Files
novafarma/SESSION_DNEVNIK_JAN_11_2026_NIGHT.md
David Kotnik 7264ec6fc0 feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets.
- Fixed critical Prologue-to-Game crash (function renaming).
- Implemented Tiled JSON/TMX auto-conversion.
- Updated Asset Manager to visualize 1800+ assets.
- Cleaned up project structure (new assets/grounds folder).
- Auto-Ground logic added to GameScene.js.
2026-01-11 20:08:56 +01:00

1.6 KiB

📓 SESSION DNEVNIK - 11. JANUAR 2026 (Night Shift)

Datum: 11.01.2026
Ura: 01:50 - 02:20 CET
Fokus: Generiranje Crop Assetov & Style Unification


🎯 DOSEŽKI SEJE

1. Vizualna Unifikacija - STYLE 32 LOCKED 🔒

  • Odločitev: Prehod iz Style 30 (Garden Story) na Style 32 (Dark-Chibi Noir) za VSE crop-e.
  • Razlog: Konsistentnost z liki, dark charm, boljša vidljivost na terenu.
  • Specifikacije:
    • Thick black outline (5px)
    • Flat bold colors
    • Dark/edgy aesthetic (skulls, dark themes)

2. Asset Generacija (24 novih slik)

Generirali smo kompletne življenjskeikle (6 faz) za 4 nove rastline:

Crop Status Stil Opombe
🍅 Tomato COMPLETE Style 32 Perfekten dark chibi stil
🥔 Potato COMPLETE Style 32 Cute potato seed packet!
🌽 Corn COMPLETE Style 32 Golden corn with skull bundle
🌿 Cannabis ⚠️ PLACEHOLDER Reference Zaradi API quota limita uporabljene reference (do 06:00)

3. Tehnični Status DEMO verzije

  • Asset Coverage: 100% za Demo (vsi crop-i prisotni)
  • Placeholders: Cannabis uporablja začasne _TEMP reference, ki so preimenovane v prava imena. Igra deluje brez napak.
  • Next Gen Window: 11.01. ob 06:00 CET (reset kvo 40 slik).

📝 NASLEDNJI KORAKI (Jutranja izmena)

  1. Generiraj Cannabis v Style 32 (takoj ko se resetira kvota).
  2. Implementiraj Crop Mechanics (rast, harvest, inventory logic).
  3. Zaženi Demo Playtest z vsemi 6 rastlinami (Wheat, Carrot, Tomato, Potato, Corn, Cannabis).

Session zaključil: 02:20 CET 🌙