✅ CREATED REFERENCE PROTOTYPES: **Purpose:** Style testing before batch production **Prototypes (5 categories):** 1. **Fence (fence_vertical.png):** - Single vertical wooden post - 32x64px - Tileable, weathered brown wood 2. **Shop Building (shop_building.png):** - Medieval market stall - Counter window (Gronk stands here) - Skull shop sign (gothic!) - Lanterns - 128x128px 3. **Scarecrow (scarecrow.png):** - Pumpkin head (creepy-cute) - Tattered cloth body - Wooden cross frame - 64x96px 4. **Cobblestone (cobblestone_tile.png):** - Medieval stone path texture - Tileable pattern - Dark grey weathered - 32x32px 5. **Buy Button UI (buy_button_ui.png):** - Green button - Gold coin icon - Wood texture background - 96x32px **NOTE:** - Well already exists in refs! ✅ - /assets/references/buildings/well.png - /assets/references/buildings/well_animated/ (6 frames) - Next time: CHECK REFS FIRST! **Location:** /assets/references/_prototypes/ **Next:** Batch production of all demo assets using these style guides! Style consistency: ✅ Cult of the Lamb dark-chibi noir
📁 REFERENCES - Master Visual Law
Purpose: Visual references that define the EXACT look for all characters.
Rule: NOTHING gets generated without matching these references.
📂 Folder Structure:
/main_characters/
Main playable characters and key story NPCs:
kai/- Kai Marković (pink+green dreads, katana, piercings)ana/- Ana Marković (blonde, blue eyes WITH pupils)gronk/- Gronk (pink dreads, vape, troll)
/npcs/
Town service NPCs:
ivan_kovac/- Blacksmith (✅ HAVE: download.jpg in assets/slike 🟢/konsistentno/)mayor/- Župan (town administrator)miro_pravnik/- Lawyerarborist/- Tree plantertehnik/- Techniciansivilja/- Seamstresspek/- Bakerkustos/- Museum Curatorteacher/- School Teacher
/companions/
Friendly followers:
zombie_scout/- Zombi Skavt (red bandana, backpack, red eyes WITH pupils)
/enemies/
Hostile NPCs:
nomad_raiders/- Desert Nomads, Frost Bandits, etc.zombies/- Various zombie types
/species/
Fantasy races:
trolls/- Troli (town inhabitants)fairies/- Vilincielves/- Škratje
🎨 What to Put in Each Folder:
Each character folder should contain:
- Master Reference - Full body portrait, front-facing
- Face Close-up (optional) - For dialogue portraits
- Action Poses (optional) - Specific animations
File Naming:
master_reference.png- Main reference imageface_closeup.png- Dialogue portraitaction_01.png,action_02.png- Specific poses
✅ Style Rules (Style 32 - Dark-Chibi Noir):
ALL references must follow:
- ✅ 32x32px base (or multiples: 64x64, 96x96)
- ✅ Thick black outlines (4-5px)
- ✅ Chibi proportions (big head, small body)
- ✅ Flat colors with subtle shading
- ✅ Top-down or isometric view
- ✅ Green background (#00FF00) for easy keying
Eye Rules:
- 👥 Friendly NPCs/Humans: Red eyes WITH dark pupils
- 🧟 Weak/Tamed Zombies: White eyes, NO pupils
- 🧟 Strong/Wild Zombies: Red eyes, NO pupils
- 🧡 Zombi Skavt (exception): Red eyes WITH pupils
🔒 Visual Law:
Once a reference is approved and placed here:
- NO changes without user approval
- ALL future generations must match this reference
- Consistency is LAW
Status: 🟢 Ready for reference images
Next: User will add existing references to appropriate folders