7.8 KiB
7.8 KiB
🎯 Accessibility Features Implementation Summary
📅 Date: 12.12.2025 (Evening Session)
✅ Completed Features
1. Closed Captions & Visual Sound Cues 🎬
Smart Subtitles:
- ✅ Closed Captions [SOUND EFFECT] - 15+ sound effects with descriptive captions
- ✅ Speaker Names & Colors - 5 predefined speakers with color coding
- ✅ Directional Arrows (< Sound >) - Animated arrows showing sound direction
- ✅ Background Opacity Slider - Adjustable from 0.0 to 1.0
Visual Sound Cues:
- ✅ Visual Heartbeat - Pulsing heart icon when health is low
- ✅ Damage Direction Indicator - Arrows showing damage source
- ✅ Screen Flash Notifications - Color-coded screen flashes
- ✅ Fishing Bobber Visual Queue - Animated alert when fish bites
Sound Effects Covered:
[DAMAGE TAKEN]- Player takes damage[PICKED UP: Item]- Item collected[CROP HARVESTED]- Crop harvested[BUILDING PLACED]- Building placed[DIGGING SOUND]- Digging action[PLANTING SOUND]- Planting action[FOOTSTEPS]- Walking sounds[DOOR OPENS]- Door interaction[CHEST OPENS]- Chest interaction[WATER SPLASH]- Water sounds[FIRE CRACKLING]- Fire sounds[EXPLOSION!]- Explosion event[NPC TALKING]- NPC dialogue[ENEMY GROWL]- Enemy sounds[FISH BITING!]- Fishing event[DANGER NEARBY]- Danger alert[NIGHT IS FALLING]- Night transition[ACHIEVEMENT UNLOCKED]- Achievement earned[CLICK]- UI click[HOVER]- UI hover
2. Subtitle System 📏
Features:
- ✅ Always Enabled by Default - Subtitles on by default
- ✅ Adjustable Size - 4 size options:
- Small: 16px main, 12px speaker, 24px arrows
- Medium: 20px main, 16px speaker, 32px arrows (default)
- Large: 28px main, 20px speaker, 40px arrows
- Very Large: 36px main, 24px speaker, 48px arrows
- ✅ Background Box - Black background with adjustable opacity
- ✅ Text Stroke - Black outline for better readability
API:
visualCues.setSubtitleSize('small|medium|large|very-large');
visualCues.setSubtitleOpacity(0.0 - 1.0);
visualCues.showSubtitle(text, duration, speaker, direction);
3. Remappable Controls 🎮
Features:
- ✅ Full Keyboard Remapping - All actions can be rebound
- ✅ Controller Button Remapping - Xbox/PlayStation support
- ✅ Multiple Control Profiles - 8 profiles total:
default- Standard WASD + mousewasd- WASD movementarrows- Arrow keys movementleft-handed- Numpad movement, left-side actionsright-handed- Standard WASDcustom-1- User-definedcustom-2- User-definedcustom-3- User-defined
- ✅ One-Handed Layouts - Left and right-handed profiles
Default Bindings:
- Movement: W/A/S/D or Arrow Keys
- Actions: E (interact), Left Click (attack), Space (confirm)
- Inventory: I or Tab
- Tools: 1-5 (number keys)
- Quick Actions: H (heal), F (eat), Shift (sprint)
- Camera: +/- (zoom), R (reset)
One-Handed Layouts:
Left-Handed:
- Movement: Numpad 8/5/4/6 or I/J/K/L
- Actions: Q, W, E, R, T, Y (left side)
- Tools: 7, 8, 9, 0, - (top row)
Right-Handed:
- Movement: WASD (standard)
- Actions: E, Space, J (right side)
- Tools: 1-5 (number row)
API:
inputSystem.switchProfile('profile_name');
inputSystem.startRebinding('action_name', callback);
inputSystem.resetAction('action_name');
inputSystem.resetAllBindings();
inputSystem.saveToProfile('custom-1');
inputSystem.exportBindings();
inputSystem.importBindings(jsonString);
inputSystem.isActionPressed('action_name');
inputSystem.getBindingDisplay('action_name');
📁 Files Created/Modified
New Files:
src/systems/VisualSoundCueSystem.js(738 lines) - Enhancedsrc/systems/InputRemappingSystem.js(565 lines) - NEWdocs/guides/CLOSED_CAPTIONS_TESTING.md- Testing guidedocs/guides/INPUT_REMAPPING_TESTING.md- Testing guidedocs/guides/test_closed_captions.js- Automated test scriptdocs/guides/test_accessibility.js- Combined test script
Modified Files:
index.html- Added InputRemappingSystem script tagTASKS.md- Marked features as completed
🎮 How to Use
In-Game Testing:
-
Open Browser Console (F12)
-
Access Systems:
const visualCues = game.scene.scenes[1].visualSoundCues; const inputSystem = game.scene.scenes[1].inputRemapping; -
Test Subtitles:
// Change size visualCues.setSubtitleSize('large'); // Show subtitle with speaker visualCues.showSubtitle('Hello!', 3000, 'NPC', 'left'); // Adjust opacity visualCues.setSubtitleOpacity(0.5); -
Test Input Remapping:
// Switch profile inputSystem.switchProfile('left-handed'); // Rebind action inputSystem.startRebinding('interact', (action, key) => { console.log(`Rebound ${action} to ${key}`); }); // Check binding console.log(inputSystem.getBindingDisplay('move_up')); -
Run Automated Tests:
- Copy content of
test_accessibility.js - Paste into console
- Watch 40-second automated test
- Copy content of
📊 Statistics
Code Added:
- Total Lines: ~1,300 lines
- New Systems: 1 (InputRemappingSystem)
- Enhanced Systems: 1 (VisualSoundCueSystem)
- Test Guides: 2
- Test Scripts: 2
Features Implemented:
- Subtitle Sizes: 4 options
- Sound Effects: 20 types
- Speaker Colors: 5 predefined + custom
- Control Profiles: 8 total (5 preset + 3 custom)
- Bindable Actions: 25+ actions
- One-Handed Layouts: 2 (left + right)
🎯 Accessibility Impact
Deaf/Hard of Hearing:
- ✅ Complete visual representation of all game sounds
- ✅ Directional awareness through arrows
- ✅ Speaker identification through colors
- ✅ Adjustable text size for visibility
- ✅ Customizable opacity for readability
Motor Disabilities:
- ✅ Full keyboard remapping for custom setups
- ✅ One-handed layouts (left/right)
- ✅ Controller support for alternative input
- ✅ Multiple profiles for different needs
- ✅ Export/import for sharing configurations
Visual Impairments:
- ✅ Large text options (up to 36px)
- ✅ High contrast background
- ✅ Text stroke for readability
- ✅ Adjustable opacity to reduce eye strain
🚀 Next Steps
Potential Enhancements:
- Screen Reader Support - NVDA/JAWS compatibility
- Dyslexia Support - OpenDyslexic font option
- ADHD/Autism Support - Focus mode, simplified UI
- Advanced Input - Eye tracking, voice control
- Audio-Only Mode - 3D positional audio, audio radar
Testing Priorities:
- Test all subtitle sizes in-game
- Test all control profiles
- Test one-handed layouts for comfort
- Test controller support (if available)
- Test export/import functionality
- Verify persistence after reload
📝 Notes
- All settings are saved to
localStorage - Subtitles are enabled by default
- Default profile is
mediumsize,defaultcontrols - Controller detection is automatic
- Rebinding supports keyboard, mouse, and mouse wheel
- ESC cancels rebinding
- All features are fully documented in testing guides
Implementation Time: ~2 hours
Status: ✅ Complete and Ready for Testing
Version: 2.5.0
Date: 12.12.2025
🎉 Achievement Unlocked!
"Accessibility Champion" 🏆
Implemented comprehensive accessibility features for deaf/hard-of-hearing players and players with motor disabilities.
Last Updated: 2025-12-12 22:30
Author: Antigravity AI
Project: NovaFarma - 2.5D Survival Game