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novafarma/docs/TASK_TRACKER.md
2026-01-20 01:05:17 +01:00

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# 🎯 UPDATED TASK TRACKER - Based on Reference Folder
**Last Updated:** Jan 8, 2026 02:41 CET
**Source:** Verified against assets/references/
---
## ✅ **KAJ ŽE IMAMO (Ready to Use)**
### Characters (Master References)
- [x] Kai master reference ✅
- [x] Ana master reference ✅
- [x] Gronk master reference ✅
- [x] Susi master reference ✅
**Character Masters: 4/4** ✅✅✅✅ **100% COMPLETE!**
### Companions
- [x] Susi master reference ✅
- [x] Zombie Scout master reference ✅
**Companions: 2/2** ✅✅
### Crops (Harvested Only)
- [x] 80 harvested crop sprites ✅
- wheat, carrot, tomato, potato, corn, etc.
**Crops Harvested: 80/80**
### Creatures (Master References)
- [x] 112 creature references ✅
- Including zombie master reference! ✅
- Farm animals, mythical, bosses, etc.
**Creatures: 112/112**
### Trees
- [x] 23 tree sprites ✅
- Oak (4 seasons) ✅
- Pine (2 variations) ✅
- Apple, Lemon, Cherry, etc. ✅
**Trees: 23**
### Buildings
- [x] 7 farm buildings ✅
- Barn, Farmhouse, Silo, Shed, Well, Windmill, Gothic House
**Buildings: 7**
### NPCs
- [x] 179 NPC sprites ✅
- All biomes covered
**NPCs: 179**
---
## ❌ **ŠE MANJKA (Need to Generate)**
### 🚨 PRIORITY 1: CHARACTER ANIMATIONS ✅ **COMPLETE!**
**Note:** All character animations GENERATED! 52 frames total! 🎬
#### Kai Animation Frames ✅ COMPLETE
- [x] Kai idle frames (4) ✅
- [x] Kai walk frames (6) ✅
- [x] Kai dig frames (5) ✅
- [x] Kai swing frames (5) ✅
**Kai Animations: 20/20** ✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅ **DONE!**
#### Ana Animation Frames ✅ COMPLETE
- [x] Ana idle frames (4) ✅
- [x] Ana walk frames (6) ✅
**Ana Animations: 10/10** ✅✅✅✅✅✅✅✅✅✅ **DONE!**
#### Gronk Animation Frames ✅ COMPLETE
- [x] Gronk idle frames (4) ✅
- [x] Gronk walk frames (6) ✅
**Gronk Animations: 10/10** ✅✅✅✅✅✅✅✅✅✅ **DONE!**
#### Susi Animation Frames ✅ COMPLETE
- [x] Susi idle frames (4) ✅
- [x] Susi run frames (6) ✅
- [x] Susi bark frames (2) ✅
**Susi: 12/12** ✅✅✅✅✅✅✅✅✅✅✅✅ **DONE!**
**🎉 ALL CHARACTER ANIMATIONS: 52/52 COMPLETE! 🎉**
---
### 🚨 PRIORITY 2: GRASSLAND BIOME TILES (85 assets)
**Note:** Imamo trees/buildings, manjka GROUND TILES in PROPS!
#### Ground Tiles (CRITICAL)
- [ ] Grass tile (light green)
- [ ] Grass tile (dark green)
- [ ] Grass tile (dry/brown)
- [ ] Dirt path tile
- [ ] Tilled soil (dry)
- [ ] Tilled soil (wet/dark)
- [ ] Stone path tile
- [ ] Grass border tiles (8 variations)
- [ ] Path corner tiles (4 variations)
**Ground Tiles: 0/22** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜
#### Nature Props (NEEDED)
- [ ] Small rocks (3 variations)
- [ ] Medium rocks (3 variations)
- [ ] Large rocks (2 variations)
- [ ] Green bushes (3 sizes)
- [ ] Flowering bushes (2 variations)
- [ ] Tall grass tufts (5 variations for wind)
- [ ] Fallen logs (2 variations)
- [ ] Tree stumps (2 variations)
- [ ] Mushroom clusters (3 variations)
**Nature Props: 0/25** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜
#### Flowers (NEEDED)
- [ ] Red flower patch
- [ ] Blue flower patch
- [ ] Yellow flower patch
- [ ] White flower patch
- [ ] Mixed flower patch
**Flowers: 0/5** ⬜⬜⬜⬜⬜
#### Farm Elements (NEEDED)
- [ ] Crop plot states (8 states from empty → ready)
- [ ] Fence sections (horizontal, vertical, corner, T)
- [ ] Farm gate (open/closed)
- [ ] Sign post
**Farm Elements: 0/15** ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜
**Note:** CAN USE existing trees (oak, pine, willow) ✅
**Note:** CAN USE existing buildings (barn, farmhouse) ✅
---
### 🚨 PRIORITY 3: ZOMBIE ANIMATIONS (15 frames)
**Note:** Imamo zombie master reference! ✅
- [ ] Zombie idle frame 1
- [ ] Zombie idle frame 2
- [ ] Zombie idle frame 3
- [ ] Zombie idle frame 4
- [ ] Zombie walk frame 1
- [ ] Zombie walk frame 2
- [ ] Zombie walk frame 3
- [ ] Zombie walk frame 4
- [ ] Zombie walk frame 5
- [ ] Zombie walk frame 6
- [ ] Zombie attack frame 1
- [ ] Zombie attack frame 2
- [ ] Zombie attack frame 3
- [ ] Zombie attack frame 4
- [ ] Zombie attack frame 5
**Zombie Animations: 0/15** (have master ref ✅)
---
### 🚨 PRIORITY 4: CROP GROWTH STAGES (25 sprites)
**Note:** Imamo harvested sprites! Need seed packets + growth stages!
#### Wheat (Demo Essential)
- [ ] Wheat seed packet
- [ ] Wheat stage 1 (sprout)
- [ ] Wheat stage 2 (young stalks)
- [ ] Wheat stage 3 (growing)
- [ ] Wheat stage 4 (ready to harvest)
- [x] Wheat harvested ✅
**Wheat: 1/6** ✅⬜⬜⬜⬜⬜
#### Carrot
- [ ] Carrot seed packet
- [ ] Carrot growth stages (4)
- [x] Carrot harvested ✅
**Carrot: 1/6** ✅⬜⬜⬜⬜⬜
#### Tomato
- [ ] Tomato seed packet
- [ ] Tomato growth stages (4)
- [x] Tomato harvested ✅
**Tomato: 1/6** ✅⬜⬜⬜⬜⬜
#### Potato
- [ ] Potato seed packet
- [ ] Potato growth stages (4)
- [x] Potato harvested ✅
**Potato: 1/6** ✅⬜⬜⬜⬜⬜
#### Corn
- [ ] Corn seed packet
- [ ] Corn growth stages (4)
- [x] Corn harvested ✅
**Corn: 1/6** ✅⬜⬜⬜⬜⬜
**Crops Growth: 5/30** (only harvested) 🌾
---
### 🚨 PRIORITY 5: UI ELEMENTS (35 assets)
**Note:** Verjetno NIČ v references!
#### Health/Stamina
- [ ] Health bar background
- [ ] Health bar fill
- [ ] Stamina bar background
- [ ] Stamina bar fill
- [ ] Bar border frame
**Bars: 0/5** ⬜⬜⬜⬜⬜
#### Inventory
- [ ] Inventory slot (empty)
- [ ] Inventory slot (selected)
- [ ] Inventory background panel
- [ ] Stack number font
**Inventory: 0/4** ⬜⬜⬜⬜
#### Buttons
- [ ] Button (normal, hover, pressed)
- [ ] Close button (X)
**Buttons: 0/4** ⬜⬜⬜⬜
#### Icons
- [ ] Tool icons (hoe, watering can, etc.)
- [ ] Seed bag icon
- [ ] Coin icon
- [ ] Quest marker
**Icons: 0/7** ⬜⬜⬜⬜⬜⬜⬜
#### Dialogue
- [ ] Dialogue box background
- [ ] Portrait frame
- [ ] Continue arrow
**Dialogue: 0/3** ⬜⬜⬜
#### Other
- [ ] Quest tracker panel
- [ ] Minimap frame
- [ ] Cursors (3 types)
**Other: 0/5** ⬜⬜⬜⬜⬜
**UI Total: 0/35** 🎨
---
## 📊 DEMO PROGRESS (Updated Jan 8, 04:00 CET)
| Category | Have | Need | Total | % |
|----------|------|------|-------|---|
| Char Masters | 4 | 0 | 4 | 100% ✅ |
| Companions | 2 | 0 | 2 | 100% ✅ |
| **Char Animations** | **52** | **0** | **52** | **100% ✅** |
| Grassland Tiles | 0 | 67 | 67 | 0% |
| Grassland Assets (trees/buildings) | 18 | 0 | 18 | 100% ✅ |
| Zombie Master | 1 | 0 | 1 | 100% ✅ |
| Zombie Animations | 0 | 15 | 15 | 0% |
| Crops Harvested | 80 | 0 | 80 | 100% ✅ |
| Crops Growth | 0 | 25 | 25 | 0% |
| UI Elements | 0 | 35 | 35 | 0% |
| **TOTAL** | **157** | **135** | **292** | **54%** |
**Progress Bar:** ✅✅✅✅✅⬜⬜⬜⬜⬜ 54%
**🎉 CHARACTER ANIMATIONS COMPLETE! +52 assets! 🎉**
---
## 🎯 WHAT TO GENERATE (Updated List)
**Total to Generate:** 135 assets (down from 190!)
1. ~~**Character Animations:** 47~~**COMPLETE!**
2. **Grassland Tiles & Props:** 67
3. **Zombie Animations:** 15
4. **Crop Growth Stages:** 25
5. **UI Elements:** 35
---
## 🚀 IMMEDIATE ACTIONS
**Can Use NOW from references:**
- ✅ Kai / Ana / Gronk (master refs for portraits/dialogue)
- ✅ All 80 harvested crops (for inventory icons)
- ✅ Zombie master (for enemy icon)
- ✅ Trees (oak, pine for grassland)
- ✅ Buildings (barn, farmhouse, etc.)
- ✅ 179 NPCs (for dialogue portraits)
**Need to Generate:**
- ❌ All animations (characters, zombie)
- ❌ All ground tiles & props
- ❌ All crop growth stages
- ❌ All UI elements
---
*Updated Task Tracker - Jan 8, 2026 02:41 CET*
✅🎯📋