- Added 16 professional tilesets for farm game - Character sprites: Kai (96px + 512px), Zombie - Tree growth: Cherry, Apple, Oak, Pine (5 stages each) - Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each) - Camp objects: Tents, campfire, chests, workbench (12 items) - Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can - Decorations: Rocks, logs, flowers, berry bushes - Terrain: Autotiling grass/soil, detailed terrain tiles Maps: - Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px) - Updated starting_base_16x16.tmx with new tilesets - Complete implementation plans for both maps Fixes: - Fixed XML headers in all TSX files (removed spaces) - Verified all PNG files present - Kai character sized correctly (96x96px = 2x2 ground tiles) Documentation: - Complete session summary (SESSION_COMPLETE.md) - Tileset guides and troubleshooting - Size fix documentation (KAI_SIZE_FIXED.md) - DNEVNIK updated with session details Ready for map design in Tiled and Phaser integration!
3.6 KiB
3.6 KiB
🏕️ STARTING BASE 16×16 - FINALNI VODIČ (Z KAI!) 🎮
UPDATED: 20. Dec 2025 09:15 ✨
Tile Size: 24×24px (camp objects), 48×48px (terrain, Kai)
Character: Kai Marković DODAN!
✅ STATUS:
- ✅ Grass terrain - 48×48px autotile
- ✅ Farm plot - Tilled soil autotile
- ✅ Fence - Wang set auto-connections
- ✅ Micro camp - 24×24px objekti
- ✅ KAI CHARACTER - 48×48px (2×2 grid: front/back/left/right) 🎉
🗺️ LAYER SETUP:
Layer 1: Ground
- Celotna mapa: Grass terrain (48×48px)
Layer 2: TilledSoil
- Center farm plot: 4×4 area
Layer 3: Fences
- Around farm plot
Layer 4: Decorations
- Trees, rocks, flowers
Layer 5: Objects
- Micro camp 24×24px objekti (campfire, sleeping bag, chest, etc.)
Layer 6: Player ← NOVO!
- Kai character sprite
- Starting position: Row 8, Col 8 (center of map)
📦 TILESETS V MAPI:
- grass_soil_autotile (firstgid=1) - Ground terrain
- fence_autotile (firstgid=17) - Fence auto-connections
- micro_camp_24px (firstgid=33) - Camp objects (8 tiles)
- kai_character (firstgid=41) - KAI SPRITE (4 tiles) 🎉
- farm_obstacles (firstgid=45) - Obstacles
🎮 KAI CHARACTER TILESET:
File: kai_character.tsx
Image: kai_character.png (1024×1024px - 2×2 grid)
Tile Size: 512×512px (HIGH-RES 2D smooth art!)
Total Tiles: 4
[Tile 41] Front view (spredaj) [Tile 42] Back view (zadaj + nahrbtnik)
[Tile 43] Left view (leva stran) [Tile 44] Right view (desna stran)
Style: 2D smooth vector art (NOT pixel art!)
Details:
- ✅ Zeleni dreadlocks
- ✅ Vijolične oči (Alpha Hybrid)
- ✅ Siva hoodie jopa
- ✅ Tactical hlače + boots
- ✅ Nahrbtnik (viden na back view)
Uporaba:
- Za statično postavo: Front view (Tile 41)
- Za animacije v Phaser: Menjava med 4 smeri glede na movement
🎨 IMPLEMENTATION STEPS:
STEP 1-5: Ground, Farm, Fence, Decorations, Camp Objects
(Kot prej - sledite osnovnemu planu)
STEP 6: Dodaj Kai Character 🎮
1. V Tiled: Ustvari NOV layer
- Layer → New Layer → Tile Layer
- Name: "Player"
- Postavi NAD "Objects" layer
2. Tileset panel → Select "kai_character"
3. Tool: Stamp Brush (B)
4. Izberi FRONT VIEW tile (prvi tile - tile 41)
5. Postavi na CENTER mape:
- Row 8, Col 8
- (To je spawn point za igralca!)
6. POMEMBNO:
- Samo 1 Kai tile na maps!
- To je STATIČNI placeholder
- V Phaser igri bo animiran
STEP 7: Save & Export
Save: Ctrl+S
Export: File → Export As → JSON
→ starting_base_16x16.json
🎯 KAJ BOSTE IMELI:
Po končanem designu:
- ✅ 16×16 grass background
- ✅ 4×4 fenced farm plot
- ✅ Micro camp area (fire, sleeping bag, chests)
- ✅ Kai character na spawn position! 🎉
- ✅ Trees & decorations
💡 PHASER INTEGRATION NOTES:
Ko boste naložili JSON v Phaser:
// Kai spawn position iz Tiled mape
const playerSpawn = map.findObject("Player", obj => obj.name === "Kai");
// Ali preprosto uporabite tile position:
const playerX = 8 * 48; // Column 8 × 48px
const playerY = 8 * 48; // Row 8 × 48px
// Create player sprite
this.player = this.physics.add.sprite(playerX, playerY, 'kai');
// Setup animations (4 smeri)
this.anims.create({
key: 'walk_down',
frames: [{ key: 'kai', frame: 0 }], // Front
frameRate: 10
});
// ... ostale animacije
🚀 READY ZA DESIGN!
Odprite Tiled in začnite graditi vašo starting base! 🎨