Files
novafarma/assets/tilesets/grass_tileset_autotile.tsx
NovaFarma Dev 26bb94e8bb feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)
- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
2025-12-20 10:29:28 +01:00

130 lines
3.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="grass" tilewidth="48" tileheight="48" tilecount="441" columns="21">
<image source="grass.png" width="1024" height="1024"/>
<!-- GRASS TERRAIN - Auto-tiling definition -->
<terraintypes>
<terrain name="Grass" tile="10"/>
<terrain name="Dirt Path" tile="52"/>
</terraintypes>
<!-- GRASS TERRAIN (Basic 3x3 pattern) -->
<!-- Row 1 -->
<tile id="0" terrain=",,,0">
<properties>
<property name="type" value="grass_topleft"/>
</properties>
</tile>
<tile id="1" terrain=",,0,0">
<properties>
<property name="type" value="grass_top"/>
</properties>
</tile>
<tile id="2" terrain=",,0,">
<properties>
<property name="type" value="grass_topright"/>
</properties>
</tile>
<!-- Row 2 (skipping to next row in 21-column layout) -->
<tile id="21" terrain=",0,,0">
<properties>
<property name="type" value="grass_left"/>
</properties>
</tile>
<tile id="22" terrain="0,0,0,0">
<properties>
<property name="type" value="grass_center"/>
</properties>
</tile>
<tile id="23" terrain="0,,,0">
<properties>
<property name="type" value="grass_right"/>
</properties>
</tile>
<!-- Row 3 -->
<tile id="42" terrain=",0,,">
<properties>
<property name="type" value="grass_bottomleft"/>
</properties>
</tile>
<tile id="43" terrain="0,0,,">
<properties>
<property name="type" value="grass_bottom"/>
</properties>
</tile>
<tile id="44" terrain="0,,,">
<properties>
<property name="type" value="grass_bottomright"/>
</properties>
</tile>
<!-- DIRT PATH TERRAIN (if exists in tileset) -->
<!-- Row 3 starting from column 10 (adjust based on actual layout) -->
<tile id="10" terrain=",,,1">
<properties>
<property name="type" value="dirt_topleft"/>
</properties>
</tile>
<tile id="11" terrain=",,1,1">
<properties>
<property name="type" value="dirt_top"/>
</properties>
</tile>
<tile id="12" terrain=",,1,">
<properties>
<property name="type" value="dirt_topright"/>
</properties>
</tile>
<tile id="31" terrain=",1,,1">
<properties>
<property name="type" value="dirt_left"/>
</properties>
</tile>
<tile id="32" terrain="1,1,1,1">
<properties>
<property name="type" value="dirt_center"/>
</properties>
</tile>
<tile id="33" terrain="1,,,1">
<properties>
<property name="type" value="dirt_right"/>
</properties>
</tile>
<tile id="52" terrain=",1,,">
<properties>
<property name="type" value="dirt_bottomleft"/>
</properties>
</tile>
<tile id="53" terrain="1,1,,">
<properties>
<property name="type" value="dirt_bottom"/>
</properties>
</tile>
<tile id="54" terrain="1,,,">
<properties>
<property name="type" value="dirt_bottomright"/>
</properties>
</tile>
<!-- Add variation tiles for visual interest -->
<tile id="24">
<properties>
<property name="type" value="grass_flowers_yellow"/>
</properties>
</tile>
<tile id="25">
<properties>
<property name="type" value="grass_flowers_pink"/>
</properties>
</tile>
<tile id="26">
<properties>
<property name="type" value="grass_flowers_white"/>
</properties>
</tile>
</tileset>