✅ COMPLETED (11 total reference sprites): **Kai (2):** - kai_planting_reference.png - kai_watering_reference.png **Susi (3):** - susi_sitting_reference.png - susi_sleeping_reference.png - susi_jump_reference.png **Ana (2):** - ana_ghost_reference.png (ghostly/memory sprite with glow) - ana_diary_portrait.png (happy portrait in aged frame) **Environmental (1):** - crop_wilting.png (dying/wilted wheat for neglect system) **UI (3):** - xp_bar_set.png (empty bg + filled state) - weather_time_icons.png (sun, moon, rain, cloud - 4 icons) - tutorial_tooltips.png (tooltip bg + tooltip with arrow) 🎨 GENERATION METHOD: - Used existing character/asset references as base (image-to-image) - EXACT character/style matching from references - Thick 5px black outlines, smooth vector (Cult of the Lamb) - 32x32 pixels for sprites, 16x16 for icons, variable for UI 📂 ORGANIZED IN: /assets/references/demo_animations/ ├── kai/ (2 sprites) ├── susi/ (3 sprites) ├── ana/ (2 sprites) ├── environmental/ (1 sprite) └── ui/ (3 sprite sets) 🎯 STATUS: ALL DEMO REFERENCE SPRITES = 100% COMPLETE! Next: Implement missing game features using these references
📁 REFERENCES - Master Visual Law
Purpose: Visual references that define the EXACT look for all characters.
Rule: NOTHING gets generated without matching these references.
📂 Folder Structure:
/main_characters/
Main playable characters and key story NPCs:
kai/- Kai Marković (pink+green dreads, katana, piercings)ana/- Ana Marković (blonde, blue eyes WITH pupils)gronk/- Gronk (pink dreads, vape, troll)
/npcs/
Town service NPCs:
ivan_kovac/- Blacksmith (✅ HAVE: download.jpg in assets/slike 🟢/konsistentno/)mayor/- Župan (town administrator)miro_pravnik/- Lawyerarborist/- Tree plantertehnik/- Techniciansivilja/- Seamstresspek/- Bakerkustos/- Museum Curatorteacher/- School Teacher
/companions/
Friendly followers:
zombie_scout/- Zombi Skavt (red bandana, backpack, red eyes WITH pupils)
/enemies/
Hostile NPCs:
nomad_raiders/- Desert Nomads, Frost Bandits, etc.zombies/- Various zombie types
/species/
Fantasy races:
trolls/- Troli (town inhabitants)fairies/- Vilincielves/- Škratje
🎨 What to Put in Each Folder:
Each character folder should contain:
- Master Reference - Full body portrait, front-facing
- Face Close-up (optional) - For dialogue portraits
- Action Poses (optional) - Specific animations
File Naming:
master_reference.png- Main reference imageface_closeup.png- Dialogue portraitaction_01.png,action_02.png- Specific poses
✅ Style Rules (Style 32 - Dark-Chibi Noir):
ALL references must follow:
- ✅ 32x32px base (or multiples: 64x64, 96x96)
- ✅ Thick black outlines (4-5px)
- ✅ Chibi proportions (big head, small body)
- ✅ Flat colors with subtle shading
- ✅ Top-down or isometric view
- ✅ Green background (#00FF00) for easy keying
Eye Rules:
- 👥 Friendly NPCs/Humans: Red eyes WITH dark pupils
- 🧟 Weak/Tamed Zombies: White eyes, NO pupils
- 🧟 Strong/Wild Zombies: Red eyes, NO pupils
- 🧡 Zombi Skavt (exception): Red eyes WITH pupils
🔒 Visual Law:
Once a reference is approved and placed here:
- NO changes without user approval
- ALL future generations must match this reference
- Consistency is LAW
Status: 🟢 Ready for reference images
Next: User will add existing references to appropriate folders