Category 2: Items & Equipment - COMPLETE (105 assets) - Weapons: 30 - Armor: 20 - Consumables: 25 - Crafting Materials: 30 Dino Valley Biome: 55/109 assets (50%) - Vegetation: 15/15 (Style 30) ✅ - Dinosaurs: 12/12 (Style 33) ✅ - Items: 12/12 (Style 33) ✅ - Food: 16/16 (Style 33) ✅ Progress: 215/~1,500 assets (14.3%) Time: 23:45 CET, 02.01.2026 Production velocity: ~28 assets/hour
96 lines
2.5 KiB
Markdown
96 lines
2.5 KiB
Markdown
# 🎮 MAIN CHARACTER PRODUCTION NOTES
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**Status:** 🏠 USER MANUAL PRODUCTION
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**Date:** 2026-01-02
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**Decision:** Main characters will be created manually by hipodevil666 at home
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---
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## 🎯 CHARACTERS TO BE CREATED MANUALLY
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### **Kai** (Main Protagonist)
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- 4-directional idle poses (front, back, left, right)
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- Walk animation frames (2 per direction = 8 frames)
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- **Total:** 12 sprites
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- **Reference:** Dark green dreadlocks, ear gauges, blue jacket
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- **Style:** Style 32 (Cult of the Lamb cute-dark)
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### **Ana** (Twin Sister)
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- 4-directional idle poses
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- Walk animation frames (2 per direction = 8 frames)
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- **Total:** 12 sprites
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- **Reference:** Survivor gear, similar to Kai
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- **Style:** Style 32
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### **Gronk** (Troll Companion)
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- 4-directional idle poses
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- **Total:** 4 sprites
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- **Reference:** 3m tall troll, pink dreadlocks, "TROLL SABBATH" shirt, ear gauges, piercings, vape
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- **Style:** Style 32
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### **Susi** (Pet Dog)
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- 4-directional idle poses
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- **Total:** 4 sprites
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- **Reference:** Small terrier dog
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- **Style:** Style 32
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---
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## 📊 TOTAL MANUAL SPRITES: 32
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---
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## ✅ AUTOMATED GENERATOR SCOPE
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The automated generator (`production_generator_v2.py`) handles:
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**Phase 2: Creatures & NPCs (45 sprites)**
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- ✅ Zombies (10)
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- ✅ Dinosaurs (10)
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- ✅ Animals (10)
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- ✅ Magical beings (5)
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- ✅ Police NPCs (3)
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- ✅ Medical NPCs (2)
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- ✅ Merchant NPCs (3)
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- ✅ Mentor NPCs (2)
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**Phase 3: Main Characters**
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- ❌ SKIPPED - Manual production by user
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**Future Phases:**
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- Phase 4: Biomes (5000+ sprites)
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- Phase 5: Items & Equipment (3000+ sprites)
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- Phase 6: Buildings & Props (4000+ sprites)
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- Phase 7: Effects & UI (1830+ sprites)
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---
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## 🎨 WHY MANUAL FOR MAIN CHARACTERS?
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1. **Highest Visual Importance** - Players see these characters constantly
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2. **Need Perfect Consistency** - Animation frames must flow smoothly
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3. **Character Personality** - Subtle expressions and poses matter most
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4. **Reference Control** - User has specific vision for Kai, Ana, Gronk
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5. **Quality Over Speed** - Worth taking extra time for perfection
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**This is the right decision!** ✅
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---
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## 📝 PRODUCTION STRATEGY
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**Automated Generator:**
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- Background characters (NPCs, enemies, creatures)
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- Environmental assets (plants, props, items)
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- Large-scale asset batches (biomes, effects)
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**Manual Creation:**
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- Main playable characters
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- Critical story NPCs (if needed)
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- Special boss characters (optional)
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- Hero assets that define the game's identity
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---
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**END OF MANUAL PRODUCTION NOTES**
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