazy (still grounded)
- Sets up magical system
- Players excited for more!
🌀 PORTAL SYSTEM (NEW!):
Broken Portals Discovery:
- Each biome has 1 broken portal (4 total)
- Portals are inactive (broken, needs repair)
- Quest: Find blueprints to fix portals
- First Portal Unlock: After repairing 1st portal
- Can teleport back to Farm/Town
- Portal becomes blue teleportation point
Mechanics:
- Find Portal Blueprints (scattered in biomes)
- Collect Portal Crystals (boss drops)
- Repair portal = Unlock fast travel
- Later: Portals connect to Railway stations (Faza 4!)
🚂 RAILWAY PREP (Foundation):
NOT fully unlocked yet, but:
- Discover 1 abandoned train station (in Mountain biome)
- Station is ruined, unusable
- Quest hint: "The railways once connected this world..."
- Blueprint drop: Railway Station Restoration (for Faza 4)
💭 MEMORY SYSTEM (Ana's Memories):
+10 Memories unlocked (Total: 10/50)
Found in biomes:
- Memory #1 (Forest): Ana's diary page - "I miss the trees..."
- Memory #2 (Desert): Ana's water bottle - Last family trip
- Memory #3 (Swamp): Ana's research notes - Plant samples
- Memory #4 (Mountain): Ana's climbing rope - Adventure together
- Memory #5 (Forest): Kai+Ana carved tree - "K+A Forever"
- Memory #6 (Desert): Family photo - Desert vacation
- Memory #7 (Swamp): Ana's boot - Lost during escape
- Memory #8 (Mountain): Ana's compass - Father's gift
- Memory #9 (Boss drop): Ana's necklace - Twin bond symbol
- Memory #10 (Hidden): Kai's first longboard wheel - Broken
Memory Effects:
- Each memory = Flashback cutscene
- Twin Bond strengthens (+2% range per memory)
- Kai remembers more about Ana
🦌 WILD ANIMALS (NEW!):
Non-hostile creatures (10 species):
- Deer, Fox, Wolf, Rabbit, Squirrel
- Owl, Hawk, Boar, Lynx, Badger
Huntable for:
- Meat (food)
- Pelts (crafting materials)
- Bones (tools)
Taming potential (hint for later Fazas)
🌱 NEW PLANTS (20 varieties):
Biome-specific plants:
- Forest: Wild berries, mushrooms (5 types)
- Desert: Cacti, aloe vera (5 types)
- Swamp: Lily pads, poisonous herbs (5 types)
- Mountain: Alpine flowers, medicinal plants (5 types)
Uses:
- Cooking recipes
- Alchemy (potions)
- Crafting dyes
- Medicine
👕 CLOTHING SYSTEM (NEW!):
Unlockable cosmetics (15 items):
Headwear (5):
- Bandana (Desert reward)
- Forest Hat
- Mountain Beanie
- Swamp Hood
- Explorer Goggles
Tops (5):
- Leather Jacket (Mini-boss drop)
- Explorer Vest
- Warm Coat (Mountain)
- Camouflage Shirt (Forest)
- Scientist Coat (Ana's memory)
Accessories (5):
- Backpack Upgrade (bigger inventory)
- Belt Pouches
- Climbing Gloves
- Snow Boots
- Desert Scarf
System:
- Purely cosmetic (no stats)
- Mix & match
- Unlocked via quests, boss drops, memory finds
🛹 LONGBOARD QUEST (EMOTIONAL!):
"Father's Legacy" Questline:
- Discovery: Find broken longboard in Forest ruins
- Flashback: Kai riding with father
- "This was... mine? Or... someone else's?"
- Repair Quest:
- Find wood (Forest)
- Find truck parts (Desert scrap)
- Find wheel (Mountain)
- Find paint (Swamp alchemist)
- Completion:
- Longboard restored!
- Unlocks: Longboard mount (faster movement!)
- Speed: 2x walk speed
- Can do tricks (cosmetic)
- Emotional Payoff:
- Flashback memory: Father teaching Kai to ride
- "I remember now... Papa loved this board..."
📜 BLUEPRINT SYSTEM (NEW!):
Collectible blueprints (10):
- Portal Repair Blueprint
- Railway Station Blueprint
- Advanced Workbench (Tier 3)
- Irrigation System V2
- Greenhouse Expansion
- Animal Pen (Large)
- Smelter
- Alchemy Table
- Longboard Repair Kit
- Teleportation Crystal Forge
Found in:
- Biome exploration (hidden chests)
- Mini-boss drops
- NPC quest rewards
🧟 ZOMBIE SCOUT SYSTEM (NEW!):
Send zombies to explore!
Mechanic:
- Unlock after 1st portal repair
- Send 1 zombie scout to unexplored biome
- Scout returns after 10 min (real-time or 1 in-game day)
- Brings back: Resources, map reveal, danger report
Scout Levels (5 stages):
- Basic Scout: Returns with 1-3 resources
- Trained Scout: Reveals map area
- Expert Scout: Finds rare items
- Master Scout: Warns of mini-bosses
- Elite Scout (Zombie Skavt Lv5): Brings blueprints!
Evolves into Zombi Skavt system (Faza 4+)
🎯 FAZA 3 GOALS:
Exploration:
- ✅ Discover 4 new biomes
- ✅ Defeat 4 mini-bosses
- ✅ Repair 4 portals
- ✅ Find 10 Ana memories (10/50 total)
Systems:
- ✅ Portal fast travel unlocked
- ✅ Zombie scouts enabled
- ✅ Blueprint collection started
- ✅ Clothing customization
- ✅ Longboard mount acquired
Preparation for Faza 4:
- ⏳ Railway foundation discovered
- ⏳ Hint at more biomes
- ⏳ Twin Bond at 20% strength
🌌 FAZA 4 - EXOTIC LANDS (€16 for new buyers, FREE for EA)
Tagline: "Further than any survivor has gone..."
📦 CORE CONTENT:
🏞️ BIOMES (3 Normal + 1 Magical):
NORMAL BIOMES (3):
- Snow/Arctic
- Frozen wasteland, ice caves
- Mini-Boss: Ice Drake
- Resources: Ice crystals, frozen wood
- Deep Caves ⛏️ (MINING BIOME!)
- Underground caverns, mineshafts
- Mini-Boss: Cave Leviathan
- Resources: Ores, gems, crystals
- NEW SYSTEM: Mining & Smelting!
- Volcanic
- Lava flows, ash storms
- Mini-Boss: Magma Golem
- Resources: Obsidian, fire crystals
MAGICAL BIOME (1) - THE BIG ONE!: 4. Dino Valley 🦖✨
- DINOSAURS! (T-Rex, Raptors, Pterodactyls)
- Prehistoric jungle, tar pits
- Mini-Boss: Alpha T-Rex
- Resources: Dinosaur bones, amber, rare eggs
- TAMEABLE DINOS! (Faza 4 unlock!)
- Portal mystery deepens (more anomalies)
Why Dino Valley?
- HUGE hype factor (everyone loves dinosaurs!)
- Taming system introduction
- Clearly magical (impossible post-apocalypse only)
- Sets up full magical biome expansion (Faza 5+)
⛏️ MINING SYSTEM (NEW!):
Deep Caves Biome introduces mining!
Ores (10 types):
- Copper Ore - Basic metal
- Tin Ore - Bronze crafting
- Iron Ore - Already exists, but more abundant
- Silver Ore - Jewelry, advanced tech
- Gold Ore - Valuable, high-tier crafting
- Titanium Ore - Strongest armor/tools
- Crystal Ore - Portal fuel
- Gem Ore - Diamonds, rubies, emeralds
- Radioactive Ore - Advanced tech (hint at Chernobyl later!)
- Obsidian - Volcanic mining
Mining Mechanics:
- Pickaxe required (Wood → Stone → Iron → Titanium)
- Ore veins spawn in caves
- Each hit = chance to get ore + XP
- Mining skill levels up (faster mining)
- Mineshaft building: Can build your own mine on farm!
Smelting:
- Build Smelter (blueprint from Cave boss)
- Smelt ore → Refined metal bars
- Bars used for advanced crafting
Special Cave Features:
- Underground Railway - Discover old mine carts
- Gem veins - Rare, glowing walls
- Cave crystals - Light sources
- Mineshaft ruins - Lore about pre-apocalypse miners
🚂 RAILWAY SYSTEM (FULLY UNLOCKED!):
Train Stations (4 new + 1 from Faza 3 = 5 total):
- Each biome has 1 station (ruined)
- Quest: Restore all 5 stations
- Reward: Railway fast travel network!
Railway Mechanics:
- Build tracks between stations
- Requires: Steel, wood, blueprints
- Train appears when network complete
- Fast travel via train (alternative to portals)
- Train = Mobile storage chest (bring items!)
Railway vs Portals:
- Portals: Instant, but scattered
- Railway: Takes time, but scenic + storage
💭 MEMORY SYSTEM (+10 More):
Memories 11-20 (Total: 20/50)
Emotional progression: 11. Arctic memory - Ana's snow globe 12. Jungle memory - Ana's plant journal 13. Cave memory - Ana's mining helmet (she explored caves!) 14. Volcanic memory - Ana's heat-resistant gloves 15. Arctic boss drop - Ana's ice pick 16. Jungle hidden - Photo of family at waterfall 17. Cave ruins - Ana's geologist notebook 18. Volcanic shrine - Ana's fire-proof coat 19. Railway station - Ana's train ticket (childhood trip) 20. BIG ONE: Ana's voice recording - "Kai... if you find this..."
Memory #20 Effect:
- FIRST TIME Ana's voice is heard!
- Emotional cutscene
- "Wait... that voice... I know that voice!"
- Twin Bond jumps to 40% strength
- Can now sense Ana's general direction (East → Chernobyl!)
🦌 MORE WILD ANIMALS (+10):
Exotic creatures:
- Arctic: Polar bear, Penguin, Seal, Arctic fox, Snowy owl
- Jungle: Monkey, Parrot, Jaguar, Anaconda, Toucan
- Caves: Bats, Cave spiders, Moles, Blind salamanders, Glow worms
- Volcanic: Salamander, Fire lizard
Taming unlocked!
- Can now tame certain animals
- Companions (like Susi)
- Max: 3 animal companions
🌱 MORE PLANTS (+20):
Exotic biome plants:
- Arctic: Ice flowers, frozen berries (5)
- Jungle: Tropical fruits, medicinal vines (5)
- Caves: Glowing mushrooms, underground moss, crystal flowers (5)
- Volcanic: Fire flowers, ash herbs (5)
New recipes:
- Advanced potions
- Rare dyes
- Special foods
👕 MORE CLOTHING (+15):
Biome-appropriate gear:
Arctic Gear:
- Fur Coat
- Snow Goggles
- Insulated Boots
Jungle Gear:
- Machete Belt
- Jungle Hat
- Liana Rope
Miner Gear: ⛏️
- Mining Helmet (with lamp!)
- Leather work gloves
- Reinforced boots
Volcanic Gear:
- Heat-resistant Armor
- Ash Mask
- Lava Walker Boots
Ana's Outfits (unlocked via memories!):
- Ana's Lab Coat
- Ana's Scientist Glasses
- Ana's Backpack (bigger inventory)
📜 MORE BLUEPRINTS (+12):
- Railway Track
- Train Station
- Animal Taming Post
- Advanced Smelter
- Potion Brewery
- Dye Workshop
- Clothing Workshop
- Storage Warehouse
- Teleporter Hub (multi-portal)
- Longboard Upgrade (stunts!)
- Mining Shaft (build own mine!)
- Ore Refinery (auto-smelting!)
🧟 ZOMBI SKAVT EVOLUTION:
Zombie Scouts → Zombi Skavt (5 Levels):
Evolution system:
- Scout gains XP from missions
- Levels up (1-5)
- Each level = new appearance + abilities
Zombi Skavt Levels (From Game Bible):
- Lv1 Ragged: Basic scout, torn clothes
- Lv2 Wanderer: Backpack, better clothes
- Lv3 Seeker: Lantern, bandana
- Lv4 Explorer: Full gear, friendly look
- Lv5 Master Scout: Red eyes (friendly!), elite gear
Lv5 Abilities:
- Automatic resource gathering
- Finds rare loot
- Warns of danger zones
- Can escort NPCs between towns
🎯 FAZA 4 GOALS:
Exploration:
- ✅ Discover 4 exotic biomes
- ✅ Defeat 4 more mini-bosses (8 total)
- ✅ Restore 5 railway stations
- ✅ Find 10 more memories (20/50 total)
Systems:
- ✅ Railway network operational
- ✅ Animal taming unlocked
- ✅ Zombi Skavt Lv5 achievable
- ✅ Ana's voice discovered!
- ✅ Twin Bond at 40%
Preparation for Faza 5:
- ⏳ First hint at magical biomes (portal anomalies)
- ⏳ Ana's location known (direction)
- ⏳ Player ready for harder challenges
📊 FAZA 3+4 COMBINED STATS:
| Feature | Count |
|---|---|
| Biomes | 8 total (6 Normal + 2 Magical) |
| Mini-Bosses | 8 total |
| Portals | 8 (fast travel points) |
| Railway Stations | 5 (Faza 4) |
| Memories | 20/50 |
| Wild Animals | 20 species |
| Dinosaurs | 5 species (Faza 4!) |
| Plants | 40 new |
| Clothing Items | 30 |
| Blueprints | 32 |
| Zombi Skavt Levels | 5 stages |
| Zombie Dealer Levels | 5 stages |
| Playtime | ~20 hours (10h each) |
🎮 GAMEPLAY FLOW:
Faza 3 Experience:
- Portal discovered → Explore biome
- Fight mini-boss → Get blueprint
- Repair portal → Unlock fast travel
- Find memory → Flashback cutscene
- Send zombie scout → Get resources
- Find longboard → Emotional quest
- Repeat for all 4 biomes
Faza 4 Experience:
- Exotic biome discovered
- Railway station found
- Restore station + build tracks
- Fight mini-boss → Rare loot
- Find Ana's voice recording → EMOTIONAL!
- Tame first animal companion
- Zombi Skavt reaches Lv5
- Twin Bond now points toward Chernobyl
✅ WHY THIS WORKS:
For You (Dev):
- ✅ Clear systems to implement
- ✅ Reusable mechanics (portals, railway)
- ✅ Asset reuse (biomes, creatures)
- ✅ Emotional story beats (longboard, Ana's voice)
For Players:
- ✅ Exploration feels rewarding
- ✅ Multiple systems to engage with
- ✅ Story progression (memories)
- ✅ Customization (clothing)
- ✅ Preparation for endgame (railway, scouts)
Status: ✅ PLAN READY
Next: Implement Faza 3, then Faza 4!
Philosophy: Each Faza adds layers, not just "more content"