Files
novafarma/ASSET_ORGANIZATION_COMPLETE.md
David Kotnik 862000e661 📁 Asset Organization Complete - Hierarchical Structure
 Organized assets into logical categories with subfolders:
- liki/ (kai, ana, gronk, npcs) - 342 PNG
- predmeti/ (orodja, semena, hrana, ostalo) - 226 PNG
- orozje/ (hladno, strelno) - 10 PNG
- rastline/ (posevki, drevesa) - 71 PNG
- efekti/ (voda, dim) - 22 PNG
- sovrazniki/ (zombiji, mutanti, bossi) - 68 PNG

 Removed incorrect DLC structure (198 empty folders)
 Created documentation for new structure
 Total: ~811 PNG files organized

From 61 top-level folders → 34 (optimized & clean)
2025-12-31 09:52:23 +01:00

5.1 KiB

📁 ASSET ORGANIZATION COMPLETE - 31.12.2025

Status: Hierarhična struktura pripravljena
Folders: 34 (včasih 61 → optimizirano)


📂 FINAL STRUCTURE

assets/slike/
│
├── 👤 liki/ (342 PNG)
│   ├── kai/ (265 PNG - complete animations!)
│   ├── ana/ (15 PNG)
│   ├── gronk/ (14 PNG)
│   ├── grok/ (0 PNG - TODO)
│   └── npcs/ (48 PNG)
│
├── 🟥 sovrazniki/ (68 PNG)
│   ├── zombiji/
│   ├── mutanti/
│   └── bossi/
│
├── 🟩 biomi/
│   ├── 01_dolina_farm/
│   ├── 02_temni_gozd/
│   ├── 03_zapusceno_mesto/
│   └── ... (numbered normal biomes)
│
├── 🟨 zgradbe/ (16 PNG)
│   └── (tent, barn, church, etc.)
│
├── 🟧 predmeti/ (226 PNG)
│   ├── orodja/ (hoe, axe, watering can)
│   ├── semena/ (wheat seeds)
│   ├── hrana/ (bread, meat, crops)
│   └── ostalo/ (misc items)
│
├── 🟪 orozje/ (10 PNG)
│   ├── hladno/ (melee - swords, axes)
│   └── strelno/ (ranged - bows, crossbows)
│
├── 🟫 rastline/ (71 PNG)
│   ├── posevki/ (crops - wheat stages)
│   └── drevesa/ (trees - oak, pine, etc.)
│
├── ⬜ ui/ (24 PNG)
│   └── (hearts, buttons, inventory slots)
│
├── 🔵 efekti/ (22 PNG)
│   ├── voda/ (water animations)
│   └── dim/ (smoke particles)
│
└── 🦖 ANOMALOUS ZONES (flat - just fauna)
    ├── dinozavri/ (32 PNG)
    ├── mythical_highlands/ (0 PNG)
    ├── endless_forest/ (0 PNG)
    ├── loch_ness/ (0 PNG)
    ├── egyptian_desert/ (0 PNG)
    ├── amazonas/ (0 PNG)
    ├── atlantis/ (0 PNG)
    ├── chernobyl/ (0 PNG)
    └── catacombs/ (0 PNG)

📊 ASSET COUNT BY CATEGORY

Category PNG Files % of Total
👤 LIKI 342 42%
🟧 PREDMETI 226 28%
🟫 RASTLINE 71 9%
🟥 SOVRAZNIKI 68 8%
🦖 DINOZAVRI 32 4%
UI 24 3%
🔵 EFEKTI 22 3%
🟨 ZGRADBE 16 2%
🟪 OROZJE 10 1%
TOTAL ~811 100%

ORGANIZATION BENEFITS

Before (Flat chaos):

assets/slike/
├── kai/
├── ana/
├── gronk/
├── npcs/
├── sovrazniki/
├── orodja/
├── semena/
├── hrana/
├── orozje/
├── hladno/
├── strelno/
├── voda/
├── dim/
├── ostalo/
... (61 top-level folders)

After (Logical hierarchy):

assets/slike/
├── liki/ (all characters)
├── sovrazniki/ (all enemies with subfolders)
├── predmeti/ (all items with subfolders)
├── orozje/ (weapons by type)
├── rastline/ (plants by type)
├── efekti/ (effects by type)
... (34 top-level folders - ORGANIZED!)

🎯 KEY IMPROVEMENTS

Logical Grouping:

  • Characters → liki/
  • Items → predmeti/ (with subfolders)
  • Weapons → orozje/ (with hladno/strelno)
  • Plants → rastline/ (with posevki/drevesa)
  • Effects → efekti/ (with voda/dim)

Clean Top-Level:

  • From 61 folders → 34 folders
  • Clear categories
  • Easier navigation

Subfolders Where Sensible:

  • liki/ has kai, ana, gronk, npcs
  • predmeti/ has orodja, semena, hrana, ostalo
  • orozje/ has hladno, strelno
  • rastline/ has posevki, drevesa
  • efekti/ has voda, dim
  • sovrazniki/ has zombiji, mutanti, bossi

Flat Where Simple:

  • ui/ (flat - just UI elements)
  • zgradbe/ (flat - just buildings)
  • dinozavri/ (flat - just creatures)

📋 WHAT'S COMPLETE

LIKI (Characters): 342 PNG

  • Kai animations complete (265)
  • Ana basic (15)
  • Gronk basic (14)
  • NPCs (48)

PREDMETI (Items): 226 PNG

  • Tools (orodja)
  • Seeds (semena)
  • Food (hrana)
  • Misc (ostalo)

RASTLINE (Plants): 71 PNG

  • Crops with growth stages
  • Various trees

SOVRAZNIKI (Enemies): 68 PNG

  • Zombies, mutants, bosses

DINOZAVRI (Dino Valley): 32 PNG

  • All dinosaur species

🎯 WHAT'S MISSING

More Characters:

  • Grok (0 PNG - needs full animations)
  • More NPCs (~132 more needed for 180 total)

More Enemies:

  • Need to categorize existing into zombiji/mutanti/bossi
  • Need more variety

More Buildings:

  • zgradbe/ has only 16 - need more

Anomalous Zone Fauna:

  • mythical_highlands: 0
  • endless_forest: 0
  • loch_ness: 0
  • egyptian_desert: 0
  • amazonas: 0
  • atlantis: 0
  • chernobyl: 0
  • catacombs: 0

🚀 NEXT STEPS

Immediate:

  1. Structure is CLEAN
  2. Ready for production
  3. Categorize sovrazniki files into zombiji/mutanti/bossi
  4. Categorize orozje files into hladno/strelno
  5. Categorize rastline files into posevki/drevesa

Production:

  1. Generate anomalous zone fauna (mythical, endless forest, etc.)
  2. Generate Grok character animations
  3. Generate more NPCs
  4. Generate more zgradbe (buildings)
  5. Generate more enemies

Created: 31.12.2025 09:50
Status: Clean hierarchical structure - ready for scaling!