2.3 KiB
2.3 KiB
🎨 NPC STYLE GUIDE - Clear Facial Features
Updated: 30.12.2025 03:58
Key Requirement: CLEARLY VISIBLE eyes, mouth, facial expressions
✅ MANDATORY NPC FEATURES
FACIAL DETAILS (CRITICAL):
- ✅ Eyes: Large, clearly defined, expressive
- ✅ Eyebrows: Visible, show emotion
- ✅ Mouth: Clear, detailed, shows expression
- ✅ Nose: Defined (not just dot)
- ✅ Face shape: Clear jawline/cheeks
- ✅ Expressions: Readable from distance
STYLE REFERENCE:
See uploaded Kai image - THIS level of facial detail!
📝 UPDATED NPC PROMPT TEMPLATE
OLD Prompt (vague):
"trader NPC character, merchant with backpack, game NPC sprite"
NEW Prompt (detailed facial features):
"trader NPC character, merchant with backpack and hat,
CLEARLY VISIBLE EYES with pupils and highlights,
expressive eyebrows, detailed mouth showing friendly expression,
defined nose and facial features, readable emotions,
full body front view, game character sprite,
(bold black outlines:1.4), dark hand-drawn stylized indie game asset,
(gritty noir aesthetic:1.2), flat colors, muted color palette,
isolated object centered on solid white background"
🎯 KEY ADDITIONS TO ALL NPC PROMPTS:
Always include:
- "clearly visible eyes with pupils and highlights"
- "expressive eyebrows"
- "detailed mouth showing [happy/sad/neutral/angry] expression"
- "defined facial features readable at game scale"
- "full body front view" (for consistency)
👥 NPC EXPRESSION VARIATIONS
For each key NPC, generate 3 expressions:
Example: Trader NPC
- trader_neutral.png - "calm neutral expression"
- trader_happy.png - "friendly smiling expression"
- trader_surprised.png - "surprised wide-eyed expression"
Why: Dynamic dialogue feels alive!
✅ QUALITY CHECK
Good NPC sprite should have:
- Can see eye color/pupils from 3 feet away
- Can read emotion (happy/sad/angry)
- Mouth clearly visible (not just line)
- Face doesn't blend into background
- Eyebrows add personality
- Overall expression matches character role
Reference: Kai uploaded image = PERFECT facial detail level! ⭐
Created: 30.12.2025 03:58
Apply to: ALL NPC generations moving forward