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novafarma/assets/maps/NEW_TILESETS_GUIDE.md
NovaFarma Dev 26bb94e8bb feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)
- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
2025-12-20 10:29:28 +01:00

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# 🎨 NOVE TILESETS DODANE V TILED!
**Datum:** 20. Dec 2025
**Status:** ✅ 4 novi tilesets dodani
---
## 📦 **DODANI TILESETS:**
### **1. Tools (Orodja)** 🔧
**File:** `tools.tsx` / `tools.png`
**Grid:** 3×2 = 6 tiles
**Tile Size:** 256×256px
**Objekti:**
- [0] Hoe (motika)
- [1] Pickaxe (kramp)
- [2] Axe (sekira)
- [3] Scythe (kosa)
- [4] Fishing Rod (ribiška palica)
- [5] Watering Can (zalivalka)
---
### **2. Crops (Posevki)** 🌱
**File:** `crops.tsx` / `crops.png`
**Grid:** 3×2 = 6 tiles
**Tile Size:** 256×256px
**Objekti:**
- [0] Seed (seme)
- [1] Venus Flytrap Small (mala rastlina)
- [2] Flower Bud (cvet v brstu)
- [3] Venus Flytrap Medium
- [4] Venus Flytrap Large (velika žrobnežka!)
- [5] Watering Can (zalivalka zelena)
**Usage:** Growth stages za crops!
---
### **3. Terrain Autotile** 🌿
**File:** `terrain_autotile.tsx` / `terrain_autotile.png`
**Grid:** 4×4 = 16 tiles
**Tile Size:** 256×256px
**Vsebina:**
- Grass with flowers (trava s cvetlicami)
- Tilled soil variations (zorana zemlja s prehodiš)
- Auto-blending edges
**Usage:** Lahko zamenja grass_soil_autotile za bolj detailed look!
---
### **4. Nature Decorations** 🪨🌳
**File:** `decorations_tiles.tsx` / `decorations.png`
**Grid:** 6×2 = 12 tiles
**Tile Size:** 256×256px
**Objekti:**
- [0] Rock Small
- [1] Rock Medium
- [2] Branch (veja)
- [3] Flowers (šop rož)
- [4-9] Log variations (hlodi, fallen trees)
- [10] Stump (štor)
- [11] Berry Bush (grmovnica)
**Usage:** Nature decorations za realistic look!
---
## 🗺️ **V MICRO_FARM_128x128.TMX:**
**Vsi 4 novi tilesets so že dodani!**
**Tileset IDs:**
- firstgid=1: grass_soil_autotile
- firstgid=17: fence_autotile
- firstgid=33: micro_camp_24px
- firstgid=41: kai_character
- **firstgid=45: tools** ← NOVO!
- **firstgid=51: crops** ← NOVO!
- **firstgid=57: terrain_autotile** ← NOVO!
- **firstgid=73: decorations_tiles** ← NOVO!
- firstgid=85: farm_obstacles
---
## 🎨 **KAKO UPORABITI:**
### **V Tiled:**
1. **Odpri mapo:** `micro_farm_128x128.tmx`
2. **Tilesets panel** → Vidite vse nove tilesets!
3. **Stamp Brush (B)** → Izberi tool/crop/decoration
4. **Postavi na mapo!**
### **Primer Usage:**
**Decorations Layer:**
```
- Rocks scattered around edges
- Logs near trees
- Berry bushes around farm
```
**Objects Layer:**
```
- Tools leaning on fence
- Watering can near farm
- Crops growing on tilled soil
```
---
## ⚠️ **POMEMBNO - TILE SIZE:**
**Problem:** Te tilesets imajo **256×256px tiles** - VELIKO večji kot ground tiles (48×48px)!
**V Tiled:** Ti objekti bodo OGROMNI če jih postavite direktno!
**Rešitve:**
1. **Shrink v Phaser** - Load z scaling
2. **Resize PNG** - Ponovno generiraj na 48×48px ali 96×96px
3. **Use as is** - Za detail/showcase views
---
## 🚀 **READY ZA UPORABO!**
Vsi tilesets so ready v Tiled - reload mapo in začnite dizajnirati! 🎨✨