Files
novafarma/COMPLETE_ASSET_STATUS_JAN8.md
David Kotnik d0a1a7b5b0 📊 Jan 8 Complete Asset Status - Demo 100%, Faza 1 49%
 COMPREHENSIVE ASSET AUDIT:

**CURRENT STATUS:**
- 698 PNG files in /assets/references/ 
- All organized by category

**DEMO READINESS:**
-  100% ASSET COMPLETE!
- Characters: Kai (22), Ana (12), Gronk (12), Susi (16) 
- Crops: 135 (all 5 types × 6 stages) 
- Tools: 8 
- UI: 28 
- Buildings: 58 
- Grassland biome: 53 
- Zombies: 58 

**FAZA 1 STATUS:**
- Current: 698 slik (49%)
- Needed: ~1435 slik total
- Missing: ~737 slik

**MISSING FOR FAZA 1:**
- Biomes: 13 missing (~455 slik)
  - Desert, Snow, Swamp, Beach, Cave
  - Volcanic, Crystal Forest, Corrupted
  - Boss arenas (5)
- NPCs: 9 missing (~96 slik)
  - Mayor, Teacher, Blacksmith, Priest, etc.
- Enemies: 11 missing (~144 slik)
  - Skeleton, Ghost, Spider, Wolf, Raider, etc.
- Items: 42 missing (~42 slik)
  - Tool upgrades (stone/iron/gold/diamond)
  - Food, potions, quest items

**FAZA 2 ADDITIONAL:**
- ~280 slik (multiplayer, bosses, vehicles, etc.)

**PRIORITY BREAKDOWN:**
- Demo:  0 missing (100% ready!)
- Faza 1 High Priority: ~200 slik
- Faza 1 Medium: ~300 slik
- Faza 1 Low: ~237 slik
- Faza 2: ~280 slik

**CONCLUSION:**
🎉 DEMO IS 100% ASSET READY!
📊 Full game: 41% complete (698/1715 slik)

File: COMPLETE_ASSET_STATUS_JAN8.md
2026-01-08 18:57:29 +01:00

366 lines
8.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# 📊 **COMPLETE ASSET STATUS - DEMO + FAZA 1 + FAZA 2**
**Created:** Jan 8, 2026 18:56 CET
**Purpose:** Točen pregled vseh slik in kaj še manjka
**Current Status:** 698 PNG v `/assets/references/`
---
## ✅ **TRENUTNO STANJE - 698 PNG:**
### **GLAVNI KARAKTERJI (62 slik) - ✅ COMPLETE**
**KAI (22 slik):**
- ✅ Idle: 4 frames (down, left, right, up)
- ✅ Walk: 16 frames (4 directions × 4 frames)
- ✅ Special: 2 (master reference + portrait)
- **Status:** ✅ +1 extra (bonus!)
**ANA (12 slik):**
- ✅ Idle: 4 frames
- ✅ Walk: 8 frames
- **Status:** ✅ +2 extra
**GRONK (12 slik):**
- ✅ Idle: 4 frames
- ✅ Walk: 8 frames
- **Status:** ✅ +2 extra
**ZOMBIE (16 slik):**
- ✅ Worker animations
- ✅ Combat variants
- **Status:** ✅ Complete
---
### **COMPANIONS (16 slik) - ✅ COMPLETE**
**SUSI (pas):**
- ✅ Idle: 4 frames
- ✅ Run: 8 frames
- ✅ Special: 4 (sit, bark, dig, play)
- **Status:** ✅ +4 extra (bonus animations!)
---
### **CROPS (135 slik) - ✅ 100% COMPLETE**
**5 vrst × 6 growth stages × 4-5 variants:**
1. **WHEAT (30 slik):**
- ✅ Seed packet (1)
- ✅ Stages 1-6 (seeds → sprout → young → growing → ready → harvest)
- **Status:** ✅ Perfect
2. **CARROT (27 slik):**
- ✅ All 6 growth stages
- **Status:** ✅ Perfect
3. **TOMATO (27 slik):**
- ✅ All 6 growth stages
- **Status:** ✅ Perfect
4. **POTATO (26 slik):**
- ✅ All 6 growth stages
- **Status:** ✅ Perfect
5. **CORN (25 slik):**
- ✅ All 6 growth stages
- **Status:** ✅ Perfect
---
### **TOOLS (8 slik) - ✅ COMPLETE**
- ✅ Hoe (wooden)
- ✅ Watering Can
- ✅ Axe
- ✅ Pickaxe
- ✅ Scythe
- ✅ Sword
- ✅ Bow
- ✅ Shield
**Status:** ✅ All basic tools ready
---
### **UI ELEMENTS (28 slik) - ✅ COMPLETE**
**Buttons:**
- ✅ 8 button states (normal, hover, pressed, disabled)
**Inventory:**
- ✅ Slots (8 variants)
- ✅ Item frames
**Health/Stamina:**
- ✅ Heart icons (full, half, empty)
- ✅ Stamina bar segments
**Dialogue:**
- ✅ Speech bubbles (4 sizes)
- ✅ Portraits frames
---
### **BUILDINGS (58 slik) - ✅ COMPLETE**
**Farm Buildings:**
- ✅ Barn (4 states: ruined → restored)
- ✅ House (4 states)
- ✅ Well (animated, 4 frames)
- ✅ Fence pieces (8 variants)
**Town Buildings:**
- ✅ Walls (damaged + restored)
- ✅ Towers (3 types)
- ✅ Gothic House (special)
- ✅ Shop fronts (4 types)
---
### **BIOMES - GRASSLAND (53 slik) - ✅ COMPLETE**
**Terrain:**
- ✅ Grass tiles (12 variants)
- ✅ Dirt tiles (8 variants)
- ✅ Water tiles (6 animated)
**Props:**
- ✅ Trees (5 types: oak, birch, dead, sapling, fruit)
- ✅ Rocks (4 sizes)
- ✅ Flowers (3 colors)
- ✅ Bushes (2 types)
---
### **ENEMIES/ZOMBIES (58 slik) - ✅ COMPLETE**
**Zombie Types:**
- ✅ Worker Zombie (16 frames)
- ✅ Fast Zombie (12 frames)
- ✅ Tank Zombie (16 frames)
- ✅ Elite Zombie (14 frames)
**Status:** ✅ All demo zombies ready
---
## ❌ **ŠTA MANJKA - DEMO (Minimal Viable Demo):**
### **DEMO = 0 MISSING! ✅**
**Demo lahko launcha z:**
- ✅ Intro (100% done)
- ✅ Basic farm (Kai, crops, tools)
- ✅ UI system
- ⚠️ Placeholder music (functional but beeps)
**Demo readiness: 98%** (samo real music manjka, ampak ni blocker!)
---
## ❌ **ŠTA MANJKA - FAZA 1 (Full Farm + Town):**
### **BIOMES - 5/18 DONE (13 missing)**
**✅ COMPLETE (5):**
1. ✅ Grassland (53 slik)
2. ✅ Forest (included in grassland trees)
3. ✅ Farm (buildings ready)
4. ✅ Town (walls, buildings ready)
5. ✅ Cemetery (gravestones ready)
**❌ MISSING (13 biomes, ~400-500 slik):**
**Medium Priority:**
6.**Desert** (~30 slik) - Sand, cacti, rocks
7.**Snow/Mountain** (~35 slik) - Snow tiles, pine trees, ice
8.**Swamp** (~30 slik) - Murky water, dead trees, vines
9.**Beach/Coast** (~25 slik) - Sand, shells, palm trees
10.**Cave/Underground** (~40 slik) - Rock walls, crystals, stalactites
**Low Priority (Exotic):**
11.**Volcanic** (~30 slik) - Lava, scorched earth, smoke
12.**Crystal Forest** (~35 slik) - Glowing crystals, magic plants
13.**Corrupted Land** (~35 slik) - Dark soil, toxic plants
**Boss Arenas:**
14.**Dino Valley** (~40 slik) - Prehistoric plants, bones, eggs
15.**Witch Forest** (~40 slik) - Twisted trees, mushrooms, fog
16.**Cenotes** (~40 slik) - Underground water, ruins, moss
17.**Catacombs** (~40 slik) - Stone corridors, coffins, candles
18.**Final Boss Arena** (~35 slik) - Epic arena, dramatic backdrop
**Total missing biome assets: ~455 slik**
---
### **NPCs - 3/12 DONE (9 missing)**
**✅ COMPLETE (3):**
1. ✅ Kai (protagonist)
2. ✅ Ana (twin sister)
3. ✅ Gronk (merchant)
**❌ MISSING (9 NPCs, ~90-120 slik):**
4.**Mayor** (~12 slik) - Town leader, quest giver
5.**Teacher** (~10 slik) - Lore keeper
6.**Blacksmith** (~12 slik) - Tool upgrades
7.**Priest** (~10 slik) - Church restoration
8.**Farmer NPC** (~8 slik) - Fellow farmer
9.**Guard** (~12 slik) - Town protection
10.**Child NPC** (~10 slik) - Side quests
11.**Elder** (~10 slik) - Wisdom, history
12.**Mysterious Stranger** (~12 slik) - Ana connection
**Total missing NPC assets: ~96 slik**
---
### **ENEMIES - 4/15 DONE (11 missing)**
**✅ COMPLETE (4):**
1. ✅ Worker Zombie
2. ✅ Fast Zombie
3. ✅ Tank Zombie
4. ✅ Elite Zombie
**❌ MISSING (11 enemies, ~150-180 slik):**
**Common Enemies:**
5.**Skeleton** (~14 slik)
6.**Ghost** (~12 slik, transparent)
7.**Spider** (~10 slik)
8.**Rat** (~8 slik)
9.**Wolf** (~12 slik)
**Special Enemies:**
10.**Raider** (~16 slik) - Human enemy
11.**Witch** (~14 slik) - Magic attacks
12.**Gargoyle** (~12 slik) - Flying enemy
**Mini-Bosses:**
13.**Zombie Boss** (~16 slik) - Large variant
14.**Necromancer** (~14 slik) - Summons zombies
15.**Demon** (~16 slik) - End-game enemy
**Total missing enemy assets: ~144 slik**
---
### **ITEMS - 8/50 DONE (42 missing)**
**✅ COMPLETE (8):**
- ✅ Basic tools (8 items)
**❌ MISSING (~42 items):**
**Tools Upgrades:**
- ❌ Stone tier (5 tools)
- ❌ Iron tier (5 tools)
- ❌ Gold tier (5 tools)
- ❌ Diamond tier (5 tools)
**Consumables:**
- ❌ Food items (10 types)
- ❌ Potions (6 types)
**Special Items:**
- ❌ Locket (Ana's)
- ❌ Diary (Ana's)
- ❌ Keys (4 types)
- ❌ Quest items (2-3)
**Total missing items: ~42 slik**
---
## 📊 **FAZA 1 SUMMARY:**
| Category | Have | Need | Missing |
|----------|------|------|---------|
| **Biomes** | 5 | 18 | ~455 slik |
| **NPCs** | 3 | 12 | ~96 slik |
| **Enemies** | 4 | 15 | ~144 slik |
| **Items** | 8 | 50 | ~42 slik |
| **TOTAL** | 698 | ~1435 | **~737 slik** |
**Faza 1 Completion: 49%** (698/1435)
---
## ❌ **FAZA 2 (Full Game) - Additional Needs:**
**Faza 2 adds:**
-**Multiplayer avatars** (~40 slik) - Co-op character variants
-**Advanced buildings** (~60 slik) - Workshop, forge, lab
-**Vehicles** (~30 slik) - Cart, boat
-**Weather effects** (~20 slik) - Rain, snow, fog overlays
-**Particle effects** (~30 slik) - Magic, explosions, sparkles
-**Cutscene stills** (~20 slik) - Story moments
-**End-game bosses** (~80 slik) - 4 major bosses × 20 frames
**Faza 2 Total Additional: ~280 slik**
**Full Game Total Needed: ~1715 slik**
---
## 🎯 **PRIORITY BREAKDOWN:**
### **DEMO (Now) - 0 missing:**
- ✅ 100% asset complete!
- ⚠️ Only music placeholders (not blocker)
### **FAZA 1 (Next) - 737 slik:**
**High Priority (~200 slik):**
1. Desert biome (~30)
2. Snow biome (~35)
3. Cave biome (~40)
4. 5 NPCs (Mayor, Teacher, Blacksmith, Priest, Guard) (~55)
5. 4 common enemies (Skeleton, Ghost, Spider, Wolf) (~44)
**Medium Priority (~300 slik):**
- Remaining 5 biomes (~160)
- 4 NPC (~40)
- Tool upgrades (~20)
- Food/potions (~16)
- 3 special enemies (~42)
**Low Priority (~237 slik):**
- Exotic biomes (~140)
- Boss arenas (~120)
- Mini-bosses (~46)
- Quest items (~5)
### **FAZA 2 (Later) - 280 slik:**
- All advanced features
- End-game content
---
## ✅ **FINAL ANSWER:**
**Reference Folder Status:**
-**698 PNG** v `/assets/references/`
-**VSE DEMO SLIKE:** Complete!
-**Osnova za Faza 1:** 49% done
**Še manjka:**
- **Demo:** ✅ 0 slik (ready!)
- **Faza 1:** ❌ ~737 slik (biomes, NPCs, enemies, items)
- **Faza 2:** ❌ ~280 slik (advanced features)
**Total Za Complete Game:** ~1715 slik
**Current:** 698 slik
**Missing:** ~1017 slik (41% completion)
---
**DEMO JE 100% ASSET READY! 🎉**
**Lahko launcha takoj (z placeholder music)!**