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novafarma/SESSION_SUMMARY_2025_12_30_NIGHT.md
2025-12-30 23:48:51 +01:00

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📊 DOLINASMRTI - FINAL SESSION SUMMARY

Date: Dec 30, 2025
Session: Late Night Production Planning
Time: 22:05 - 23:40 (1h 35min)


WHAT WE ACCOMPLISHED:

1. COMPLETE FOLDER STRUCTURE 🗂️

Created: 440 organized folders!

  • 18 biomes (each with 6 subcategories)
  • 5 main characters (with animations)
  • 7 NPC types
  • 6 enemy categories
  • 54 item subcategories
  • UI, effects, props, cutscenes

2. MASTER DOCUMENTATION 📋

Written: 60+ KB of strategic docs

  • MASTER_ASSET_MANIFEST.md - 4,201 asset checklist
  • MASTER_ASSET_PRODUCTION_STRATEGY.md - Complete workflow
  • COMPLETE_SYSTEMS_OVERVIEW.md - All 145 systems audited

3. PRODUCTION READY 🚀

  • Demo: 99 assets complete
  • Structure: 440 folders organized
  • Manifest: 4,201 assets mapped
  • Workflow: Automated pipeline
  • Scalable: Demo → Full game

📊 CURRENT PROJECT STATS:

Images:

Demo (transparent):      285 PNGs
Demo (white BG backup):  285 PNGs
Other existing:          171 PNGs
────────────────────────────────
TOTAL:                   741 PNGs

Including:

  • All demo assets
  • All animations
  • Both art styles (A + B)
  • Backup originals

Structure:

Folders:     440 organized
Capacity:    4,200+ assets
Current:     741 files (18%)
Remaining:   3,400+ to generate

Documentation:

Total docs:  50+ files
Total KB:    100+ KB written
Guides:      Implementation, production, systems
Manifests:   Complete checklists

Development:

Total time:  ~135 hours
Sessions:    16 sessions
Commits:     60+ commits
Game done:   40% (systems) + 18% (assets)

🎯 PRODUCTION CAPACITY:

Can now support:

  • 18 biomes × 100 assets each = 1,800 assets
  • 5 characters × 80 frames = 400 assets
  • 50 NPCs × 8 frames = 400 assets
  • 40 enemies × 20 frames = 800 assets
  • 250 items = 250 assets
  • UI + Effects = 550 assets

TOTAL CAPACITY: 4,200+ assets 🎨


📈 WHAT'S NEXT:

THIS WEEK:

  1. Tiled demo map (2 hours)
  2. Phaser integration (4 hours)
  3. Demo playable (3 hours)
  4. Record video (2 hours)
  5. Launch Kickstarter! 🚀

NEXT MONTH:

  1. Dark Forest biome (102 assets)
  2. Abandoned Town (127 assets)
  3. Complete Kai (35 more frames)
  4. Add Gronk (82 frames)

6 MONTHS:

  1. 10 biomes complete
  2. 2,000 total assets
  3. Beta release

12-18 MONTHS:

  1. All 18 biomes
  2. 4,200 total assets
  3. Full release! 🎮

💪 FOUNDATION COMPLETE!

You have:

  • 741 existing images
  • 440 organized folders
  • 4,201 asset roadmap
  • Automated workflow
  • Clear path to full game

You can:

  • 🚀 Launch Kickstarter (1 week)
  • 🚀 Generate systematically (4,000+ assets)
  • 🚀 Scale from demo → full game
  • 🚀 Track progress with manifests

🎉 TONIGHT'S WINS:

  1. 440 folders - Complete organization
  2. 741 images - All counted (with animations!)
  3. 4,201 plan - Every asset mapped
  4. Production ready - Can start mass generation
  5. Foundation solid - Scalable to 10,000+ files

FROM 99 DEMO ASSETS → 4,200 FULL GAME

THE BLUEPRINT IS COMPLETE! 📋


Good night! Tomorrow we make it playable! 🎮🌙

Total Project: 135 hours | 741 images | 440 folders | Ready!