✅ PHASE 1 COMPLETE (Preparation): - CropGrowthSeasonSystem.js implemented (8 stages, 4 seasons, environment tinting) - 173 crop sprites organized in /assets/crops/faza1/ - Visual catalog created (tools/faza1_crop_catalog.html) - Fresh Tiled workspace prepared (fresh_workspace.tmx) 📝 GENERATION READY (113 sprites): - Asset manifest complete (KICKSTARTER_DEMO_ASSET_MANIFEST.md) - Generation script ready (generate_kickstarter_demo_assets.py) - Build checklist prepared (KICKSTARTER_BUILD_CHECKLIST.md) 🎯 ASSETS TO GENERATE: - 24 bug sprites (Common to Legendary) - 63 tool sprites (10 types × 6 tiers + enchanted) - 6 Ivan NPC sprites - 8 Blacksmith building sprites - 6 Repair Bench & UI sprites - 3 missing crops (pumpkin winter) - 3 item icons (wood, stone, bread) ⏰ STATUS: Awaiting API quota reset (01:19 CET - ~7 min) 🚀 NEXT: Auto-generate all 113 assets → Integration → DEMO COMPLETE
8.7 KiB
8.7 KiB