Files
novafarma/FAZA_10_CHECKLIST.md
NovaFarma Dev 9eb57ed117 FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES:

 Custom Sprite Integration:
- Player, Zombie, Merchant sprites (0.2 scale)
- 11 custom sprites + 5 asset packs loaded
- Auto-transparency processing (white/brown removal)
- Gravestone system with atlas extraction

 2.5D Minecraft-Style Terrain:
- Volumetric blocks with 25px thickness
- Strong left/right side shading (30%/50% darker)
- Minecraft-style texture patterns (grass, dirt, stone)
- Crisp black outlines for definition

 Y-Layer Stacking System:
- GRASS_FULL: All green (elevation > 0.7)
- GRASS_TOP: Green top + brown sides (elevation 0.4-0.7)
- DIRT: All brown (elevation < 0.4)
- Dynamic terrain depth based on height

 Floating Island World Edge:
- Stone cliff walls at map borders
- 2-tile transition zone
- Elevation flattening for cliff drop-off effect
- 100x100 world with defined boundaries

 Performance & Polish:
- Canvas renderer for pixel-perfect sharpness
- CSS image-rendering: crisp-edges
- willReadFrequently optimization
- No Canvas2D warnings

 Technical:
- 3D volumetric trees and rocks
- Hybrid rendering (2.5D terrain + 2D characters)
- Procedural texture generation
- Y-layer aware terrain type selection
2025-12-07 01:44:16 +01:00

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# FAZA 10: Ekonomija in Trgovina - Checklist
**Status:** ✅ ZAKLJUČENO
**Datum:** 2025-12-06
---
## ✅ Opravila (Developer)
- [x] Implementacija `InventorySystem` (Gold Tracking):
- [x] Shranjevanje zlata (Gold).
- [x] UI prikaz zlata (desno zgoraj).
- [x] NPC Interakcija (`InteractionSystem.js`):
- [x] Detekcija klika na NPC-ja (povečan radij).
- [x] Identifikacija 'merchant' tipa.
- [x] Trgovina Logika:
- [x] Prodaja: Wheat -> Gold (5g/item).
- [x] Nakup: Gold -> Seeds (10g/5 items).
- [x] Visual feedback (+Gold/-Gold text popup).
- [x] Integracija v GameScene.
---
## 🧪 Ročno testiranje (Naročnik)
### Test 1: Prodaja
**Ukaz:** Imej pridelke (Wheat) in klikni na NPC-ja (Merchanta).
**Pričakovani rezultat:**
- [x] Zlato se poveča (+5 na item).
- [x] Pridelki izginejo iz inventarja.
### Test 2: Nakup
**Ukaz:** Bodi brez pšenice, imej zlato (>10) in klikni na NPC-ja.
**Pričakovani rezultat:**
- [x] Zlato se zmanjša (-10).
- [x] Število semen v inventarju se poveča (+5).
---
## 📋 Potrditev Naročnika
```
FAZA 10: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil: "dela"
ODOBRENO ZA FAZO 11: [DA]
Podpis naročnika: User
```
---
## ➡️ Naslednji koraki (po odobritvi)
Ko naročnik potrdi FAZO 10, se začne:
**FAZA 11: Gradnja in Obnova (Building)**
- Poraba materialov (Wood, Stone, Gold) za gradnjo.
- Postavljanje objektov na mrežo (npr. Ograja, Hiša).
- UI za izbiro gradnje.