Logo
Explore Help
Register Sign In
davidkotnik/novafarma
1
0
Fork 0
You've already forked novafarma
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8631958ade046069f61ec9df0c1874ab3827433d
novafarma/assets
History
David Kotnik de089e5b01 WIP: Camera controls, WebGL setup, Procedural grass attempt (Black screen debug)
2026-01-18 05:35:23 +01:00
..
_backup_before_greenscreen
Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets
2026-01-14 01:15:55 +01:00
audio
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
buildings
…
characters
Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets
2026-01-14 01:15:55 +01:00
crops/faza1
Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets
2026-01-14 01:15:55 +01:00
localization
…
maps
Fixed Critical Assets & Map: Embedded Tilesets in JSON, Created Texture Atlases, Fixed Pathing for Intro/Terrain, Added Audio
2026-01-16 20:38:39 +01:00
PHASE_PACKS
Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets
2026-01-14 01:15:55 +01:00
props
…
slike
WIP: Camera controls, WebGL setup, Procedural grass attempt (Black screen debug)
2026-01-18 05:35:23 +01:00
sprites
ok
2026-01-16 02:43:46 +01:00
terrain
…
ui
…
vfx
…
localization.json
…
Powered by Gitea Version: 1.25.3 Page: 1160ms Template: 64ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API