🗺️ WHITE BACKGROUND VERSION - TILED MAP
Location: maps/demo_whitebg/
Map File: demo_whitebg.tmx
Assets: Using demo_originals_with_white_bg/ folder
Status: ✅ READY!
📁 PROJEKT STRUKTURA:
maps/demo_whitebg/
├── demo_whitebg.tmx ✅ Main map (white BG)
└── tilesets/
├── terrain_whitebg.tsx ✅ Grass, dirt, tilled soil
├── crops_whitebg.tsx ✅ Wheat stages 0-4
└── objects_whitebg.tsx ✅ Tent, campfire, tree, rock
🎨 ASSET SOURCES:
All assets from:
assets/images/demo_originals_with_white_bg/
Folders used:
/terrain/- Grass, dirt, tilled soil tiles/crops/- Wheat growth stages/buildings/- Tent/environment/- Campfire, dead tree, rock
Original files: Backup with WHITE backgrounds (before transparency removal)
🗺️ MAP LAYOUT:
Same as transparent version:
- 8×8 tiles (512×512 pixels)
- 7 layers configured
- Grass terrain base
- 2×2 tilled soil at (1,1)
- Tent, campfire, tree, rock placed
- Kai spawn at (2,5)
- Zombie spawn at (4,4)
- Collision boxes ready
Difference: Tiles have white backgrounds instead of transparency!
💡 WHY USE WHITE BACKGROUND VERSION?
Good for:
- ✅ Tiled preview (easier to see edges)
- ✅ Quick mockups without transparency issues
- ✅ Testing layout without alpha channel
- ✅ Easier sprite boundary visualization
For production:
- Use transparent version (better for overlapping)
- White BG good for development/testing
🔄 BOTH VERSIONS AVAILABLE:
Version 1: Transparent (Production)
- Location:
maps/demo_project/ - Assets:
assets/images/demo/(RGBA transparent) - Use for: Final game, overlapping sprites
Version 2: White BG (Development) ← YOU ARE HERE
- Location:
maps/demo_whitebg/ - Assets:
assets/images/demo_originals_with_white_bg/ - Use for: Testing, quick edits, Tiled work
📖 OPEN IN TILED:
tiled maps/demo_whitebg/demo_whitebg.tmx
Should be OPEN NOW! ✅
📤 EXPORT (if needed):
# In Tiled:
File → Export As... → demo_whitebg.json
✅ KAJ VIDITE ZDAJ:
V Tiled editor:
- Map with white background tiles
- Easier to see tile boundaries!
- Same layout as transparent version
- All objects in same positions
Layers (same as before):
- Base Terrain (grass tiles)
- Tilled Soil (2×2 patch)
- Crops (empty)
- Buildings (tent)
- Decorations (campfire, tree, rock)
- Spawns (Kai, zombie)
- Collision (3 boxes)
UŽIVAJTE! 🗺️✨
White backgrounds make it easier to see sprite edges in Tiled!