Files
novafarma/assets/maps/micro_farm_clean.tmx
NovaFarma Dev a11b5476c0 Tiled auto-tiling setup + 16x16 starting base map
- Fixed XML headers in all TSX files (removed spaces)
- Created starting_base_16x16.tmx map (768x768px)
- Generated micro camp objects (1-tile icons)
- Added all tilesets to new map:
  * grass_soil_autotile.tsx
  * fence_autotile.tsx
  * starting_camp.tsx
  * farm_obstacles.png
- Generated 7 TOP-DOWN object sprite sheets
- Organized 60 Krvava Zetev sprites
- Updated DNEVNIK with session notes

Ready for Tiled map design on Monday!
2025-12-20 00:47:49 +01:00

75 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="48" tileheight="48" infinite="0" nextlayerid="6" nextobjectid="1">
<!-- Ground Layer: Base grass -->
<layer id="1" name="Ground" width="8" height="8">
<data encoding="csv">
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
</data>
</layer>
<!-- Tilled Soil Layer: For farming plots -->
<layer id="2" name="TilledSoil" width="8" height="8">
<data encoding="csv">
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
</data>
</layer>
<!-- Fences Layer: For fencing -->
<layer id="3" name="Fences" width="8" height="8">
<data encoding="csv">
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
</data>
</layer>
<!-- Decorations Layer: Rocks, trees, objects -->
<layer id="4" name="Decorations" width="8" height="8">
<data encoding="csv">
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
</data>
</layer>
<!-- Objects Layer: For buildings, large objects -->
<layer id="5" name="Objects" width="8" height="8">
<data encoding="csv">
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
</data>
</layer>
</map>