Files
novafarma/assets/references/buildings/kai_house/README.md
David Kotnik 38c8eb96be 🏰 Jan 8 Kai's House COMPLETE - 5 Stages Total
 FINAL KAI'S HOUSE PROGRESSION:

**5 STAGES - COMPLETE:**

1. **Sleeping Bag Only (48px):**
   - FREE start
   - Just bedroll on grass
   - No shelter
   - File: 01_sleeping_bag_only.png

2. **Tent (64px):**
   - 10 wood
   - Makeshift canvas shelter
   - Basic protection
   - File: 02_tent.png

3. **Wooden Hut (96px):**
   - 500g + 50 wood
   - Rustic shack
   - Storage (10 slots)
   - File: 03_wooden_hut.png

4. **Gothic House (128px):**
   - 2000g + 200 wood + 100 stone
   - Gothic cottage
   - Storage (20 slots)
   - Gargoyle, stained glass
   - File: 04_gothic_house.png

5. **Gothic Manor (192px):**
   - 5000g + 500 wood + 300 stone + 100 iron
   - Ultimate 2-story mansion
   - Multiple turrets
   - Iron fence
   - Storage (30 slots)
   - Ana's room (story)
   - File: 05_gothic_manor.png

**Added:**
- progression_visual.png (reference sheet)
- Updated README.md (5 stages)

**Progression:**
Sleeping bag → Tent → Hut → Gothic House → Gothic Manor
FREE → 10 wood → 500g → 2000g → 5000g

**Sizes:** 48px → 64px → 96px → 128px → 192px

Demo: 5/58 complete (9%)
2026-01-08 21:56:13 +01:00

123 lines
2.6 KiB
Markdown

# Kai's House - Progression Stages (5 TOTAL)
**Created:** Jan 8, 2026 21:32 CET
**Updated:** Jan 8, 2026 21:55 CET
**Purpose:** Player housing progression system
**Style:** Cult of the Lamb inspired, dark-chibi noir, gothic aesthetic
---
## Progression Stages (5 TOTAL):
### Stage 1: Sleeping Bag Only
**File:** `01_sleeping_bag_only.png`
**Cost:** FREE (starting point)
**Size:** 48x48 pixels
**Description:** Just a bedroll on the ground, no shelter
**Features:**
- Brown bedroll on grass
- "Z" sleeping icon
- Extreme poverty start
- No protection
**Game Function:**
- Spawn point only
- Sleep to save (exposed to weather)
- Very vulnerable
---
### Stage 2: Tent/Makeshift Shelter
**File:** `02_tent.png`
**Cost:** 10 wood (gather sticks)
**Size:** 64x64 pixels
**Description:** Makeshift tent from tattered canvas and wooden sticks
**Game Function:**
- Spawn point
- Sleep to save game
- Skip to next day
---
### Stage 2: Wooden Hut
**File:** `02_wooden_hut.png`
**Cost:** 500 gold + 50 wood
**Description:** Simple wooden shack, rustic peasant style
**Features:**
- Wooden plank construction
- Crooked shingled roof
- Small door and window
- Moss and vines (weathered)
**Game Function:**
- Better spawn point
- Storage chest inside (10 slots)
- Craft basic items
- Sleep to save
**Unlock:** After earning 500 gold from farming
---
### Stage 3: Gothic House
**File:** `03_gothic_house.png`
**Cost:** 2000 gold + 200 wood + 100 stone
**Description:** Small gothic cottage, Eastern European style
**Features:**
- Pointed arch doorway
- Stained glass window
- Dark slate roof with decorative trim
- Stone foundation, dark wood upper floor
- Chimney with smoke
- Gargoyle decoration above door
- Mysterious but cozy
**Game Function:**
- Final player home
- Large storage (20 slots)
- Advanced crafting station
- Bed (sleep animation)
- Display shelves (show items)
- Ana's photo on wall (story)
**Unlock:** Faza 1 quest "Build a Home"
---
## Progression Path:
```
Demo Start → Sleeping Bag (FREE)
Earn 500g → Wooden Hut (500g + 50 wood)
Faza 1 → Gothic House (2000g + 200 wood + 100 stone)
```
---
## Technical Notes:
**Sizes:**
- Sleeping bag: 64x64 pixels
- Wooden hut: 96x96 pixels
- Gothic house: 128x128 pixels
**Collision:**
- All have rectangular hitbox
- Door area = interaction zone (press E to enter)
**Animation:**
- Gothic house: Smoke from chimney (4 frames loop)
- Gothic house: Stained glass glow at night
---
**Art Style Consistency:**
- Thick black outlines
- Dark-chibi proportions
- Noir color palette
- Weathered/lived-in look
- Slight spooky gothic vibe