✅ 2 SYSTEMS CREATED: 📦 RESOURCE LOGISTICS SYSTEM: - Auto-pickup resources (80px radius) - Storage capacity management - Resource depot system (+100 capacity each) - UI display with icons (wood, food, stone) - Collection VFX (green/gold sparkles) - Dropped resource tracking - Integration with existing systems Features: - Auto-pickup delay: 500ms - Storage: wood(100), food(100), stone(100), coal(50) - Visual feedback on collection - Storage full warnings - Resource pile spawning 🏙️ CITY MANAGEMENT SYSTEM: - Population tracking (living/zombies/workers) - Zombie Statistician NPC (11 sprites!) - Daily board updates (9 AM) - Employment mechanic (1 Cekin/day) - City Hall + Population Board buildings - NPC AI: walk to board, update stats, return - Dialogue system integration Statistician Features: - Professional zombie office worker - Updates board with clipboard - Accurate population counts - Idle animations (looks around) - Work routine (daily at 9 AM) - Salary: 1 Cekin/day (cheapest!) 📊 INTEGRATION READY: - Uses all generated sprites ✅ - Connects to existing economy ✅ - Particle VFX system ready ✅ - Time system integration ✅ - Sound system hooks ✅ 🎯 CODE QUALITY: - Full JSDoc comments - Error handling - Console logging for debugging - Modular design - Easy to extend Next: Building Upgrade System + Electrician NPC! ⚡
11 KiB
11 KiB